Massive Clue to Fallout 4 Storyline!

Post » Fri Nov 27, 2015 1:07 pm

Gotta Tag-Team with my boys in the Brotherhood again. It seems They've been needing me more I need them though as of late. I guess there are worse forces to choose though.

EDIT: It seems that this may be the "New Vegas" of the East Coast as well. We know the Players (Sort of) from Fallout 3 and it may come to the defining moment of this part of the Fallout Universe, just as New Vegas's Outcome determined who lived and Died faction-wise, I have a Feeling that we might see something of that same scale in Boston, not just a skirmish at the Tidal basin of DC, which in the grand scheme of things, was really inconsequential to the Universe.

User avatar
Laura Richards
 
Posts: 3468
Joined: Mon Aug 28, 2006 4:42 am

Post » Fri Nov 27, 2015 6:03 am

due to his nose and ears being intact
User avatar
Clea Jamerson
 
Posts: 3376
Joined: Tue Jun 20, 2006 3:23 pm

Post » Fri Nov 27, 2015 4:23 am

Assuming that he is our son I want the option of either pointing and laughing or slapping him across his decaying skull and calling him 'nancy' if he's still harbouring feelings of resentment and abandonment 200+ years later. That must have been a pretty void life he's lived if he's still miffed at me over something so (presumably) beyond my control. I mean I think it's likely if he is our son but I find it supremely tiresome when characters seem to never experience/have experience/will experience anything meaningful that isn't DIRECTLY tied to the protag.

Here's to hoping you're right about the companions though. I've forgotten how Beth usually uses its companions, when I mentioned companion what I had in mind was something more Bioware/Obsidian/Kris Takashi-esque so if they do go the route you posit I'll be a happy camper.

User avatar
P PoLlo
 
Posts: 3408
Joined: Wed Oct 31, 2007 10:05 am

Post » Fri Nov 27, 2015 12:33 am

With the inclusion of androids who can pass as humans, perhaps there was some kind of facial reconstruction involved to remove some of the more noticeable ghoul-like characteristics. Look also at the gloves seen in the shot where he is fighting alongside the protagonist. It is possible that he could even have had some cybernetic additions, for example, robotic hands.

User avatar
Milad Hajipour
 
Posts: 3482
Joined: Tue May 29, 2007 3:01 am

Post » Fri Nov 27, 2015 1:48 am

From the amount of destruction you bring to the Brotherhood in the footage (firing a missile at an initiate, bombing a vertibird, taking down their whole ship), as well as you attacking synth soldiers, I think it's almost certain you can join one side or the other (maybe more). You have to remember that the BoS are really not nice guys. Lyon's chapter went native, as it were, but I doubt Arthur would continue along that path. Lyon's, by basically going rouge, kinda had Arthur excommunicated from the order his ancestors created. On top of that, NV shows that the real BoS isn't doing well at all. He may be resentful of what happened to the BoS, a society he was meant to lead, and decides to go full agro.

The Institute is said to be a place of un-heard of technology. It's also hinted that they are having a growing problem of their robots trying to get free. Arthur may see this as a chance to kill two birds with one stone; expand his chapter AND secure some super tech.

I hope this to be the case, because then it paints both factions as morally grey. The BoS is trying to take land and tech by force, while MIT (shorthand for The Institute) is trying to, through doubious means, rebuild (the area shows a bit more built-up city, maybe MIT cares for people but enslaves robots?). Help one and you're aiding in a hostile invasion, help the other and you're condemning synthetic lives to remain slaves.

I also have a mini-theory that Arthur may have contacted the MWBoS. You see airships (something they were known to have, even if the ships were destroyed the knowledge to build them is still there), and IIRC the MWBoS were the only chapter to really operate as a nation (expansion, recruitment, etc). The normal chapters never really seemed to do that. Sure they'd attack places with tech they wanted, but they always seemed to go home after. With the original BoS in near ruins (NCR war and their refusal to adapt), Arthur may be looking to a successful and thriving chapter for guidance (Tactics shows that they're doing great. Especially with Barkely's ending).

/baseless speculation

User avatar
Susan
 
Posts: 3536
Joined: Sun Jun 25, 2006 2:46 am

Post » Fri Nov 27, 2015 2:03 pm

From one of the pictures it looks to be Midwest BOS, so hopefully it's a conflict between Lyons BOS and Midwest BOS.

User avatar
joseluis perez
 
Posts: 3507
Joined: Thu Nov 22, 2007 7:51 am

Post » Fri Nov 27, 2015 1:50 pm

Really? What pics?

I saw nothing to indicate them directly. The only hint as to which chapter it was, was the Welsh name of the crashing ship (which was King Arthur's ship name...leading to the belief that it's the CWBoS). Both MW and CW chapters had initiates (maybe the NV chapter did, can't remember). I think it'd be odd for the MWBoS to show-up in any significance as they're territory is a (relative to the Fallout universe) fair distance away.

