Mass Effect

Post » Wed Nov 04, 2009 10:55 am

My vote also goes for Adrenaline rush, use it as often as you can as a soldier. I would vote for bonus power of AP or Warp ammo if fighting collectors. I also suggest respecing your bonus power alot to fight the fights your expecting.
User avatar
Jay Baby
 
Posts: 3369
Joined: Sat Sep 15, 2007 12:43 pm

Post » Wed Nov 04, 2009 9:29 am

I found fortification to be blown off too easily on insanity, not to mention the really long CD was a big unnecessary inconvenience. Opted to grab AP ammo to be a death machine with AR+reverent
User avatar
KRistina Karlsson
 
Posts: 3383
Joined: Tue Jun 20, 2006 9:22 pm

Post » Wed Nov 04, 2009 6:12 am

My vote also goes for Adrenaline rush, use it as often as you can as a soldier.

Yeah, it maxed out plus a M-97 Viper equals victory.
User avatar
Stephy Beck
 
Posts: 3492
Joined: Mon Apr 16, 2007 12:33 pm

Post » Tue Nov 03, 2009 8:23 pm

yeah I agree on the Fortification observation. I'm having the same issue in my Sentinel game with my Tech armor. In insanity you get shield stripped so fast your almost always spamming it to get your shields back.
User avatar
Sasha Brown
 
Posts: 3426
Joined: Sat Jan 20, 2007 4:46 pm

Post » Wed Nov 04, 2009 12:20 am

yeah I agree on the Fortification observation. I'm having the same issue in my Sentinel game with my Tech armor. In insanity you get shield stripped so fast your almost always spamming it to get your shields back.

Plus, AR with the -50% damage reduction makes fortification pretty much nothing but dead weight at best. Took the AP ammo, because I find myself liking AR over all other skills that could cost a cooldown.
User avatar
Ana
 
Posts: 3445
Joined: Sat Jul 01, 2006 4:29 am

Post » Tue Nov 03, 2009 8:42 pm

I can't believe it but Im actually getting tired of this game. I don't want to either its just getting old to fast. :sadvaultboy:
User avatar
Elizabeth Lysons
 
Posts: 3474
Joined: Fri Feb 02, 2007 7:16 am

Post » Wed Nov 04, 2009 5:47 am

I can't believe it but Im actually getting tired of this game. I don't want to either its just getting old to fast. :sadvaultboy:

Take a break, it'll do you some good.
User avatar
Betsy Humpledink
 
Posts: 3443
Joined: Wed Jun 28, 2006 11:56 am

Post » Wed Nov 04, 2009 6:15 am

Indeed, play other games.
User avatar
Austin England
 
Posts: 3528
Joined: Thu Oct 11, 2007 7:16 pm

Post » Wed Nov 04, 2009 1:43 am

Yeah, man. Try Morrowind.
User avatar
Micah Judaeah
 
Posts: 3443
Joined: Tue Oct 24, 2006 6:22 pm

Post » Wed Nov 04, 2009 4:12 am

I can't believe it but Im actually getting tired of this game. I don't want to either its just getting old to fast. :sadvaultboy:

I'm putting this game on hold until more DLC is released. I recommend getting L4D2 on PC.
User avatar
Laurenn Doylee
 
Posts: 3427
Joined: Sun Dec 03, 2006 11:48 am

Post » Wed Nov 04, 2009 12:40 am

Im just waiting till Red Dead, so it ain't all bad. I guess I pop FO3 back in and get my open-worldness on.
User avatar
Lucie H
 
Posts: 3276
Joined: Tue Mar 13, 2007 11:46 pm

Post » Wed Nov 04, 2009 3:04 am

I guess I pop FO3 back in and get my open-worldness on.

Harken thee! If it's open-worldness that you seek, Outlander, then look not to FO3. Argh!
User avatar
Robert Devlin
 
Posts: 3521
Joined: Mon Jul 23, 2007 2:19 pm

Post » Tue Nov 03, 2009 10:25 pm

Harken thee! If it's open-worldness that you seek, Outlander, then look not to FO3. Argh!


O.o What.
User avatar
Alex Blacke
 
Posts: 3460
Joined: Sun Feb 18, 2007 10:46 pm

Post » Tue Nov 03, 2009 10:40 pm

Harken thee! If it's open-worldness that you seek, Outlander, then look not to FO3. Argh!
From what I have played of DA:O it is not open world. Just has wide maps.
User avatar
des lynam
 
Posts: 3444
Joined: Thu Jul 19, 2007 4:07 pm

Post » Wed Nov 04, 2009 7:30 am

From what I have played of DA:O it is not open world. Just has wide maps.

