marksman mod please

Post » Mon Nov 16, 2009 8:50 pm

i've been looking for a mod for a while, and i cant find the one i want. all i want is for the arrow to hit once it hits the character like oblivion, no more, no fire breathing cliff racers, just hits when it should! i'm really new to modding and i don't want any more from it that might mess with the game, if anyone knows of one like this i'd really appreciate it. thanks.

oh by the way, i've looked for it, but i cant find one with just this!
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-__^
 
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Post » Tue Nov 17, 2009 3:23 am

all i want is for the arrow to HIT once it HITs the character like oblivion do you mean show as sticking out of. if that is what you ment it was brought up in a previous thread and explained why it just isnt feasable to do so.
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Mizz.Jayy
 
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Post » Mon Nov 16, 2009 6:01 pm

no no, not stick out, but you know how it's based on your skill at marksman? like you could hit a mudcrab that's still for five feet and if your skill is low you'll still miss, is there a mod that you'll just hit anyway, regardless of your marksman skill?
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Neliel Kudoh
 
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Post » Tue Nov 17, 2009 5:43 am

Just give yourself a marksman skill of 100 with the console.
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Robert DeLarosa
 
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Post » Tue Nov 17, 2009 12:28 am

I believe Fliggerty includes this in his combat overhaul...
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Avril Louise
 
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Post » Mon Nov 16, 2009 10:33 pm

no no, not stick out, but you know how it's based on your skill at marksman? like you could hit a mudcrab that's still for five feet and if your skill is low you'll still miss, is there a mod that you'll just hit anyway, regardless of your marksman skill?


Are you serious???????????????????????

JUST train your marksman skill, that's all that you need. The thing with the 100% hit even with an untrained weapon is the biggest crap of oblivion. Do ya think you cold drive a racing car the first time you sitting in front of a wheel ?!?

Sorry, but this makes me angry...if you won't build up a character, then don't chose a RPG, play an ego shooter...than you have slash and slay


Lestat
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Kate Norris
 
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Post » Mon Nov 16, 2009 7:18 pm

I see what you're saying, Lestat, but the truth is, when the animation shows an arrow clearly hitting the target, but no damage being done, it's a complete immersion breaker, which is one of the reasons you play a game like morrowind in the first place.

The archery system in morrowind is broken, though, and I don't think just giving yourself 100 marksman skill is the best solution.

What I'd like to see is a complete archery overhaul, with a sort of breakdown like this:
-Damage is determined by bow/arrow combination
-When an arrow animation shows a hit, it hits.
-You can only do a certain amount of damage if your marksman skill is low, even if you use the best bow/arrow combination in the game. As your skill increases, so does the amount of damage you can do. I see this as the most important fix: even a novice can pick up and use a top-of-the-line bow, but there's no way he/she'd be able to use it as effectively as a pro.
-Marksman skill also governs the distance the arrow travels.
-Marksman skill governs the 'steadiness' of the bow crosshair when an arrow is pulled back to fire. This effect has already been done with the 'zooming bows' MGE mod.

I think with all those changes the marksman system would be much more enjoyable and less immersion-breaking. However, I don't have the talent as a modder to do something like that: I'm sure there'd be loads of scripting involved.
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Captian Caveman
 
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Post » Mon Nov 16, 2009 6:22 pm

em well if you were playing a racing game..... sorta.

i'm not saying i don't want to build my character, i just hate the start missing just about everything and wasting loads of arrows, i was gonna say about leveling like maybe damage or whatever instead of using the console thing. pardon me.


yeah domino, that's basically my exact feeling. that explanation, bar the last two, cos i hadn't really thought o that, is exactly what i was looking for. surely there's one out there? cos the marksman system is horrible.
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Charles Mckinna
 
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Post » Tue Nov 17, 2009 7:43 am

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maddison
 
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Post » Tue Nov 17, 2009 5:41 am

Start a Bosmer with Marksman in Major, and half your arrows, bolts and other things that you can throw around may hit target - if it's not too agile for your untrained body. Use it or loose it. You don't need a mod for this, you only need to play a Role. And choose whatever benefits may suit you. It makes quite a diff whether you have Level 5 or Level 45 Marksman, it should, shouldn't it?
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Gemma Flanagan
 
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Post » Tue Nov 17, 2009 12:14 am

I don't understand why you're so strongly needing to "fix" Marksman?
It works just like every other weapon skill, so do you want to them all to be %100 hit rate? Or just Marksman?

