
This time there's really only one change: Player-owned map markers now support Open Cities.
Error in script 19000ed3Operator | failed to evaluate to a valid result File: Map Marker Overhaul.esp Ofset: 0x00000498 Command: Let (0x1765)Error in script 19000ed3Invalid array access - the array was not initialized. File: Map Marker Overhaul.esp Ofset: 0x00000005 Command: eval (0x1769)Error in script 19000ed3Operator | failed to evaluate to a valid result File: Map Marker Overhaul.esp Ofset: 0x00000005 Command: eval (0x1769)Error in script 19000ed3An expression failed to evaluate to a valid result File: Map Marker Overhaul.esp Ofset: 0x00000011 Command: <unknown> (0x4200)
; Set whether ALL map markers start hidden when you exit the sewers.set tnoMMO.hideMapMarkers to 0; Set whether the icon selection menu when adding new markers are to be shown in simple mode (without visible icons).; This simple mode is recommended only if using OldBlivion, as some OldBlivion users have problems with the normal version.set tnoMMO.simpleMarkerMenu to 0