map-editor on consoles?

Post » Thu Jun 02, 2011 11:19 pm


Wow I never knew consoles had level editors. You need a keyboard and mouse though right?

nope

Whatever next. 3DStudio Max 360 edition?
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Chrissie Pillinger
 
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Post » Thu Jun 02, 2011 5:20 pm

Not really .All videos and screenshots are from consoles(xbox360).Did pc have a demo before xbox did?They already said a ps3 demo is coming also(showed ps3 footage).Dedicated support is the announcement for the pc and imo should be for all consoles but for pc it was expected to be.So one month before they gave pc the requirements and did u see any official release sayng they will have the sdk at launch?(no)Because ppl make threads about pc doesnt mean that crytek is all about pc.Crytek is silent for many things and i dont know the reason must be Ea marketing .
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ashleigh bryden
 
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Post » Fri Jun 03, 2011 6:43 am

I'd save up for Sandbox Editor Dlc without a second thought.(sigh) guess I'm working the corner again...
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Mike Plumley
 
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Post » Fri Jun 03, 2011 7:42 am

It is possible having an Editor in Crysis 2. i mean if you look at Far cry 2 you'll notice that theres an editor and you can also notice that you can play these maps on multilayer as well. i remember i joined a match and it was a remake of a halo 1 map and it looked pretty good.


OH and one last thing.. Crytek made farcry 2 so am pretty sure something may happen for Crysis 2 i dont know?
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Vivien
 
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Post » Fri Jun 03, 2011 6:11 am

No far cry1 was made by ubisoft and crytek .Far cry 2 was not made by crytek
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Emma
 
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Post » Fri Jun 03, 2011 3:43 am

I would just like a fun editor on my 360. I'm not all up ons your fancy PC coding skills and such but i've made stuff in Far Cry 2 and both Forges that I had fun making. I would just like to be able to do that with a new game that could make the life of the game so much longer than without...

PC Elitists: Y U NO LET ME BE ARTIST?!?!?!
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Stacy Hope
 
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Post » Thu Jun 02, 2011 5:32 pm

I would just like a fun editor on my 360. I'm not all up ons your fancy PC coding skills and such but i've made stuff in Far Cry 2 and both Forges that I had fun making. I would just like to be able to do that with a new game that could make the life of the game so much longer than without...

PC Elitists: Y U NO LET ME BE ARTIST?!?!?!

Because the PC modding crowd sees a console editor as Crayon, and themselves as Da Vinci.

Mind you, I'd be unsurprised if the technical limitations killed any chance of a useful editor for it, but you have to look at it the other way around.

Basically, they don't see it as possible to compare with their level of tools, and it cheapens the view of what they do. Or something like that. It's an elitism thing. All artists do it.
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JUan Martinez
 
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Post » Thu Jun 02, 2011 5:52 pm

Couldn't have said better myself.
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Leanne Molloy
 
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Post » Thu Jun 02, 2011 9:56 pm

As i said before the comparison of and sdk to a map editor should not be made.Reason is there are two different things.To run an sdk and create you need knowledge(im not being pc elitist,its a fact).As for the map editor im 100% with you guys ,you should have a map editor and actually all games should but unfortunately many companies dont make map editors in order to sell map packs (which imo is total robbery).Also note im a pc player myself and a hardcoe one but i can give u right for demanding things like this one.You should also consider dedicated servers,especially those ppl on xbox that pay 60$ per year in xblive.
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e.Double
 
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Post » Fri Jun 03, 2011 7:19 am

lol thats halo reach **** graphics on a **** console. no there will be no map editior because the xbox 360s cannot handle that type of processing. you should be happy they even got it to run on your kids toyu you call a "console". Buy a PC
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Robert Garcia
 
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Post » Thu Jun 02, 2011 10:34 pm

hhhh hes talking about virtual memorey not physical aka not your hard drive space....noob
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Stefanny Cardona
 
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Post » Fri Jun 03, 2011 6:35 am

The 'map editor' would indeed just end up placing blocks on a random flat surface ala halo.