Does your immersion break every time your sword doesn't make contact, too?

To me, it sounds like Oblivion would be more to your liking, since you want a mod that would turn MW battle into OB battle.

EDIT: that's not meant to come across as rude.
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Jay Baby
 
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Post » Mon Nov 16, 2009 6:59 pm

Or even better : create a birthsign that does +25, +50 (+100) to every skill you want to 'behave realistic' :-)

(not meant to sound rude either)
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Madison Poo
 
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Post » Tue Nov 17, 2009 1:58 am

What would work for me is if your hands were shaking with nerves.. or PANIC :ooo: or just plain lack of strength and the aim point was wavering all over the place at low levels..this would steady up as you got better. That way damage could remain the same..you should be able to hit close things pretty easily...but anything farther away would be a problem to shoot. Not sure how you'd apply that to things like throwing stars though.
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Shae Munro
 
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Post » Tue Nov 17, 2009 8:08 am

I see what you're saying, Lestat, but the truth is, when the animation shows an arrow clearly hitting the target, but no damage being done, it's a complete immersion breaker, which is one of the reasons you play a game like morrowind in the first place.

The archery system in morrowind is broken, though, and I don't think just giving yourself 100 marksman skill is the best solution.

What I'd like to see is a complete archery overhaul, with a sort of breakdown like this:
-Damage is determined by bow/arrow combination
-When an arrow animation shows a hit, it hits.
-You can only do a certain amount of damage if your marksman skill is low, even if you use the best bow/arrow combination in the game. As your skill increases, so does the amount of damage you can do. I see this as the most important fix: even a novice can pick up and use a top-of-the-line bow, but there's no way he/she'd be able to use it as effectively as a pro.
-Marksman skill also governs the distance the arrow travels.
-Marksman skill governs the 'steadiness' of the bow crosshair when an arrow is pulled back to fire. This effect has already been done with the 'zooming bows' MGE mod.

I think with all those changes the marksman system would be much more enjoyable and less immersion-breaking. However, I don't have the talent as a modder to do something like that: I'm sure there'd be loads of scripting involved.



This would just turn it into an Oblivion-like combat system, which makes no sense. You hit with a weapon, you hit with a weapon: it doesn't hit any less with a low skill so it shouldn't do any less damage. And to justify the whole missing when it looks like a hit thing . . . Picture you holding a bow, aiming directly at your target, and firing for the first time. Do you really think you're actually going to hit that target no matter how sure your aim seemed before firing? Now, I understand that it's lame that you can see the arrow hit and all, but that's one of Morrowind's few flaws. In melee combat it happens to, you swing and miss but it looks just like a hit. They just don't have an animation for missing, is all.

So, to the OP . . . The posters before me are right, you'll have to just up the Marksman skill. The mod you're looking for is a mod that shows the arrow actually missing. And if it exists, I wanna' download it, too. =]
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SEXY QUEEN
 
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Post » Tue Nov 17, 2009 8:47 am

. . .
The mod you're looking for is a mod that shows the arrow actually missing. And if it exists, I wanna' download it, too. =]

Straight to the point. No Miss Here :-)
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Michelle Serenity Boss
 
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Post » Tue Nov 17, 2009 7:35 am

I'm not, 'strongly' needing to fix anything: if I was, I wouldn't play morrowind. In addition to that, I'm well aware of ways to make arrows hit 100%, and addressed that in my post as well. I was merely listing suggestions/ideas as to how the marksman skill could be, in my eyes, improved.

I certainly didn't want to turn marksman into some sort of 'uber-skill,' which is essentially what setting your stat to 100 does. I just feel that they way the stat advance progresses now (higher stat = higher hit rate) isn't as good as something where a higher stat means increased accuracy, increased damage potential, and increased flight distance. The latter seems to me more like the player really mastering the skill, learning how to draw a bow properly, aim correctly, building proper stabilizer muscles over time to steady themselves, breathing right, etc., whereas the former seems completely independent from the character at all, and instead simply turning up the probability that an arrow will do damage.

