Map size Speculation

Post » Sun Jul 11, 2010 3:21 pm

Your avatar makes me wish New Vegas is in stores at the moment, LOL

I guess it's an equal trade then. :laugh:
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Heather beauchamp
 
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Post » Mon Jul 12, 2010 12:22 am

I don't mean to be rude, but it's obviously a joke :)

:shifty:
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Andrea P
 
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Post » Sun Jul 11, 2010 5:44 pm

I don't mean to be rude, but it's obviously a joke :)

Ohhhhhhhh.......... :facepalm: My bad i guess...
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Pawel Platek
 
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Post » Sun Jul 11, 2010 7:55 pm

Ohhhhhhhh.......... :facepalm: My bad i guess...

It's okay, jokes of that type sometimes dont come across well on the net. :laugh:
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Claire Vaux
 
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Post » Sun Jul 11, 2010 1:45 pm

It's okay, jokes of that type sometimes dont come across well on the net. :laugh:

Exactly
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Michelle davies
 
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Post » Sun Jul 11, 2010 11:41 pm

Think we'll see Area 51 in the game in some from? If Vegas is indeed near the center of the map, it wouldn't be too far fetched to see it right?
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Daniel Holgate
 
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Post » Sun Jul 11, 2010 3:52 pm

I played a lot of GTA:VC and a fair amount of GTA:SA, likewise I spent roughly 100 hours in FO3, with Oblivion I probably got around 80 hours in. As long as it is not like Oblivion (no offense to Oblivion but that map was huge and barren) I will be happy. :disguise:


Offtopic:I hate you, your avatar makes me wish Mad Max was on tv at the moment. :cryvaultboy:


It is always available through Netflix instant streaming :celebration:
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Maeva
 
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Post » Sun Jul 11, 2010 2:48 pm

I played a lot of GTA:VC and a fair amount of GTA:SA, likewise I spent roughly 100 hours in FO3, with Oblivion I probably got around 80 hours in. As long as it is not like Oblivion (no offense to Oblivion but that map was huge and barren) I will be happy. :disguise:


...O ye of little faith. :mellow:
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Len swann
 
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Post » Sun Jul 11, 2010 7:57 pm

Think we'll see Area 51 in the game in some from? If Vegas is indeed near the center of the map, it wouldn't be too far fetched to see it right?

Pretty sure they've told us that Area 51 will not be in game. I could be wrong though.
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Rachel Tyson
 
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Post » Sun Jul 11, 2010 10:28 pm

After a quick look at Google Earth, the map is (roughly) 50x50 miles if New Vegas is at the center. Goodspring (as an example) is roughly 25 miles south-west from Las Vegas. Goodspring itself is 41 miles west of a point due south of Hoover Dam.
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April
 
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Post » Sun Jul 11, 2010 9:51 pm

Pretty sure they've told us that Area 51 will not be in game. I could be wrong though.


They told us :)
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c.o.s.m.o
 
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Post » Sun Jul 11, 2010 9:12 am

According to a rather http://www.psnathome.com/general/fallout-new-vegas-details-emerge.html, Area 51 is supposed to be in game. If it is, it would be somewhere north-west of New Vegas (approx 80 miles) assuming its location conformed to the real world placement.
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Monika
 
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Post » Sun Jul 11, 2010 5:21 pm

Ok, from the place names listed in the various articles, videos and wiki entries I am speculating that the northern boundry will be just to the north of New Vegas (Old Mormon Fort) with the southern boundry slightly south of Nipton and Searchlight. The Eastern edge looks to be somewhere just east of the Colorado River, including part of the Black Mountains and to the west it will extend just beyond Goodsprings and Primm. Using my handy Hammond road atlas this measures out to a whopping 80 by 80 kilometers. I'm sure that Obsidion has compacted this somewhat, but this is still gonna be a Huge playing field.

Insp 35


In our latest podcast, I talked to Feargus a bit about the boundaries of the New Vegas map. You can listen to it http://bethblog.com/index.php/2010/10/01/the-bethesda-podcast-episode-3-parity-error/.
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Mrs shelly Sugarplum
 
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Post » Sun Jul 11, 2010 8:49 pm

Think we'll see Area 51 in the game in some from? If Vegas is indeed near the center of the map, it wouldn't be too far fetched to see it right?



According to a rather http://www.psnathome.com/general/fallout-new-vegas-details-emerge.html, Area 51 is supposed to be in game. If it is, it would be somewhere north-west of New Vegas (approx 80 miles) assuming its location conformed to the real world placement.

THE DEVS HAVE CONFIRMED ABOUT 4 TIMES ON THIS VERY FORUM THAT IT ISN'T IN.
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David Chambers
 
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Post » Sun Jul 11, 2010 7:00 pm

In our latest podcast, I talked to Feargus a bit about the boundaries of the New Vegas map. You can listen to it http://bethblog.com/index.php/2010/10/01/the-bethesda-podcast-episode-3-parity-error/.

