For some reason the main walls of the Imperial City Proper (and possably many other areas) are invisable and I can only see the rear walls, Until I get close. Strange TES4LodGen had no issues, and I havent changed my load order just done the aforementioned. But somthing must be different. Any reccomendations on fixing it? -.-
Nope Lodgen is fine, White gold tower is only loading in a few interior cells of the imperial city
Do not see how MMM could cause this, since it does not change anything related to lod, imperial city, etc. If MMM was to blame for this then more would have reported it. Most likely load order related or overstressing of your computer.
Could you explain more about the merging of MMM for SI? This from above is not clear to me:
* MMMforSI Merged - MMMforSI Plugin now only contains vanilla creature and leveledlist changes. You will still get MMM changes without Using this plugin. Has MMMforSI was Merged for Compatiblity Reason.
Also can we get a link to the Diverse Runeskull Rebalance mod on first or second post - try as I might I just can't track all mod threads.
(could be it is there and I just can't see it)
MMMforSI changes where merged into MMM.esm, all the vanilla creatures changes and leveledlsit changes are duplicated in the MMMforSI plugin. So you actually do not need the MMMForSI plugin to get changes in MMMforSI.
The MMMforSI plugin is used so that if using USIP, or any other mod that modify creatures or leveledlist. The SI creatures changes do not reverted back to USIP, instead use MMM changes.
Also this was done so that MMMforFrans-SI Plugin could be made has well for a future release.
Diverse Runeskull Rebalance has not been merged. That is for next release. So until then keep using the Diverse RuneSkull Rebalance plugin.
Using MMM and Wrye Bash - Fran bosses always spawn with callipers. Anyone else have this? I think its Wyre itself but also could be Armamenarium for Frans. Only other things I added that mess with levelled lists.
Does it happen if you disable Armamentarium for Frans. I believe this is issue with that, I remember reading some older Frans thread and people stated having the same problem. I believe their are a couple of script error's that cause it to happen.
I am not a developer of ArmamentairumforFrans, so perhaps try sending them a PM on tesnexus and see if they can update their file and fix their problems.
Has for a FransNoBoss Spawn, they are way too intergrated into leveledlist to allow me to do this in MMMforFrans...
You could try ArmamentairumComplete instead, but, you will have to deal with item scaling not being the same until I get a ArmaComplete for Frans built (not sure since frans is no longer up dated, if I should even do this. Already have enough to work has is that needs to get done)
Delte.
I am already thinking of expanding the higher lvl encounters in Oblivion Realms for those above lvl 25, I can create increase the chance's of finding Dremora, Xvilai, Clanfear, Daedroth, etc. Not A problem, just have to add them to leveledlist once again. That should fix that problem.
What Vacuity stated, you will find them in MMMforSI, shego playing tricks..
I plan on leaving the Npc Giants in MMMforSI - shego playing tricks, just remember to aim for the feet when in combat. So that you hit them. If people complain too much, I will remove them from MMMforSI. and replace with something else.
No afraid not, too many folder to list.
You best best is to download the MMM 3.5.5b5 Omod install that overwrite all when asked,
and then omod 3.7b1 meshes and texture build a omod, install and overwrite , then uninstall the 3.5.5 and 3.7b1 omod.
That will get rid of all the older MMM files.
Or use BAIN.
Then you can install the 3.7b3 BSA, esm / esp updates..
else you will have to do it manually, which is not recommended..So the omod method is the best way. once again.
The 3.7b3 BSA is uploaded to PES, so I will update the Mirror Links and links has needed.