Also, combat in morrowind is a bit immersion breaking, and I'm sure others would agree that it certainly isn't perfect. To me however, archery was the worst offender because it seemed like a few tweaks could turn it into something much more enjoyable. As such, I figured I'd humbly offer some suggestions for ways I think it could be improved, seeing what others think as well.

EDIT: Wow, lots of new posts since I clicked reply!

@harbo: That's exactly what I said earlier. In the mge 'zooming bows' mod, if you hold down the fire button for a long time, the crosshair starts to move around wildly, like your arm is getting tired. I'm saying to incorporate something similar, where if your skill is low your aim moves around a good amount, making it difficult to lock onto and hit a target. That's why it's different from Oblivion: if it shows the arrow hitting, it hits. But it won't be easy to aim with a low skill, so it balances out.

@138: we feel the same way, but are expressing it differently. I agree: a person who's just picking up a bow wouldn't do well, and would miss. I'm saying that feeling, that control, should be transferred over to the actual player, via the bow shaking and moving around when you try to aim at low marksman skill levels.
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Farrah Lee
 
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Post » Mon Nov 16, 2009 11:51 pm

Another Oblivion fan wanting to make Morrowind ridiculously simple & easy.
Let's just forget about the realistic factors, like your inexperience with Marksman, enemy's Agility, etc. You just want to hit it. Aim and hit. Don't involve anything else. Aim, click, hit. Wow, that sounds awesome.

Obviously you're on PC, so you should have the CS (if not, you [i]should[/i Easy fix, if you want to make your gameplay nice & easy. Just make your own little plugin for this Marksman idea. You could have a powerful enchanted bow, that offers things like Fortify marksman (500 pts should do the trick), Fortify Attack (whatever you want, 1,000 is nice), Fortify Agility, etc etc. You can also make some extremely damaging enchant spells to put on your custom arrows. Happy hunting.
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Rude Gurl
 
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Post » Tue Nov 17, 2009 5:53 am

@ Dagoth: I resent your personal attacks, derogatory tone, and sarcastic remarks.

I've never played Oblivion, for one.

And two, I'm not looking to make Morrowind easy, nor am I trying to buff marksman to be some uber-skill. If you'd take the time to properly read my posts, you'd see that.
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Fluffer
 
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Post » Tue Nov 17, 2009 4:21 am

Are you serious???????????????????????

JUST train your marksman skill, that's all that you need. The thing with the 100% hit even with an untrained weapon is the biggest crap of oblivion. Do ya think you cold drive a racing car the first time you sitting in front of a wheel ?!?

Sorry, but this makes me angry...if you won't build up a character, then don't chose a RPG, play an ego shooter...than you have slash and slay


Lestat


Actually you're wrong. Chances to hit moving object in Oblivion is same as hitting it in real life. You still need to point it above the target to calculate how much the arrow will drop and and before the target so that the arrow is there just when the objects runs over.

I'm really one of those that likes Morrowind MUCH more than Oblivion, but it is true, some of Morrownd's skills is frustrating. I'd be more than 100 in sneak and security, even more with enchanting ,and over 100% of chameleon and yet, I'd get busted for stealing.
Or the same with Axe/long blade/any other weapon skill, I swing 5 times and miss every time with skill over 100. It can really get frustrating.

So yeah, I'm with him, it would be nice to hit every time. Anyone can hit every time, but it should affect only HOW someone hits.


Like he stated about trying to hit a mudcrab....someone who can't hit mudcrab from 5 meters is retarded enough that he can't train it :P
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Claudz
 
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Post » Mon Nov 16, 2009 10:51 pm

I'd be more than 100 in sneak and security, even more with enchanting ,and over 100% of chameleon and yet, I'd get busted for stealing.




Even the best ninjas sometimes get caught :ninja: :ooo: :violin:
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Suzy Santana
 
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Post » Tue Nov 17, 2009 1:24 am

I believe Fliggerty includes this in his combat overhaul...


