map-editor on consoles?

Post » Thu Jun 02, 2011 5:04 pm

hi,
I am huge fan of map-editors and can play with them for hours without getting bored, so the map-editor is the most important thing in crysis 2 for me.
The problem is that my PC-hardware isn't that good, which gives me no other option than buying crysis 2 for consoles.
I know that the sandbox-editor of the pc-version isn't possible on consoles, but will there maybe be a special-less-complex map-editor for them?
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natalie mccormick
 
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Post » Fri Jun 03, 2011 4:14 am

In short: No.

Long answer:
Noooooooooooooooooooooooooooooooooooooooooooooooooooooo
ooooooooooooooooooooooooooo.
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Angel Torres
 
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Post » Fri Jun 03, 2011 12:55 am

Hell yes bring console editions their own map editors & person above me go to hell we have the right to request whatever we want douse bag!
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Genocidal Cry
 
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Post » Thu Jun 02, 2011 5:01 pm

It appears that the editor is only for PC but a console can be plugged in to it.
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Naomi Lastname
 
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Post » Thu Jun 02, 2011 10:45 pm

Crytek know that the mod community strength is on the PC and they will keep it that way. Think about it, if Crytek give consoles mod tools it will just be a waste of time because all the console kids would do is open it up and create one stupid level and not contribute anything. Where is PC modders create a dedicated project that lots of people can contribute to and will be played by many.
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Quick draw II
 
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Post » Thu Jun 02, 2011 6:41 pm

Hell yes bring console editions their own map editors & person above me go to hell we have the right to request whatever we want douse bag!

Yes, you can also request pink unicorns and a chocolate cake the size of the moon, but they aren't happening either.

Essentially, you need a keyboard and mouse for any kind of half decent mod tool esque program. The very best you could hope for is that PC mods work on ps3 (360 won't allow it, obviously) like they will do for portal 2.
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Bambi
 
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Post » Thu Jun 02, 2011 11:04 pm

Editor in console = doubt it

There are just one too many buttons in the editor. They would have to dumb it down so much, it won't even be worth to play with it.

If Crytek can get a server up and running specifically for users to upload their maps, console users can just use their PC, upload it, and download it.

Other than that, I don't see them wasting their time.
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jess hughes
 
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Post » Fri Jun 03, 2011 5:05 am

all I can say is keep dreaming, or you can take an alternative route, save up some money and invest in a new rig. good luck.
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Penny Wills
 
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Post » Thu Jun 02, 2011 9:40 pm

I doubt there will ever be an editor for consoles...
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Rich O'Brien
 
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Post » Fri Jun 03, 2011 3:22 am

Have you guys ever seen http://www.youtube.com/watch?v=tMdxypjPcXI.

Not good at linking.
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Cat
 
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Post » Fri Jun 03, 2011 7:05 am

That link has nothing to do with an on-console editor, broski. It's just a presentation of what Cryengine 3 can do.
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Khamaji Taylor
 
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Post » Fri Jun 03, 2011 2:03 am

Does the PC have LIVE Create? I don't think so.
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Chris Guerin
 
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Post » Fri Jun 03, 2011 6:29 am

Does the PC have LIVE Create? I don't think so.

As much as I thought that the LIVE part had something to do with the 360 I think that's just what they named it because you can edit in real time from PC to 360. I dunno though I really hope they can put an editor on the console version. My argument with this is, if Bungie can do it with Halo, Crytek can do it with Crysis. Console gamers aren't picky about extras like this. Give us something to work with and we'll create masterpieces. To the guy that said you can't create much on 360, just check out Halo Reach. Not only are there awesome multiplayers maps that people make, but really fun gametypes. So it can be done...and done very well.
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Dalia
 
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Post » Thu Jun 02, 2011 8:57 pm

Except that afaik the Halo editor only allowed you to add some objects on maps, not actually edit the terrain or maps themselves. Or even add all the objects. That's about 2% of what the Cryengine 2 Sandbox Editor can do.
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John Moore
 
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Post » Fri Jun 03, 2011 8:21 am

Except that afaik the Halo editor only allowed you to add some objects on maps, not actually edit the terrain or maps themselves. Or even add all the objects. That's about 2% of what the Cryengine 2 Sandbox Editor can do.

Yeah, place objects in a preexisting landscape. That's understandable considering the 360s hardware. Whatever they can make into an editor I will take it gladly.
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Latisha Fry
 
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Post » Fri Jun 03, 2011 12:35 am

Does the PC have LIVE Create? I don't think so.

