map-editor on consoles?

Post » Fri Jun 03, 2011 4:02 am

Fake answer: OVER 9000!
Real answer: ??? no clue...
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Mélida Brunet
 
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Post » Fri Jun 03, 2011 1:01 am

So how many post do you think it'll take before someone at Crytek realizes that all we want is an answer?
Uh...
Yeah. Not gonna happen.
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Rex Help
 
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Post » Fri Jun 03, 2011 6:25 am

I don't know they listened to the melee issue, what's to say they won't listen on getting a final answer on if the consoles will get a map editor.
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Lauren Dale
 
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Post » Thu Jun 02, 2011 8:49 pm

Because we don't get any answers until they're official. Which requires an announcement.
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Tha King o Geekz
 
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Post » Fri Jun 03, 2011 7:07 am

I understand, think of it as the consumers pushing them to make an announcement, if it's in or not it will clear the air with a ton of players. And if it's not in then they can think if it's worth making one as DLC for a latter date. Call this preemptive capitalism at work, I'm telling the company how I plan on spending my money (and voicing the concerns of others) and basically saying "hey if you have a console editor I'm buying it there too, and all these people will buy it on console as well, but if it doesn't they will not buy this game."
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Yama Pi
 
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Post » Thu Jun 02, 2011 9:12 pm


Yes, you can also request pink unicorns and a chocolate cake the size of the moon, but they aren't happening either.

BRING ON THE CHOCOLATE CAKE!!!!!!!
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Brian Newman
 
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Post » Fri Jun 03, 2011 1:57 am

Possible? The one in Halo Reach was fun! Wouldn't mind if it was on another disk...
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Rodney C
 
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Post » Thu Jun 02, 2011 9:57 pm

Stiil though i cant understand why crytek doesnt bother asking .From that behaviour i can imagine that it wont have.
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Lily
 
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Post » Fri Jun 03, 2011 3:26 am

but with that mind set then neither is the PC, personally I think they are just work out some bugs on the console version then they'll announce both, at least that's what I'm hoping.
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Bambi
 
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Post » Thu Jun 02, 2011 6:56 pm

but with that mind set then neither is the PC, personally I think they are just work out some bugs on the console version then they'll announce both, at least that's what I'm hoping.

It's becoming a common decision for developers these days not to give mod tools and editors to the crowd for the reason of dlc and more money for them.Few companies stay true like bungie,valve.
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Kelsey Hall
 
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Post » Fri Jun 03, 2011 7:23 am

That's true on PC but it's the exact opposite on console. The success that games like Little Big Planet, Mod Nation Racer, Halo Reach, and even the fact that FC2 was profitable, has made a lot of developers think about adding this in, if you think about it cost less to produce DLC for an editor than a map pack, instead of making the models and a map they just have to make the models and let the players do the work. Right now I know of 2 game franchise that no one was even asking for an editor that are getting them, Disgea 4 and Mega Man Universe, and seeing that they are juggernaut franchise in their own genres how long do you think it will be before the majority of games come with one?

Personally I view it as game developers need to think ahead right now the PC side of gaming has some major threats out there, mainly the average consumer now use an under powered laptop and will most likely in the near future be using an even weaker tablet PC. As the desktop fades into just being in an office so does "hard core gaming on it", trust me Crytek get's it (or at least EA does) in the very near future PC gaming will be comprised 100% of "casual games". So if Crytek wants to show that they aren't going to loss their identy on console they should provide an editor because as anyone knows Crysis 1 multiplayer was made great by the community how about letting the same be said on all platforms for Crysis 2. Not to mention if that prediction comes true wouldn't you want more companies to be at least experimenting with editors and possibly SDKs on console now?
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Manuela Ribeiro Pereira
 
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Post » Fri Jun 03, 2011 12:39 am