I just can't see crytek bothering. If you want real mod tools, just buy a PC, you'll get far more out of it. Also, unlike pissing around on consoles, you can actually get something worthwhile out of it. If you're amazing with forge, you may get a recon helmet, if you're amazing with sandbox 2, you get a career.
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Anthony Santillan
 
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Post » Fri Jun 03, 2011 7:55 am

Because the PC modding crowd sees a console editor as Crayon, and themselves as Da Vinci.

Mind you, I'd be unsurprised if the technical limitations killed any chance of a useful editor for it, but you have to look at it the other way around.

Basically, they don't see it as possible to compare with their level of tools, and it cheapens the view of what they do. Or something like that. It's an elitism thing. All artists do it.

Maybe I like crayons? Look at artists like Da Vinci... then look at Van Gough. Obviously there are artistic differences where one strove for realism and the other a more abstract approach. Maybe I like the challenge of building something beautiful with a lesser set of tools and components than i could use, but THAT is where I find the fun. The thing could be a slightly upgraded Far Cry 2 editor for all I care and I won't be sad. I just want that option.

Also look at the last couple COD games (I don't like to give props to it at all but I can use it to try to make a point). Which versions sold more? I'll give you guys 2 guesses. Hell I'll give you all a hint too: It wasn't the PC ones. Not by a long shot.

So where do you think Crytek and EA are going to make their money if the game is a success? And we ARE talking EA here, success to them is at least 5mil copies and that may be low balling it on my end. Now with the Money Grabbers that EA are why would you think they would want versions of the game to be crippled in such a way as to make the "potential future bank" (by selling DLC and such) practically nonexistent beyond maybe 3 months?

The 'map editor' would indeed just end up placing blocks on a random flat surface ala halo.

I just can't see crytek bothering. If you want real mod tools, just buy a PC, you'll get far more out of it. Also, unlike pissing around on consoles, you can actually get something worthwhile out of it. If you're amazing with forge, you may get a recon helmet, if you're amazing with sandbox 2, you get a career.

Legos are still fun, even as an advlt. The thing is I wouldn't mind it just be placing blocks as long as I get to place those blocks and can say, "Hey guys! Look at this! I made this little self contained world that we can **** around in!" Also why wouldn't they bother with making it? the only reason why that I can see is that the console versions would be so butchered beyond belief that it ends up a complete flop on both consoles. But EA are money whores and as far as I know Crytek likes to make good games so I doubt that will happen.
Just the fact that they are even trying to make the games on Consoles proves that Crytek cares about GAMERS, no matter their creed and backing.

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Bigze Stacks
 
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Post » Fri Jun 03, 2011 4:09 am

lol thats halo reach **** graphics on a **** console. no there will be no map editior because the xbox 360s cannot handle that type of processing. you should be happy they even got it to run on your kids toyu you call a "console". Buy a PC

hhhh hes talking about virtual memorey not physical aka not your hard drive space....noob

Ugh... You are the cancer that is killing the little bit of faith I had in humanity. If you had a face I would punch myself to an early grave to save my sanity...
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rebecca moody
 
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Post » Fri Jun 03, 2011 5:10 am

Also look at the last couple COD games (I don't like to give props to it at all but I can use it to try to make a point). Which versions sold more? I'll give you guys 2 guesses. Hell I'll give you all a hint too: It wasn't the PC ones.

Might have something to do with most PC gamers hating CoD ever since Modern Warfare 1. What I'm saying is, the last CoD games didn't sell so well on the PC because they svck. We have better multiplayer alternatives, and the campaigns are more scripted than a Pixar movie. And that's coming from a guy who actually liked them.
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MISS KEEP UR
 
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Post » Thu Jun 02, 2011 7:52 pm

Also look at the last couple COD games (I don't like to give props to it at all but I can use it to try to make a point). Which versions sold more? I'll give you guys 2 guesses. Hell I'll give you all a hint too: It wasn't the PC ones.

