Marksman carbine

Post » Sun Aug 22, 2010 4:10 pm

It clearly has a quite modern design; in fact, it's based on the POF Short Barreled Rifle (apparently, mid 2000s).
is there any reason it should consider canon?
http://www.pof-usa.com/p416/P416-11-9t-223-n1B.jpg
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Luis Longoria
 
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Post » Sun Aug 22, 2010 11:00 pm

Doesn't it being in the game alone warrant it canon status? Not that I like it or anything, quite the opposite.
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Pat RiMsey
 
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Post » Sun Aug 22, 2010 5:59 pm

Well the Great War happened in 2077, firearm design didn't stop in the mid 50's.
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Kirsty Wood
 
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Post » Sun Aug 22, 2010 7:18 pm

Well the Great War happened in 2077, firearm design didn't stop in the mid 50's.

In the retrofuturistic fallout universe, technical progress partially has remained at the level of '60s.
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Nomee
 
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Post » Sun Aug 22, 2010 8:11 pm

In the retrofuturistic fallout universe, technical progress partially has remained at the level of '60s.

That doesn't make my point less valid, also the Marksman Carbine's design isn't that modern look at the Colt Commando.

EDIT: forgot the word modern /headdesk
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Ashley Hill
 
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Post » Sun Aug 22, 2010 10:12 pm

That doesn't make my point less valid, also the Marksman Carbine's design isn't that modern look at the Colt Commando.

EDIT: forgot the word modern /headdesk

Yes, we have this one too, its in-game Assault carbine.
In any case, a distinctive (i.e. telescoping stock) late 60's design is too advanced for a society time-locked in the 40-60's.
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Jack
 
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Post » Sun Aug 22, 2010 6:38 pm

fo has a 50s leaning time split. Anything that could have been developed is good to go. In your theory the assult carbine m 4 1994 would be out too.

They weapons don t have to be 50s.
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brenden casey
 
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Post » Mon Aug 23, 2010 3:39 am

In any case, a distinctive (i.e. telescoping stock) late 60's design is too advanced for a society time-locked in the 40-60's.


Fallout 2 and Tactics had a lot of modern weapons, including ones that were brand new or prototypes in reality: http://fallout.wikia.com/wiki/XL70E3_%28Fallout_2%29

Not to mention portable LASER and Plasma weapons, autonomous robots, orbital weapons, etc. etc. :hehe:
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Laura Mclean
 
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Post » Mon Aug 23, 2010 1:49 am

Am I hearing complaints over having more weapons to play around with? Really? I personally could care less if the weapons are "canon", I care more about having a plentiful amount of cool and unique weapons to use (in particular firearms, since I happen to be a bit of a Gun Nut myself). People get so caught up in "canon" that they seem to think firearms couldn't have advanced whatsoever after the 60's. Time after time within the series of Fallout they have branched out from the weapons that would fit the "canonical" era and brought in weapons that are more modern or something we may see in our own world today. I think for the sake of creative holding modern firearms to anything before the 60's would be detrimental overall to the amount of guns we'd get in Fallout (At least we'd see a helluva lot less of assault rifles, light machine guns, etc.).
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Motionsharp
 
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Post » Sun Aug 22, 2010 2:41 pm

My thought is, the more realistic weapons, the better. That includes intellegently designed energy weapons that could have been built in the period between 2020 - 2077. I'm disapointed there aren't more models of laser and plasma weapons. Surely one company couldn't have designed and built them all.
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Strawberry
 
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Post » Sun Aug 22, 2010 8:52 pm

Fallout 2 and Tactics had a lot of modern weapons, including ones that were brand new or prototypes in reality: http://fallout.wikia.com/wiki/XL70E3_%28Fallout_2%29

Not to mention portable LASER and Plasma weapons, autonomous robots, orbital weapons, etc. etc. :hehe:

Yes so it’s nothing new even if the design of this gun is wrong style, give it a wood or metal stock and everybody would be happy.
One weapon that out of place is the .50 anti material rifle; it did not exist in 1950, however as a weapon it makes perfect sense in the Fallout universe where you fight supermutants, giant scorpions and combat robots, it’s also not harder to make than any other rifle except that it’s larger. In 1930 it was many huge rifles designed to use against 1920 tanks, however as tanks got heavier armor they could not be destroyed by rifles and they went away.
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Deon Knight
 
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Post » Mon Aug 23, 2010 5:12 am

In Pre-War Fallout world Anti-Materiel Rifles would make sense as a weapon to combat Power Armors, in addition to EMP weapons.
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SaVino GοΜ
 
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Post » Sun Aug 22, 2010 4:17 pm

I swear the Marksman Carbine is there just to appease CoD players. I could be wrong, but it just feels out of place. The assault carbine takes a lot of cues from the first AR-15s, the little ones made for helicopter pilots, so it fits, but the Marksman is just too modern, with it's red dot sight and whatnot. I just miss the Assault Rifle from Fallout 3, the R91.
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Mel E
 
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Post » Sun Aug 22, 2010 5:01 pm

There were rifles that shot .50 and .58 cal in wwll. Notice the AMR does not have a recoil shock on the barrel. That is just like the wwll guns used for shooting through tank armour to try to kill the crew.

One of these weapons is in cod waw. Both the Russians and the British had them. If it was a modern Barrett light .50 or a Mclellen Tach .50 it would have a spring loaded barrel.

