Now, before you go "Oh my god Proditus, the game isn't even out yet and you care about expansions," I'm just curious to hear what other people might like to see in an expansion. In addition, it might be good to take a look at what we think Bethesda is capable of in terms of expansion potential.
In Morrowind, the first expansion, Tribunal, was relatively small. It added a new city in its own pocket of space, two main dungeons, and a questline to tie them all together. Likewise, the first expansion to Oblivion was barely more than DLC. The Knights of the Nine added a new faction, a new settlement, and a few other areas dotted around the map for the sake of a large questline.
If both of the previous Elder Scrolls games are any indication, the big content comes in expansion two. First, this assumes that Skyrim will have a second expansion, or even one for that matter. For the sake of consistency, let's assume two. Morrowind's second expansion, Bloodmoon, added Solstheim, a new landmass about 1/4 the size of Vvardenfell, the main island. Oblivion's second expansion, Shivering Isles, also added an island. Except this one was in a plane of Oblivion separate from the main landmass. This was also 1/4 to 1/3 the size of Cyrodiil.
So, though I'm hesitant to say so with only two prior cases, there seems to be a pattern in expansions. There is a first expansion that is mostly quest-related. It treads the water and adds a little extra spice to a game world that is already established. Morowind's first expansion had us go to another place in Morrowind, Oblivion's first expansion had us go to new locations in Cyrodiil. Then the second expansion comes along, which is a big landmass expansion. It adds a new section to the map/new map altogether that is anywhere from 1/4 to 1/3 the size of the default game world. This new place is supposed to be foreign and different, a game within a game as it were. Solstheim, though only off the coast of Vvardenfell, brought players away from Dark Elf society and showed you things from the Nord side of life, replacing volcanoes and Dunmer architecture with snowy forests and buildings out of Scandinavia.. Shivering Isles brought you to a plane of Oblivion, an environment completely unlike anything in Tamriel.
Now, let's apply this "pattern" to Skyrim. For our first expansion, we can assume that it will take place in Skyrim or some extension of it. Because it is mostly quest-based, it is unlikely that we will see a new large landmass. The second expansion, though, should take us somewhere new. Somewhere that's different than Skyrim. Which brings me to...
Possibilities!
Before I consider the possibilities, actually, let's rule certain possibilities out. What we probably will not see:
- Another plane of Oblivion. The story of Oblivion is done, and the planes of Oblivion are supposed to go back to background lore. The deeds of Martin also make going back and forth much more difficult, now that Daedric Princes can't just open portals anywhere they please.
- Cyrodiil. Oblivion just ended. I think it's highly unlikely that we will return to something so recent, or that an expansion could really bring anything new to a game we've just played.
- Umbriel. I believe the Infernal City and Lord of Souls novels will resolve that issue. It seems like something that the books should keep for themselves, which makes them special I suppose. Also consider what 140 years may do to a city such as that.
- Summerset and Valenwood. The Elves don't take too kindly to people from the Empire. Until the actual events of the game, Skyrim is a loyal province. I doubt the Elves care about later circumstances, because they probably don't care for Skyrim itself either.
Alright, so we've had a look at what an expansion won't be. However, going by the standards set by expansion two, there must be some sort of new landmass that isn't a part of Skyrim. So, real considerations:
- Solstheim. I'm a little hesitant on this one. I could actually see it as material for a first expansion rather than a second. http://theopinionatedgamer.com/wp-content/uploads/2010/07/TamrielMap1.jpg, Solstheim is a proper expansion for Vvardenfell. But even though the game worlds of Morrowind, Oblivion, and Skyrim are all around the same size, geographically, Solstheim is much smaller compared to Skyrim than Vvardenfell. It looks smaller than some of Skyrim's holds. In addition, the environment isn't that different than Skyrim either. There might be a few Dunmer cities, but that doesn't excuse the same frozen tundra and pine forest environment. For a first expansion though, that might be cool, but its size would have to be smaller than its appearance in Morrowind, which could upset people.
- Hammerfell. It's on the border of Skyrim. I wouldn't rule out the possibility, but it just looks too big to happen. It's bigger than Skyrim itself. It'd be a game of its own, not an expansion.
- Black Marsh. It's not impossible, but I'd say too far away and too big. It's on the other size of the continent, and it's nearly as big as Skyrim itself.
- Elsweyr. Same reasons as Black Marsh, though it only measures about 60% the size of Skyrim. I think this would happen before Black Marsh.
- Morrowind. Probably not Vvardenfell, or even the whole province, but it'd be nice to see the western half of the mainland. It's adjacent to Skyrim, it's foreign and different, and we haven't seen it in a game yet. The only factor against it is that we've been to the province of Morrowind before, but we've never been able to explore any of the mainland regions (outside of Mournhold).
- High Rock. This seems like the most likely candidate to me. On a map, it measures about 50% the size of Skyrim, which I think is about as far as they'd go in terms of size. It's on the border, you could travel between them on foot. There are only two main points against it. First, that it was already in a game. I don't think that's as hindering as it seems though. Daggerfall was made a long time ago, and I doubt High Rock look remotely similar in Skyrim as that game. But second, there has never been an expansion in another province before. Solstheim wasn't a part of Morrowind, but it isn't a province, it's just a territory. Shivering Isles was in a plane of Oblivion. They dodged the bullet in that game because the point of Elder Scrolls IV is your ability to travel into Oblivion. Provinces are usually good game material. But it's worth considering that Daggerfall already took place in High Rock, and I doubt that they'd release an independant game that takes place in a province we've already been to.
I'd personally love to see an expansion take place in High Rock. It'd work well with Skyrim. Perhaps with the unrest happening in Skyrim, the Bretons may begin to consider their role in the empire as well. That'd make a good subject of exploration in a province that has never been shown in enough detail capable on modern systems. But if I had to pick a place other than High Rock, I'd go for mainland Morrowind. I've been dying to see that place, considering we never did in Morrowind the game, and I think it'd add nicely to the nostalgia for those of us who have played Elder Scrolls III.