I think you are completely wrong in your statement about the pc fades.Good Pc are estimated like 180million ,they dont run crysis at high but they are good.Consoles are becoming outdated so in 1-2 years ull see a new one coming up.Pc always selled games and always will .Ill give an example :bad company 2 .Pc has communities and dedicated servers.Few games on consoles have that.Also have keyboard and mouse.In console few games have this support.Also ill refer to steam .Every day 70.000 players play cs and other 70.000 play counterstrike source.Most games on consoles (mlutiplayer games) last about 6 months till another comes out and the users play that.Pc is not like that and multiplayer games last longer .THe consoles must be afraid of tablets to be honest and not pc users.Your statement about providing an editor doesnt give an excuse for anything.It is clearly their decision and only them will decide what to do .On the contrary consoles brought the fashion of dlc .The industry selled an excuse and they bought it .So u must blame your console users that u dont take a map editor ine many games.Buying 3 maps for 12 dollars is stealing .I suggest you start a riot against dlc and their companies.Ms is stealing your money in front of your face and u dont do something.
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Lauren Graves
 
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Post » Thu Jun 02, 2011 4:58 pm

I'm curious how you think PC gaming is dying. Console gaming is turning into those "weaker PCs" you think people like to use. My prediction is that in 1-2 generations of consoles, consoles will essentially be very proprietary PCs. Think gaming optimized macs, conceptually. The trick is that once that happens, PC gamers will be allowed to register with the same networks. Just like Steam, PSN and XBL will be available to PC gamers, to link into, and the copy protection methods used there will outstrip DRM in the PC market.

In other words, consoles will turn into PCs, not the other way around. Meantime, the "real" PC crowd will still be able to upgrade hardware.
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Scarlet Devil
 
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Post » Thu Jun 02, 2011 6:15 pm

This isn't **** halo it dosen't work that way.
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Honey Suckle
 
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Post » Fri Jun 03, 2011 6:02 am

You guys missed my point, I'm saying PC game in it's current form is going away, it's just not profitable. If you need proof last here had some mega titles on PC, Starcraft 2, Civilization 5, and a WoW expansion, did any of these games hit within the top 10 selling games of the year, the answer is no. Let's look at crysis 1 and compare it to a game of a comparable budget CoD 4 on the 360 only; Crysis 1 took about 2 years to sell 3 million copies (1.5 million expansions) with a $22 million budget, CoD 4 3 million in 1 year and 7 million within 2 with about $20 million budget. The simple fact is game development is a business, sure they may do some of it for the love of it or to be creative, but bottom line is you have to make money and to make money you hit the largest audience. It's simple economics guys it's not that hard.

BTW I hate that CoD4 did that well because it's terrible

As for the hardware side yes consoles are becoming more like mid end dedicated gaming PCs, hell I used to boot linux up on my PS3 and used it as a media box, but that dosen't mean the software will be. I disagree about the cross platform play that Jinglehall mentioned I just don't think that there would be large enough market 5-10 years from now to support it; this is mostly due to the rise of the average household only using low end dedicated devices such as netbooks, tablets, and smart phones. The thing is as an enthusiast you can justify the cost/time it takes but the majority of the public can't, and guess what they are a way bigger market than current PC gamers like you and me (yes I really am). So in my eyes the real solution is to start pushing the real benefit of PC gaming to console, mod-ability, and it's going to take baby steps like including rudimentary editors in games that allow for basic object placement and keyword trigger scripting.

Granted we've gotten a little off topic here.
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JESSE
 
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Post » Fri Jun 03, 2011 4:54 am

Pc market was always as i can remember back in terms of sales but u must understand that developing a game is not about money every time.Some developers love their work and want to release something different even if it doesnt sell like cod.In fact i believe its bad that the whole game industry has become money-profitable oriented these days cause most games lack innovation and follow a steady profitable path a previously game had.Im sure u dont like it either but again this is not an excuse to make a map editor.The most profound reason to make a map editor is for the game to last longer due to the community maps and nothing else.I suppose crytek already knows that and i believe that making a map editor should be very difficult at this time .I hope they release it in the future .
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jessica Villacis
 