No, not quite. I'm going to altering any of the "hit/miss" mechanics of the game. Doing so would be overly complicated, and the results wouldn't be very effective either. The one mechanical change I'm making is what I've termed "head shots." It seems to me that even if you are a poor archer you can get a lucky shot that will drop an opponent with a single arrow.

What I'm doing with marksman skill is focusing on the player's behavior. For example, there will be "dancing" of the crosshair making it more difficult to focus on a target. This will depend on a lot of factors though. Also, you will rapidly lose fatigue if you hold a bow at full draw for much more than a few seconds at a time, making it harder to aim.
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darnell waddington
 
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Post » Mon Nov 16, 2009 10:58 pm

What I'm doing with marksman skill is focusing on the player's behavior. For example, there will be "dancing" of the crosshair making it more difficult to focus on a target. This will depend on a lot of factors though. Also, you will rapidly lose fatigue if you hold a bow at full draw for much more than a few seconds at a time, making it harder to aim.



Wow, this sounds to me like the perfect, realistic overhaul to the marksman system. I havn't checked out your other mods yet...did you made similar overhauls that boost realism yet? It sounds awesome to me and I'm really looking for such stuff :clap:
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Krystal Wilson
 
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Post » Tue Nov 17, 2009 3:31 am

yeah fliggerty, this is the sorta stuff i was looking for, along with a few of the other thing suggested, thanks to everyone who responded with helpful stuff.

to the rest of you, god, i wish you could curse on this. how [censored] stuck up are you's? you seem to think that anyone who comes along is some noob to rpgs who liked oblivion then heard o morrowind and thought wow what the hell is that! you's don't know me at all, and don't know what the hell games i play.

"Does your immersion break every time your sword doesn't make contact, too?
To me, it sounds like Oblivion would be more to your liking, since you want a mod that would turn MW battle into OB battle."

and yes the immersion would break if you saw the damn sword hit, he made the oh i've been hit! noise, and blood flew everywhere.
yes i would think it far if you got in a car in a car game and you couldn't bloody drive.

create the birth sign? put up my marksman? again you just think everyone who'd ask that is just some oblivion noob playing morrowind for the first time who wants it to be some ridiculously easy play, never mind that i'm asking for a better system that was levelled in a good way, to replace an old, obsolete one. god what the hell are the point of mods? i thought they were to add cool things into a game that they couldn't do at the time? i ask for that and i get the head taken off me and people think that i don't know what an rpg is?

"Another Oblivion fan wanting to make Morrowind ridiculously simple & easy.
Let's just forget about the realistic factors, like your inexperience with Marksman, enemy's Agility, etc. You just want to hit it. Aim and hit. Don't involve anything else. Aim, click, hit. Wow, that sounds awesome."

oh yeah and draw the bow, shoot the arrow, watch it hit the inanimate target standing five feet away, and watch it miss. Wow, that sounds awesome.

jesus christ. and sorry to domino, you took a lot o flak on my behalf, sorry about that, i didn't think you were gonna get attacked for answering a damn post.

[censored] it.
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OTTO
 
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Post » Tue Nov 17, 2009 2:04 am

snip

This is no more mature than the responses that were negative, which were made out of misunderstanding what you were asking for, rather then just blatantly attacking, they were explaining why they think its fine the way it is, which while unhelpful to your request, is still no reason to go into a counterattack rant yourself.

Slinging stones at someone that throws them at you, won't keep you from getting hit, you need to walk out of range for that.

Edit:"no no, not stick out, but you know how it's based on your skill at marksman? like you could hit a mudcrab that's still for five feet and if your skill is low you'll still miss, is there a mod that you'll just hit anyway, regardless of your marksman skill?"

This post is what caused the original attacks, please read it, and ask yourself why people would have thought what they did about your original request.
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Cody Banks
 
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Post » Tue Nov 17, 2009 6:35 am

yes, i admit that that looks like i want to just cheat it up and power game, if you blatantly disregard just about all the other posts from me and domino. sorry, if that sounds angry at you i'm not and i appreciate your calm tone! but jesus, being attacked for asking for a mod is a bit much. particularly if the whole thing woulda been cleared up if they'd bother'd to read more than the first damn post.
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Laura Cartwright
 
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