Might have something to do with most PC gamers hating CoD ever since Modern Warfare 1. What I'm saying is, the last CoD games didn't sell so well on the PC because they svck. We have better multiplayer alternatives, and the campaigns are more scripted than a Pixar movie. And that's coming from a guy who actually liked them.

Lol... they do svck... but I was just using it to try to make a legit point. I'm wasn't saying that console gamers were the brightest crayons in the box... but they do make points of tasting each bottle of glue in the classroom (glue is metaphor for games... I svck at metaphors...) :D
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Sweet Blighty
 
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Post » Fri Jun 03, 2011 2:48 am

Actually you can make the point of any game that is PC and console it always sells better on console, it's just the fact that more people want be able to get straight into a game then all of the BS that surrounds PC gaming maintaining a gaming rig, making sure all of your drivers are up to date, install the game, patching, figuring out which network has the most players, where and how to get mods to work. The simple fact is a console it's buy game put game in system and bam you're good to go. But we are getting off topic here.

The comparison of a map editor to an SDK should be closer to having a kit for acrylic painting; set brushes, colors, and canvas to having an art store; access to whatever you need or want to create. The limitations actually don't make it less creative or less innovative they just make it more restricted but with a little creativity and ingenuity you can get stuff like this... http://www.youtube.com/watch?v=x_kzOcEc_cc
and yes these guys did make that with just a controller I can keep throwing things like this out to prove my point, guys like Mik Q, Death weapon, Mike G Live, Crazy Uncle Dave, and myself are the reason why people still play FC2 on 360 today, and Ubisoft dropped the ball by not adding content to that editor. If Crytek add a a couple new objects with each map pack this game would never hit the used bin.
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(G-yen)
 
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Post » Thu Jun 02, 2011 6:13 pm

Actually you can make the point of any game that is PC and console it always sells better on console, it's just the fact that more people want be able to get straight into a game then all of the BS that surrounds PC gaming maintaining a gaming rig, making sure all of your drivers are up to date, install the game, patching, figuring out which network has the most players, where and how to get mods to work. The simple fact is a console it's buy game put game in system and bam you're good to go.

This.
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Dalley hussain
 
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Post » Thu Jun 02, 2011 8:40 pm

The last game I had any trouble whatsoever in running was Mass Effect 1 because it was poorly ported. You're making it sound like you have to go through to hell to play a game on the PC.
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Lilit Ager
 
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Post » Thu Jun 02, 2011 7:02 pm

For the average person it is, remember the average person is an idiot that thinks that you should shower with a toaster.
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Lily
 
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Post » Thu Jun 02, 2011 11:15 pm

Or they are like me and just freakin' lazy, and just want to start playing asap.

Also what is wrong with showering with a toaster? Get Clean/Have Toast AT THE SAME TIME! derpin' jeanyous!!!
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xxLindsAffec
 
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Post » Thu Jun 02, 2011 6:10 pm

hi, i'm afraid and i don't understand very good english, so, i ask:
crysis 2 will had an editor (developed edition)?
i alredy older it and i alredy have crysis 1 and warhead, and i played much time with the editor. even my friends were also fans of crysis editor. can we play again with the editor and the modders will can play online with new maps?
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xx_Jess_xx
 
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Post » Fri Jun 03, 2011 6:23 am

We don't know yet. Probably yes.
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brian adkins
 
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Post » Fri Jun 03, 2011 4:07 am

The PC is probably yes, we're trying to figure out the 360 and PS3 side of things.
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Life long Observer
 
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Post » Thu Jun 02, 2011 9:15 pm

So how many post do you think it'll take before someone at Crytek realizes that all we want is an answer?
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saharen beauty
 
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