As much as I thought that the LIVE part had something to do with the 360 I think that's just what they named it because you can edit in real time from PC to 360. I dunno though I really hope they can put an editor on the console version. My argument with this is, if Bungie can do it with Halo, Crytek can do it with Crysis. Console gamers aren't picky about extras like this. Give us something to work with and we'll create masterpieces. To the guy that said you can't create much on 360, just check out Halo Reach. Not only are there awesome multiplayers maps that people make, but really fun gametypes. So it can be done...and done very well.

There's a difference from the 2 games. Halo is for consoles, Crysis is for PC.

Just because Halo have it, doesn't mean it's easy for Crytek to make an editor for console users, on top of that, Sanbox 2 & 3 is much more complex than Halo.

There are one too many things for a console user to handle in a sandbox 3 editor.
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Kelly Upshall
 
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Post » Fri Jun 03, 2011 8:32 am

Crytek know that the mod community strength is on the PC and they will keep it that way. Think about it, if Crytek give consoles mod tools it will just be a waste of time because all the console kids would do is open it up and create one stupid level and not contribute anything. Where is PC modders create a dedicated project that lots of people can contribute to and will be played by many.

What an arrogant and stupidly ignorant thing to say, console gamers aren't all kids and they are just as creative than PC gamers.

Have none of you played Halo 3 and Reach and seen what some of the community have managed to acheive with Forge?
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Tom
 
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Post » Fri Jun 03, 2011 8:46 am

has nobody seen the maps created with the editor in farcry 2 on consoles
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Samantha Wood
 
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Post » Fri Jun 03, 2011 2:51 am

They should add some editor on consoles too.My PC couldn't carry the sandbox 2, and will never be able to, but I'm sure that PS3 can handle it.Consoles can be plugged into PC, so I can't see any problem.You will edit maps on PC,using the power of the console.Or,when PS3 has got Internet, which is totally the same as it is on PC (with mouse and keyboard, controlled from the joystick) than what's the problem to add an editor ? It will be working as on PC, but the mouse will be controlled from the joystick.Else it won't be that fair 1 platform to have editor and other not and to cost the same price.The power of Crysis 1 was in editor, everyone was using it after game's end.Without it mostly of people will get bored to play same maps,same style of gameplay and everything same 3 long years, till the second part comes out.
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Lou
 
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Post » Fri Jun 03, 2011 12:40 am

They should add some editor on consoles too.My PC couldn't carry the sandbox 2, and will never be able to, but I'm sure that PS3 can handle it.Consoles can be plugged into PC, so I can't see any problem.You will edit maps on PC,using the power of the console.Or,when PS3 has got Internet, which is totally the same as it is on PC (with mouse and keyboard, controlled from the joystick) than what's the problem to add an editor ? It will be working as on PC, but the mouse will be controlled from the joystick.Else it won't be that fair 1 platform to have editor and other not and to cost the same price.The power of Crysis 1 was in editor, everyone was using it after game's end.Without it mostly of people will get bored to play same maps,same style of gameplay and everything same 3 long years, till the second part comes out.

Sanbox 3 is a CAD-esque tool, CAD tools need lots of memory (<2GB minimum for anything big) and processing power along the lines of current x86 based cpu's, the ps3 has none of that. The xbox has slightly more useful performance in that regard, but it still miles behind.

Long story short: if you're interested in modding and you've got a console, you bought the wrong platform. It's like buying a wii for hardcoe shooters, it was your own fault for not researching. No point biching about it saying 'zomg not fair', it was your mistake.

P.S. if you say 'but it was too expensive' and you own a ps3 or xbox, what are you typing your response from (you may be doing it on a ps3, but that's unlikely)? because i guarantee that PC cost not much less than mine that'll max crysis 2, and my PC definitely cost less than that and the ps3 combined.

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Sammi Jones
 
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Post » Fri Jun 03, 2011 3:48 am

Consoles can be plugged into PC, so I can't see any problem.You will edit maps on PC,using the power of the console.

You're an idiot. Consoles can be plugged in because the Editor creates the game for all three platforms at once, so the devs don't have to waste time making the maps three times, but the Editor uses the PC, not the console you plug in.