Again it is a 50s LEANING time split. There are no rules that say some modern weapons can not be in fo.
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Amanda Leis
 
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Post » Mon Aug 23, 2010 12:38 am

Canon, schmanon... whatever. If extreme future-tech weapons like the YCS/186 or the Tesla Canon are accepted as fitting in this canon, then I have no problem whatsoever with much-less advanced conventional weapons designs like the marksman carbine being in the game as well. As was already mentioned and should be obvious, the nuclear holocaust didn't happen until 2077, which would be what, another 66 years from NOW? Heh, designs like the marksman carbine would be as antique in that future era as the garand rifle is to us today.

Yeah, yeah, I know... 'gameworld canon' supposedly says all technological design has to mimic what stuff supposedly would have looked like in the 1950's era.... mhmm, ok.... whatevah.... lol. Call me a heretic, but a nuclear superpower future 66 years more advanced than ours is today? With Helios technology, advanced laser weaponry, and yet functional design (dysfunctional, more like) of everything in the world hadn't changed for almost 120 years (1960-2077)? That would be like our society today not having developed any kind of functional design or esthetic improvements in our implements since the Civil War... our field artillery of today would still have to look like the wooden-wheeled, front-loading cannons of Gettysburg, and our assault rifles would still have to look like the muskets used at Vicksburg. And there would be no cars, we'd all be rolling around in Amish wagons and dodging horse-poo at the stop signs.

Gimme an F'ing break. It's a cutesy but silly idea, one that I ain't buyin, 'canon' notwithstanding. If the great nuclear war had happened in 1955, I'd go along with it. 2077? :shakehead:

Pass the marksman carbine, please? Thanks.
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Claire Vaux
 
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Post » Sun Aug 22, 2010 11:59 pm

I swear the Marksman Carbine is there just to appease CoD players. I could be wrong, but it just feels out of place. The assault carbine takes a lot of cues from the first AR-15s, the little ones made for helicopter pilots, so it fits, but the Marksman is just too modern, with it's red dot sight and whatnot. I just miss the Assault Rifle from Fallout 3, the R91.

The first reflex sights appeared in the late 40's
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Sanctum
 
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Post » Mon Aug 23, 2010 1:00 am

I'll also point out that tactics is largely non-canon.
Gimme an F'ing break. It's a cutesy but silly idea, one that I ain't buyin, 'canon' notwithstanding. If the great nuclear war had happened in 1955, I'd go along with it. 2077? :shakehead:

Well its here to stay, the retro-science fiction is a part of fallout. 2077 in the fallout universe is the future as invisioned in the 1950s. This keeps the game different. You can still have weapons based off real world modern weapons that doesn't break the style, and they don't have to be from the 50's era either.
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Siobhan Thompson
 
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Post » Mon Aug 23, 2010 5:15 am

I'll also point out that tactics is largely non-canon.

Well its here to stay, the retro-science fiction is a part of fallout. 2077 in the fallout universe is the future as invisioned in the 1950s. This keeps the game different. You can still have weapons based off real world modern weapons that doesn't break the style, and they don't have to be from the 50's era either.


Of course it's here to stay. And although I think it's pretty silly, I fully accept it as the background of this particular game franchise- and it does have its charm. But your last sentence there is what I agree with most, thanks for stating it so nicely.
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Saul C
 
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Post » Mon Aug 23, 2010 5:56 am

:shrug: I don't really care, Marksman Carbine is powerful, but the sound is annoying when fired consecutively. I personally prefer the lever action weapons or a silenced sniper rifle/10mm. I don't self nerf or anything, it's just what feels right in my hands.
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Cedric Pearson
 
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Post » Mon Aug 23, 2010 4:39 am

I don't self nerf or anything, it's just what feels right in my hands.


That's what I told 'er.... :whistling:

's ok, we won't tell. What happens in New Vegas....
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Allison C
 
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Post » Sun Aug 22, 2010 6:35 pm

It's in the game so it's canon. Some people have a hard time coming to grips with that, but that's the way it works.
That said, I do think NV had too many weapons which are almost identical to weapons in our universe, and I think it kinda knocked the immersion a bit of the whole Fallout universe.
They're fun to use, sure, but they just don't feel very Fallout-y.
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Sharra Llenos
 
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Post » Sun Aug 22, 2010 6:01 pm

I still want a http://fallout.wikia.com/wiki/Bozar.

Edit: silly me, i should know by now that "http://www.newvegasnexus.com/downloads/images/37002-2-1296780341.jpg" :hehe:
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Hayley Bristow
 
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Post » Sun Aug 22, 2010 8:08 pm

I still want a http://fallout.wikia.com/wiki/Bozar.

Edit: silly me, i should know by now that "http://www.newvegasnexus.com/downloads/images/37002-2-1296780341.jpg" :hehe:


I want a BFG9000.....
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darnell waddington
 
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Post » Mon Aug 23, 2010 2:31 am

That's not a classic Fallout weapon!

However... http://www.fallout3nexus.com/downloads/file.php?id=1444 :lmao:
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Tai Scott
 
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Post » Mon Aug 23, 2010 6:28 am

Wow I was not expecting anything negative about one of the coolest weapons in New Vegas and my personal Favorite weapon. I love the rate of fire as that's how an assault rifle should be not the 500-900 rounds a minute crap I mean you need to hit your opponent and you only need 1 or 2 bullets to do so not 100. Is it canon who knows it could be retconned in but you can't ignore how awesome this weapon is.
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Poetic Vice
 
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