Mass Effect Style Dialogue Discussion

Post » Fri Nov 27, 2015 2:43 am

What do you think about the Mass Effect style dialogue system presented in the F4 premier?

I personally feel like it is several steps backwards compared to where dialogue was in NV and even F3. Thoughts?

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Elizabeth Falvey
 
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Post » Thu Nov 26, 2015 3:19 pm

Horrible.

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Louise Andrew
 
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Post » Fri Nov 27, 2015 2:13 am

Only 4 dialog options per convo...that...svcks.

But yeah dialog wheel in general. Ugh.

My least favorite reveal.

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Raymond J. Ramirez
 
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Post » Fri Nov 27, 2015 6:12 am

/thread

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Sylvia Luciani
 
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Post » Thu Nov 26, 2015 9:51 pm

I can't accept it without a broad selection of voices and personality types, which is probably too much to ask for. I already hate the incredibly boring generic (white) male voice.
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k a t e
 
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Post » Fri Nov 27, 2015 5:12 am

Hope voice is optional to turn off.

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Jeneene Hunte
 
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Post » Thu Nov 26, 2015 4:48 pm

Combined with the voice actor, easily one of the most disappointing things about the game. You could not get more wrong than what they just did right there.

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Spaceman
 
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Post » Thu Nov 26, 2015 5:55 pm

It's the one area I was praying that would be improved upon and in reality writing and dialogue options have regressed significantly.

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Amelia Pritchard
 
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Post » Thu Nov 26, 2015 7:47 pm

Three steps forward... Tumbling back...

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Phoenix Draven
 
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Post » Fri Nov 27, 2015 7:03 am

I hope they have multiple voice options.

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Britney Lopez
 
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Post » Fri Nov 27, 2015 12:14 am

So, no skills and Mass Effect style dialogue. :facepalm:

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Adam
 
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Post » Fri Nov 27, 2015 6:22 am

Like turning it off.

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Rebekah Rebekah Nicole
 
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Post » Fri Nov 27, 2015 4:17 am

the forced voice acting is meh, but I'd get over it. I do like how (or atleast) it was implied that there are several different possible dialog possibilities from one choice.

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James Rhead
 
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Post » Thu Nov 26, 2015 7:47 pm

The four options only is really disappointing....

That means your skills no longer will yield different dialogue options and any major choices will be cut down to the likely ''Black vs White''. We pretty much have a slightly modified Skyrim dialogue system.....

Why!?

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Hazel Sian ogden
 
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Post » Fri Nov 27, 2015 3:18 am

I will reserve judgement until I play, but it didn't seem so bad and I can see it feeling almost natural after a while. I do hope you get the option to turn it off if you get tired of it.

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Rich O'Brien
 
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Post » Fri Nov 27, 2015 7:21 am

They didn't get much into story and how dialogue works. Soooo...hmmm. I dunno.

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Sophie Louise Edge
 
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Post » Fri Nov 27, 2015 1:28 am

Only a few words per choice.

"Yeah" -> "You know what? That sounds like a great idea. We'll try that!"

Such enormous [censored]. Forced third-person view during dialogue as well. How could they make such an amazing game and crap all over it with a voiced protagonist and gimmicky character creation?
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Chase McAbee
 
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Post » Fri Nov 27, 2015 3:49 am

There probably taking fallout into there own direction with a voiced protaganist they will probably leave the elder scrolls voiceless. I wonder how there going to handle story.
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Robyn Howlett
 
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Post » Fri Nov 27, 2015 5:14 am

Disappointed

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Cathrin Hummel
 
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Post » Thu Nov 26, 2015 8:42 pm

Easily the biggest disappointment for me.
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Rich O'Brien
 
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Post » Fri Nov 27, 2015 7:47 am

It's not forced You can do 1st person as well.

Ow and to everyone complaining, they didn't explain how it works so how can you already say that it's limited and disappointing just wait and experience it for yourself.
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BrEezy Baby
 
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Post » Thu Nov 26, 2015 8:01 pm

I was used to it in 'Mass Effect' and 'Dragon Age'. I'll just pick the one that's closest to my character's personality and watch.

And yeah, you can do it in first person, you can walk out of the conversation, or you can just shoot the speaker in the face as Howard said.
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Sammykins
 
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Post » Thu Nov 26, 2015 3:40 pm

One of the only bad things...

Hopefully a mod comes out that removes the dialogue wheel and the voiced character
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Isabell Hoffmann
 
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Post » Thu Nov 26, 2015 5:19 pm

He was in first-person when he walked up to the robot and was forced into third-person when he responded with a dialogue choice.

That's forced third-person.
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Nicholas C
 
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Post » Fri Nov 27, 2015 4:44 am

Others beat me to it, but don't worry about the dialogue view being forced third-person. Todd said that you can stay in first person if you wish.

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Epul Kedah
 
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