Which isn't even touching the fact that even medium-low end PCs today are more powerful than both the Xbox and PS3 on account of not using 5 year old hardware.
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Tracy Byworth
 
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Post » Fri Jun 03, 2011 5:28 am

Could someone explain (briefly or explicitly, your choice) what all the Sandbox 2 or 3 can do that is so vastly beyond consoles? I'm being completely passive about this, and just want a factual answer...not bias. Also, I'm already aware that Sandbox 2 requires more memory and the like than consoles possess, I just want examples of why.
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BlackaneseB
 
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Post » Fri Jun 03, 2011 7:14 am

1. You need to edit values and names, which you can't do with a controller
2. You need keys to control movement and object placement, plus file, object and other various function shortcuts
3. The interface is damn-near impossible to navigate without a mouse
4. You need to go through... if I remember correctly, about 6 menus, all with submenus and required variables just to spawn terrain alone, after which you have to add features, which again, requires the precision of a mouse to do properly.

And that's not even touching the more complex functions, like tying script triggers, writing scripts and creating physics effects.

Then there's the fact that the game practically runs while the sandbox editor is open, so it has to load the whole level completely, even normally invisible areas, which requires a lot of available RAM. You basically have the game running, and you're practically editing it in real time. The only difference is that scripts, including the AI aren't permanently active.

Long version:
http://www.youtube.com/watch?v=v3YPbK3hGKw
Try to imagine doing that with a controller.
Note that there's 50 videos.
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Spencey!
 
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Post » Fri Jun 03, 2011 2:19 am

1. I can understand why physics effects and scripts would be hard to do on a console, that is mainly a PC type deal... But i'm fairly certain that it wouldn't be too hard to edit names and possibly minute values. That's basically in depth customization, which is offered in a more watered down form in many Xbox or PS3 games.
2. Movement and object placement have proven to be manageable to an extent in Halo Reach, which (although it may not live up to your standards), has a fairly in-depth Object placement/adjustment system.
3. Have you ever tried using the interface without a mouse?
4. Don't really know how to respond to this one, could you reiterate with more detail?
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Dan Wright
 
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Post » Thu Jun 02, 2011 4:18 pm

They should add some editor on consoles too.My PC couldn't carry the sandbox 2, and will never be able to, but I'm sure that PS3 can handle it.Consoles can be plugged into PC, so I can't see any problem.You will edit maps on PC,using the power of the console.Or,when PS3 has got Internet, which is totally the same as it is on PC (with mouse and keyboard, controlled from the joystick) than what's the problem to add an editor ? It will be working as on PC, but the mouse will be controlled from the joystick.Else it won't be that fair 1 platform to have editor and other not and to cost the same price.The power of Crysis 1 was in editor, everyone was using it after game's end.Without it mostly of people will get bored to play same maps,same style of gameplay and everything same 3 long years, till the second part comes out.

Sanbox 3 is a CAD-esque tool, CAD tools need lots of memory (<2GB minimum for anything big) and processing power along the lines of x86 based cpu's, the ps3 has none of that. The xbox has slightly more useful performance in that regard, but it still miles behind.

Long story short: if you're interested in modding and you've got a console, you bought the wrong platform. It's like buying a wii for hardcoe shooters, it was your own fault for not researching. No point biching about it saying 'zomg not fair', it was your mistake.

P.S. if you say 'but it was too expensive' and you own a ps3 or xbox, what are you typing your response from (you may be doing it on a ps3, but that's unlikely)? because i guarantee that PC cost not much less than mine that'll max crysis 2, and my PC definitely cost less than that and the ps3 combined.

1.I've didn't say anything about too expensive or whatever like this,because I know that both platforms are almost same prices, so don't comment it.
2.PS3 (I cannot comment Xbox,because I haven't tried it) isn't that powerless to be not able to carry the sandbox.It has got enough memory also (you can even add 1TB HDD, so there's huge amount of memory for everything).I think that you should read something more about the how powerful it is.Ofc. that PC has got a lot of more power then it, but it doesn't mean that only it can carry the sandbox.
3.I cannot actually see any difference between the game and the sandbox.With sandbox you are creating the game.If the console can carry the game, than it should be able to carry the sandbox (ofc there will be nothing like setting quality, or anything like that, like on PC, just a normal map creating/editing).
4.Maybe you will say that I'm a "fanboy", but 2 weeks ago I was still playing on PC.I've just saw, that if my PC is able to make a little edit on map (but couldn't create my own one, don't know if it is bug, or my PC is sh*t) in sandbox 2, then PS3 will have no problem with it.Yes,maybe consoles aren't created for map editor, but why to take it away, when they can carry it with no problem ?
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Flesh Tunnel
 
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