:laugh:
You're damn right DAO ain't an open-world!
That's why I suggested playing Morrowind to death.
User avatar
Marnesia Steele
 
Posts: 3398
Joined: Thu Aug 09, 2007 10:11 pm

Post » Wed Nov 04, 2009 3:33 am

:laugh:
You're damn right DAO ain't an open-world!
That's why I suggested playing Morrowind to death.


Whoops :blush: I thought that you were referencing DA:O. Anyway I cannot stand Morrowinds hit/miss deal. The combat kills it for me unless I spend the first couple hours purely training my character.
User avatar
Carolyne Bolt
 
Posts: 3401
Joined: Mon Jul 10, 2006 4:56 am

Post » Wed Nov 04, 2009 7:06 am

I found fortification to be blown off too easily on insanity, not to mention the really long CD was a big unnecessary inconvenience. Opted to grab AP ammo to be a death machine with AR+reverent


I found the opposite:

Once your sheilds have been stripped one or two solid hits and you're a goner, the sheild boost allows you to survive an otherwise deadly situation once your sheilds are down, particularily useful on charging targets that get in your face.
User avatar
Adam Porter
 
Posts: 3532
Joined: Sat Jun 02, 2007 10:47 am

Post » Tue Nov 03, 2009 8:49 pm

http://social.bioware.com/forum/1/topic/105/index/2448914/1

Crew postings for those interested.

If all you wanted was shield boost why not pick Gethshield boost I think it's much more useful.
User avatar
Horror- Puppe
 
Posts: 3376
Joined: Fri Apr 13, 2007 11:09 am

Post » Wed Nov 04, 2009 9:41 am

I found the opposite:

Once your sheilds have been stripped one or two solid hits and you're a goner, the sheild boost allows you to survive an otherwise deadly situation once your sheilds are down, particularily useful on charging targets that get in your face.

Found that kind of play was way too situational for me to hang onto. AR, due to the time slow and when coupled with the huge damage reduction, saved me a lot more, not to mention the shorter CD. Fortification ended up making me highly vulnerable with a CD that lasted too long, and it would still get stripped too easily.
User avatar
Jade Muggeridge
 
Posts: 3439
Joined: Mon Nov 20, 2006 6:51 pm

Post » Wed Nov 04, 2009 7:40 am

http://social.bioware.com/forum/1/topic/105/index/2448914/1

Crew postings for those interested.

If all you wanted was shield boost why not pick Gethshield boost I think it's much more useful.

Grunt's birthday! Love all the jokes the Bioware devs are making. :P
User avatar
Everardo Montano
 
Posts: 3373
Joined: Mon Dec 03, 2007 4:23 am

Post » Wed Nov 04, 2009 11:07 am

I found fortification to be blown off too easily on insanity, not to mention the really long CD was a big unnecessary inconvenience. Opted to grab AP ammo to be a death machine with AR+reverent

I agree, a Soldier is better off just doing a lot of damage very quickly. Stick to cover and then use adrenaline Rush to take down an enemy as quickly as possible before going back to cover again, if you want to play up close and personal go with a Vanguard instead, a Soldier is optimal from cover in my experience.
User avatar
Joey Avelar
 
Posts: 3370
Joined: Sat Aug 11, 2007 11:11 am

Post » Tue Nov 03, 2009 10:37 pm

Spoiler follows

I done all i could do in the game, except for Tali's loyalty quest, how do i trigger it? It's my last quest before i start the reaper IFF.

I got a feeling that is my only trigger(the IFF),since i have no more quests left in the game,after i finish IFF will i be able to to her loyalty quest?

I completed recruiting all the people.
User avatar
Erich Lendermon
 
Posts: 3322
Joined: Sat Nov 03, 2007 4:20 pm

Post » Wed Nov 04, 2009 7:12 am

Why not just use spoiler tags?

Anyway, it should trigger on it's own if you just fly to some different planets, do some shopping or something, I don't think you need to actually do a mission to trigger it. That way the only thing to do after the IFF is Legion's loyalty quest.
User avatar
Matt Gammond
 
Posts: 3410
Joined: Mon Jul 02, 2007 2:38 pm

Post » Tue Nov 03, 2009 10:48 pm

Romascu: Did you talk to Tali? half the time I trigger the loyalty quests because I am regularly chatting with various team members anyway.
User avatar
Nadia Nad
 
Posts: 3391
Joined: Thu Aug 31, 2006 3:17 pm

Post » Wed Nov 04, 2009 10:25 am

Romascu: Did you talk to Tali? half the time I trigger the loyalty quests because I am regularly chatting with various team members anyway.

Yeah, talking with the crew is essential anyway, that's the by far the best part of the game. As long as nothing nearby can be calibrated.
User avatar
Alexis Acevedo
 
Posts: 3330
Joined: Sat Oct 27, 2007 8:58 pm

PreviousNext

Return to Othor Games