Martigen's Monster Mod + Ooo?

Post » Sun Dec 19, 2010 1:34 pm

I have the exact same problem only with wolves...just there haed is visable and is pink....mine is a clean install with 3.7b3 and mmm with fcom.

I tried the wolf diversity install but it did not solve the issue for me with summoned wolves

That sounds like a result of using the EXE to install OOO 1.33. Use the OMOD-Ready archive to install OOO instead.
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xemmybx
 
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Post » Sun Dec 19, 2010 1:45 pm

That sounds like a result of using the EXE to install OOO 1.33. Use the OMOD-Ready archive to install OOO instead.



Wish it where the case, but I used the omod install.
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Chloe Botham
 
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Post » Sun Dec 19, 2010 3:30 pm

Wish it where the case, but I used the omod install.

Check for the missing textures with FormID Finder. What is the status of your OOO setup? Did you install the OOO 1.33 complete archive followed by OOO 1.34b5? Do you have BSA Redirection set in OBMM > Utilities > Archive Invalidation?
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Daddy Cool!
 
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Post » Sun Dec 19, 2010 6:14 pm

Check for the missing textures with FormID Finder. What is the status of your OOO setup? Did you install the OOO 1.33 complete archive followed by OOO 1.34b5? Do you have BSA Redirection set in OBMM > Utilities > Archive Invalidation?


I check my install of OOO all is as should be. I also did a complete reinstall and still the same. I will load up ForID Finder and have alook. Oh and yes I have BSA redirection set.
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Stace
 
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Post » Sun Dec 19, 2010 1:07 pm

Did you install OOO after the UOP and before MMM?
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Nitol Ahmed
 
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Post » Sun Dec 19, 2010 4:19 pm

Did you install OOO after the UOP and before MMM?


I installed by this suggestion on the FCOM forum:

Unofficial Oblivion Patch
Unofficial Shivering Isles Patch (if applicable)
DLC's + Patches (if applicable)
Francesco's Creatures-Items 4.5 (optional)
OOO version 1.33 full patched to OOO 1.34 beta5 (required)
Oblivion WarCry patched to 1.085b (optional)
Bobs Armory 1.1 (optional)
Armamentarium and Armamentarium Artifacts (optional)
Mart's Monster Mod 3.7b3 (required)
FCOM 9.9 + supported add-ons (add-ons optional)
Body Replacement mods (Roberts, Exnem. EVE etc) (optional)
Texture replacers (optional)
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[Bounty][Ben]
 
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Post » Sun Dec 19, 2010 6:57 pm

I installed by this suggestion on the FCOM forum:



Time for me to step In..

That is the correct install order

are you running the game at small , medium, or large texture setting's. Try changing it to large and see if that make a difference?

You said it was the ones that are summoned noticed any other ones by the way has well..If you can get the formid of them with Refskope that would be great and it would also tell you which mod it comes from has well or which ones is changing it per say.
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Alexis Estrada
 
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Post » Sun Dec 19, 2010 8:32 pm

Time for me to step In..

That is the correct install order

are you running the game at small , medium, or large texture setting's. Try changing it to large and see if that make a difference?

You said it was the ones that are summoned noticed any other ones by the way has well..If you can get the formid of them with Refskope that would be great and it would also tell you which mod it comes from has well or which ones is changing it per say.



OK I was trying to fix another problem I have (with SVVR and OOO), when doing this I found I had a later version of Wrye Bassh installed, I upddated to 2.85 and rebuilt the bash and the wolves seem tobe back I have only checked one so far ...will hunt and summon some more for testing it out fully.
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Devils Cheek
 
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