» Fri Apr 01, 2011 3:43 pm
Hi. I just wanted to say that the work that you and the collection of modders assisting have done is quite amazing. And I'd like to offer a bit of feedback for the most recent release and possible future releases. I love the geckos. I've only encountered one so far, but it came out of nowhere since it blended in with the brownish yellow scenery. However, I do notice quite a few people have complained about them, saying they are a bit too cuddly. To thedamned/zenl- If it were in your abilities, perhaps to appease those people who find the geckos too cute, but most likely still want geckos for the added lore and diversity- could you alter the base model to create new type of gecko? A fierce gecko or something like that. Sharp teeth, long claws, slitted eyes. But not to replace the geckos you've already added, since I wouldn't want to part with them. Just a suggestion if it does fall in your abilities. (Plus Floaters? That would be awesome to add, too.)
Also, a while back, several threads ago, I recall someone asking about added failed FEV experiments to the game, much like the dead ones in the vault. Now that Lord Nincompoop is adding his/her assistance in skeleton alteration, it seems you might have what you need to create them. I'm not sure the effort it would take, but using the original Fawkes model and going from there would be a good start. Especially since they would all originally be from the vault and he already has the pants. Again, I don't know the effort it would take to put this into motion, but just a suggestion. Possible faction ally to supermutants, but most likely crazed and enemy to everything.
Thanks again for all the awesome work Mart, Koldorn, Thedamned, Lord Nincompoop, Zenl, and everyone else that have helped put together this wonderful mod.