Is there any where i can get a hold of Marts Mutant Mod RC1? i have started to get some CTD's when i am out in the wasteland with RC2. RC1 worked like a charm but i was foolish enough to delete it after i did download RC2, it has something to do with spawning...but what spawns making the crashes i have no clue.
No there isn't online, but I'd much rather work out what's going and make a fix than suggest reverting.
If you remember in the RC1.1 thread I made a change to how corpses are cleaned up, uploaded a beta, and asked people to test. The feedback was there was no difference stability wise. Possibly, this is an issue for you. There are a few other possibilities in RC2 as well: I made all setup scripts no duration (they run and remove themselves immediately) instead of one in-game minute before removal, and there's the new Skeleton Decay feature, which also of course does corpse clean up (an extra layer, now skeletons are placed and then removed).
I need more information:
* First I presume you did wait 4 days (or more, depending on cell reset) when you upgraded?
* Next does it happen only as you enter cells, or while you are walking around in a cell that's already loaded?
* Does it happen in new cells you've never been in before, or in cells you have? Or both?
Like many other issues, this could be an engine problem that I may need to work around. In terms of code, there's nothing out of place in the mod, but the engine is as finicky as a schoolgirl. What would be
really great is if you could dedicate an afternoon to starting a new character from the vault and run around, and load no other mods whatsoever but MMM and let me know if the issue appears. This will narrow down any inter-mod issues, and if it's a new cell/old cell issue.
Also, before you do this, see if you can find an area where the crash is repeatable with your current save, then send me the savegame. This is the quickest way for me to track down issues. If you send me a save, make sure only MMM is loaded (unless you use perk mods, in which case include them in the zip). And that would be another good test -- does it occur with only MMM loaded?