As far as I understand, Diverse Runeskulls is completely merged to MMM.esm, and therefore we don't need Diverse Runeskulls.esp(the one you uploaded to 4shared some time ago). Then what is the purpose of Diverse Runeskulls Loot OOO.esp(notice the difference between this version's name and the version that you uploaded to 4shared, this version is named Loot OOO, the 4shared version is named OOO Loot, hence why BOSS didn't recognize this version).
Some plugins packaged from this new version is still 3.7b1. So far I notice Looting NPC&Creatures plugin and Less Bone Loot plugin still 3.7b1. Am I doing something wrong or does both plugin still isn't updated yet?
I notice that this version's Slof Horses Complete is mergable(unlike previous version). And that Slof Horses Complete is completely merged to MMM.esm, does this mean that I can redirect Ulrim Horses's masters(which is original Slof Horses Base.esp) to MMM.esm?
Thanks for answering.
Correct Diverse Runeskull and Exnem Runeskulls / FCOM ExnemsTweaks are merged into MMM.esm
The DiverseRuneskull Loot OOO is more updated version that comes with the download, not the 4shared version I changed names on it.
Yea some of the version numbers where not updated , but that does not mean that plugin was not updated. So update all your plugins
For Ulrim Horses to work, just rename MMM Slof Horse Complete back to Slof Horses Bases.esp that should work.
Hmmm - I seem to be seeing blood on NPCs that wear Steel Curiass armor.
Not all and not always. The Examiners added by Choices and Consequences for example all wear that and they will be walking around the guilds and not seem to have any injuries yet the blood (from MMM wounding will flash on and off with them).
Anyone else seen this?
Not using Choice and Consequences anymore So I cannot test for this. Does anyone else have the same symptons has Psymon has..
Hi there... Im just wondering if the OMOD download comes with everything I need to run this program? You plainly state a BSA is required yet MMM runs and I never DL it. *shrug*
Clean reinstall of MMM is required for this version..
If you don't have the bsa you don't have the fixed textures and meshes and are using the older 3.5.5 to 3.7 resources.
Correct
Ah so it will work but Im just not seeing its full potential?
To some degree it will work, but all the new meshes and textures fixes will not work without the bsa. So you will have missing stuff..So do the clean reinstall and use the bsa to avoid these problem..
I installed version 4 of FormID Finder. I tried it on a flawed ruby in my inventory, and here is the results:
Mart Gems and Gem Dust
Icon not found at expected location: textures\menus\icons\clutter\gems\iconrubyflawed.dds
Thorbin did you do a clean install of MMM and remove all older mmm mods and addon etc before upgrading to this version?
Those that you reported a few pages back are showing up fine for me and others..
1) misc items with no icon: flawed sapphire, goat wool, rawhide bear and deer pelts, sheep wool, gold and silver nuggets, platinum coins
2) alchemy ingredients missing icons: goblin hearts and eyes
3) rusty weapons missing textures
4) two invisible goblins (couldn't see the goblin, but could hear them and see what they were carrying.
Goblin Hears and eyes showing black for me in cs editor..checking others has well..
Post your load order?