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Post » Thu Jun 02, 2011 4:25 pm

Did I just hear what I think I heard? SC2 is not profitable?

http://news.bigdownload.com/2011/02/09/starcraft-ii-sales-approach-4-5-million-units-still-no-release/

Are you screwing with us? Date reported Feb 9th, 2011 and it hasn't even hit China yet. We all know once it hits China, it's over.
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Robert Devlin
 
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Post » Thu Jun 02, 2011 7:07 pm

Did I just hear what I think I heard? SC2 is not profitable?

http://news.bigdownload.com/2011/02/09/starcraft-ii-sales-approach-4-5-million-units-still-no-release/

Are you screwing with us? Date reported Feb 9th, 2011 and it hasn't even hit China yet. We all know once it hits China, it's over.

Well if it hits china it wll be 20million sales at least;p
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naome duncan
 
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Post » Thu Jun 02, 2011 9:55 pm

Did I just hear what I think I heard? SC2 is not profitable?

http://news.bigdownload.com/2011/02/09/starcraft-ii-sales-approach-4-5-million-units-still-no-release/

Are you screwing with us? Date reported Feb 9th, 2011 and it hasn't even hit China yet. We all know once it hits China, it's over.

Well if it hits china it wll be 20million sales at least;p

Possibly more.. They have a 1.3bill population, who knows how many of them plays on the computer..

Let's take a look at MapleStory.. 50 million players in China.. That's basically half of their total subscriber base world wide. If SC2 trend hits China, it's definitely over.

MapleStory China's Publisher

Shanda Interactive Entertainment Limited (Chinese: 盛大互动娱乐有限公司; pinyin: Shèngdà Hùdòng Yúlè Yǒuxiàn Gōngsī; NASDAQ: SNDA) is a Chinese operator of online games and book publisher[1], based in Shanghai, established in December, 1999. In 2005 it claimed to have 460 million registered accounts and an average of 1.2 million players at any given time. Its 2004 listing on the US-based NASDAQ stock exchange raised $151.8 million USD.

As of February 2006, Wizet has generated US$200 million from the game service in South Korea. Wizet received US$110 million for licensing the games to other parts of the world.


Game population (as of September 2009):[23][24]

* Korea since 2002, 200,000 subscribers (concurrent users), 20 million subscribers (total)
* Japan since November 2003, Over 10 million subscribers
* China since December 2004, 50 million subscribers
* Taiwan since July 2005, Over 3.5 million subscribers
* Thailand since August 2005, Well over 550,000 subscribers
* South East Asia (mostly Singapore and Malaysia) since June 2005, Over 6 million subscribers
* North America (Global) since May 2005, Over 10 million subscribers
* Europe since May 2007, 1.2 million subscribers
* Brazil since June 2008, 1.2 million subscribers
* Total (as of September 2009): 102.4 million subscribers.
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latrina
 
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Post » Thu Jun 02, 2011 6:03 pm

Did I just hear what I think I heard? SC2 is not profitable?

http://news.bigdownload.com/2011/02/09/starcraft-ii-sales-approach-4-5-million-units-still-no-release/

Are you screwing with us? Date reported Feb 9th, 2011 and it hasn't even hit China yet. We all know once it hits China, it's over.

I'm pretty sure you heard that wrong. he said it wasn't one of the top 10 best selling over all. No one said it wasn't profitable.
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Laura Ellaby
 
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Post » Fri Jun 03, 2011 1:45 am

@havokblast
You guys missed my point, I'm saying PC game in it's current form is going away, it's just not profitable.
This person is doing it wrong.

PC gaming is probably the MOST profitable section of gaming out there right now. We've got games like WoW which drag in insane amounts of money (over 12 million players), games like StarCraft 2, freakin' minecraft, the entire battlefield series (you know it svcks on consoles, and BF3 has PC as the priority), the ENTIRE RTS genre, most RPGs, freaking Steam (which doesnt give sales numbers, but is assumed to be massive), etc.