I can't listen to it. Can anyone elaborate please?
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Teghan Harris
 
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Post » Sun Jul 11, 2010 7:47 pm

Check out this http://bethblog.com/index.php/2010/10/05/fallout-new-vegas-official-strategy-guide-blog-mapping-the-mojave-stunning-vistas-and-slaughtered-settlers/.

It lists the game as having 200 Primary Locations plus the same amount that are not shown on your Pip-Boy. In my opinion thats why you need a guide for a games this size. Its going to be HUGE!


Well im playing in hardcoe mode... (Yes that is when guide is MOST helpful) ...But im not geting the guide for a few reasons. One i am hardcoe as all get out, meaning i don't want a guide at all even sitting there tempting me. I want to learn as my character learns. That will make it seem more immersive. This will also give more time to playing the game if i have to search around for somthing.

Map size was said to be just as big as Fallout 3 (Cooler tho cause there is moutains!)
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Christine
 
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Post » Sun Jul 11, 2010 10:41 pm

With a map size about as big as FO3 is good enough for me.I'm just hoping there's more variety of places to visit and not just the same-styled locations to visit.They got old and boring very quickly.
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sam
 
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Post » Sun Jul 11, 2010 6:44 pm

Well im playing in hardcoe mode... (Yes that is when guide is MOST helpful) ...But im not geting the guide for a few reasons. One i am hardcoe as all get out, meaning i don't want a guide at all even sitting there tempting me. I want to learn as my character learns. That will make it seem more immersive. This will also give more time to playing the game if i have to search around for somthing.

Map size was said to be just as big as Fallout 3 (Cooler tho cause there is moutains!)


Yeah, it's great to find something by your own as it gives you the feeling of success. Also it's nice to find different ways to solve quests with different kind of character builds, instead of just checking it out and then making the same kinda build as described to see the outcome. Also playing without guide really increases the replayability value of the game.

For example it took me 5 years of playing Fallout 2 to find Anna's ghost in Den and I was amazed that after several run-throughs of the game, it still throwed something new to my face, which had been right under my nose for the whole time. It's too bad that some people want everything given to them right away, instead of spending their time looking into it. To me it's a waste of money in 2 ways, by spending your money on the guide and by making the gameplay experience duller.
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Mackenzie
 
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Post » Mon Jul 12, 2010 12:08 am

I hope I have a big enough playground to explore and enough toys to play with
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Sunnii Bebiieh
 
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Post » Sun Jul 11, 2010 1:22 pm

Yeah, it's great to find something by your own as it gives you the feeling of success. Also it's nice to find different ways to solve quests with different kind of character builds, instead of just checking it out and then making the same kinda build as described to see the outcome. Also playing without guide really increases the replayability value of the game.

For example it took me 5 years of playing Fallout 2 to find Anna's ghost in Den and I was amazed that after several run-throughs of the game, it still throwed something new to my face, which had been right under my nose for the whole time. It's too bad that some people want everything given to them right away, instead of spending their time looking into it. To me it's a waste of money in 2 ways, by spending your money on the guide and by making the gameplay experience duller.

Agree 100%
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K J S
 
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Post » Sun Jul 11, 2010 7:13 pm

IGN did a preview where they walked South for an hour and didn't reach the end of the map... Granted they were distracted a few times by side attractions like Primm, and they faced various enemies that slowed them down, but when the hour was up, they had come to an outpost which apparently was not the end of the map, but rather something that would require a quest/offering to pass. It's an interesting read and it makes me hopeful that NV will be sufficiently large to keep us all entertained for months.
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David Chambers
 
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Post » Sun Jul 11, 2010 4:11 pm

Its basically around the same size, but I got a feeling it will be chalk full of content and little nooks and crannies to explore.
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Janine Rose
 
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Post » Sun Jul 11, 2010 8:26 pm

IGN did a preview where they walked South for an hour and didn't reach the end of the map... Granted they were distracted a few times by side attractions like Primm, and they faced various enemies that slowed them down, but when the hour was up, they had come to an outpost which apparently was not the end of the map, but rather something that would require a quest/offering to pass. It's an interesting read and it makes me hopeful that NV will be sufficiently large to keep us all entertained for months.


My guess is that outpost was near searchlight
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Amanda savory
 
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Post » Sun Jul 11, 2010 11:03 pm

Its the same size as fo3 they already confirmed that but it might be a different shape and it definetly is a different layout.

Fo3 was you starting near the middle and circling out. This one you start in one corner and tend to head to the other side of the map with new vegas not on the other side but more then halfway there.
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Valerie Marie
 
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Post » Sun Jul 11, 2010 11:35 pm

Because they use the same system and have said so, the actual generated portion of the map is identical in size. Literally EXACTLY THE SAME. The difference in how much you actually get to walk around in, but it should be almost the same, if not a little more assuming half of NV isnt blocked off by rubble like in the DC city. But its literally the same grid of 64x64 1024 unit cells Fo3 was made from.
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Rach B
 
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