couldn't strength determine how fast the arrow flies? seeing as if you are stronger, you can pull the string back farther. with a faster arrow and more damaging hit, this would of course result in loss of accuracy right?
EDIT: love the idea btw
A faster arrow will result in a more accurate shot, because of the following:
- Less need for superelevation (OK, the ARROW itself doesn't become more accurate, but it's easier to hit)
- Shorter flight time means higher hit probability against moving targets (as above)
- The arrow is less affected by other ballistical factors, such as wind
Wrt strength as a modifying factor...I'm not sure. The idea has been mentioned previously, and I'm more partial to the idea of having certain bows require more strength to pull (longbows?), but once that strength level is reached, no additional bonus is achieved. To reduce reliance on strength, these requirement for these bows could instead be a combined level of strength+agility....