PC gaming makes crazy amounts of cash - far more than console gaming.

As for this topic, I cant believe that everyone seems to ignore the hardware impossibilities. Its been said it COUNTLESS interviews that the editor is much harder to run than the actual game, and Crysis 2 JUST runs on consoles. It cant physically be done. Why must you guys ignore this fact and perpetuate a useless thread?
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Zosia Cetnar
 
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Post » Thu Jun 02, 2011 9:33 pm

@havokblast
You guys missed my point, I'm saying PC game in it's current form is going away, it's just not profitable.
This person is doing it wrong.

PC gaming is probably the MOST profitable section of gaming out there right now. We've got games like WoW which drag in insane amounts of money (over 12 million players), games like StarCraft 2, freakin' minecraft, the entire battlefield series (you know it svcks on consoles, and BF3 has PC as the priority), the ENTIRE RTS genre, most RPGs, freaking Steam (which doesnt give sales numbers, but is assumed to be massive), etc.

PC gaming makes crazy amounts of cash - far more than console gaming.

As for this topic, I cant believe that everyone seems to ignore the hardware impossibilities. Its been said it COUNTLESS interviews that the editor is much harder to run than the actual game, and Crysis 2 JUST runs on consoles. It cant physically be done. Why must you guys ignore this fact and perpetuate a useless thread?

Did anyone actually in those interviews (that you didn't include links to and I would like to read or see) actually say that it was impossible, or just that it was harder to run? Because to me, harder to run doesn't mean impossible to run... I mean honestly... all this negativity. where are all the "glass is half full' PC gamers...

Also, how do you know what they can't do with their own crap? Don't you think that MAYBE they could make a simplified one that COULD work on the consoles? And you know, I'd be fine with that. It's like you guys think that the same exact editor on the PC would also be one on the consoles... OBVIOUSLY they would have to change it, but don't you think that if they are planning it that they would have thought of a way to get it to work? As I've said before, give me a few 1, 2, and 3 room buildings and ladders and I'll freakin' make you a map shaped like a cake, that plays well AND is tasty too. All I want to know is whether or not, from their own mouths, it will be an option.
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Izzy Coleman
 
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Post » Thu Jun 02, 2011 11:42 pm

Its good they are not responding,maybe they are thinking of it;p

In the end its only less than a month so we would find out soon even if they dont answer.
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Rachel Hall
 
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Post » Fri Jun 03, 2011 1:26 am

PC gaming is 3-4 times more profitable per game sold than console gaming. So if PC formed ~25-30% of the total sales market it'd make 50% of the revenue of the entire industry. As it stand PC makes up about 35-40% of the entire sales market. Go figure where that leave the profits. Remember, that's PC against 3 platforms.

The fact is, making console games is easier and nets more profit overall. It isn't the case that PC gaming isn't profitable, but multiplatform is essentially free cash. Who'd say no? The answer is that no-one would, unless the other platforms are either completely useless for what you want (e.g. RTS, MMORPG's on console) or someone is paying you a LOT not to or are owned by the console manufacturer (e.g. naughty dog, insomniac, 343 studios).

The fact that the PC sees (including the biggest budgets ever seen in games) exclusives at all without extra financial incentives to do so shows just how big PC gaming is and how versatile the platform is.

For one, i'm interested to see how the indie seen will handle the kinect. The console devs won't make anything of any use for it, but with PC we may actually see some good games for motion control. Not holding my breath, but hey, if anyone is going to do it, it'll be on the PC - home of gaming innovation since 1985.
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Tinkerbells
 
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Post » Fri Jun 03, 2011 4:18 am

No console's like 360 do not get map editing. Stop trying to deprive the PC community from it. You guys got an early demo as it is. Crysis 2 is meant to be a PC game. If you want to map edit Get a PC and get Crysis 2 for the PC. No money for a PC ? Well get a Job, ask your Mom or dad or something.
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Misty lt
 
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