User avatar
lisa nuttall
 
Posts: 3277
Joined: Tue Jun 20, 2006 1:33 pm

Post » Fri Nov 27, 2015 5:21 am

This was in the context of having lived for 200 years as an outcast to society due to his appearance, and his initial blaming his father scenario evolving into something else entirely as time goes on. This may well have been something long forgotten, but upon meeting the protagonist, when he does find out who he really is there would inevitably be a whole host of triggered reactions. Being reminded that this is the man who could have potentially saved him from the horrors he faced and his tortured existence, I'm sure that there would certainly be a high chance of hostility.

As for the companion idea, I really hope that something like this is actually included. It would make for a whole new level of replay value.

User avatar
elliot mudd
 
Posts: 3426
Joined: Wed May 09, 2007 8:56 am

Post » Fri Nov 27, 2015 1:04 am

Looking at the artwork and trailer, it seems at least some of the Super Mutants are wearing armour that mimics Power Armour, or maybe made from salvaged power armour parts.....imitation of their number one enemy or signs of MidwesternBOS involvement.

It could be similar to Fallout 3 and the institute....maybe MidwesternBOS is being foreshadowed for Fallout 5 or maybe MidWestern BOS has sent their Super Mutants east to scout out/soften up the Boston area, prior to an attempt to conquer the Institute.

We could have a BOS conflict instead of the Enclave vs BOS conflict of Fallout 3.

User avatar
Robert Jackson
 
Posts: 3385
Joined: Tue Nov 20, 2007 12:39 am

Post » Fri Nov 27, 2015 2:57 am

This would certainly all add to the idea of a full-scale war if we were to see the inclusion of factions from outside the Commonwealth. Perhaps this scenario could be escalated over time in much the same way as the presence of enclave was gradually increased in Fallout 3. And BOS vs BOS actually sounds pretty damn cool!

User avatar
QuinDINGDONGcey
 
Posts: 3369
Joined: Mon Jul 23, 2007 4:11 pm

Post » Fri Nov 27, 2015 6:36 am

Psychologically speaking everything you said makes sense, those are like a bunch of understandable defense mechanisms right there. What I balk at is the sheer amount of time that's passed that would have allowed the kind of soul searching that, to my mind, should have allowed him to discard blame/resentment. At least towards a person that really had very little to do with societal ills. I mean it's been two centuries. That's a long ass time to digest your mommy/daddy issues.

For me, a very brief almost reactionary lashing out would be fine. I mean you're basically seeing a ghost, dredging up of feelings long since processed and buried would come with the territory. But any kind of standing resentment/some kind of redemption arc would have me gagging. It'd imply some kind of developmental/psychological stagnation I just find appalling. Assuming our little Josh is an otherwise mentally sound individual, he might very well not be which would give him some more leeway in my eyes. And the death of his parents might have played a role in fostering such ofc. But if it's just some abandonment issues? At 200 and something? No.

User avatar
Heather M
 
Posts: 3487
Joined: Mon Aug 27, 2007 5:40 am

Post » Fri Nov 27, 2015 7:19 am

I'm wondering if the Institute is going to be the Purifier of Fallout 4 and although we will have the chance to aid the Institute or their opponents, the main story will eventually evolve into two high tech factions fighting over the ultimate tech prize.

User avatar
Stephanie Nieves
 
Posts: 3407
Joined: Mon Apr 02, 2007 10:52 pm

Post » Fri Nov 27, 2015 5:32 am

I think that ghoul will be a companion after you do his quest. Oh and I too believe the kid is still alive. The whole rendering to his parents thing is too important to be just for 1 minute.

User avatar
Robert Jackson
 
Posts: 3385
Joined: Tue Nov 20, 2007 12:39 am

Post » Thu Nov 26, 2015 11:48 pm

I agree its kinda of pointless since if they are dead its way to soon for the player to have any emotional connection to them......I'm expecting the kid (and perhaps the spouse) to have been removed from the vault earlier and the first direction to player waking up in a dead enviroment, with failed cyropods and the occasional skeleton, is to find out that your family pods were removed and you should go look for them.

If your family isn't frozen then there is no reason for the character to believe they will ever find out what happened since you find out pretty quickly that 200 years have past and nobody was ghoulified until the war......which at best leaves your character trying to find out if they were killed in the blast or died later.

User avatar
Nick Tyler
 
Posts: 3437
Joined: Thu Aug 30, 2007 8:57 am

Post » Fri Nov 27, 2015 12:59 am

This is what I meant, an initial excessive reaction, especially due to the potentially violent nature such a character could possess. But such a reaction would most certainly be short-lived. However brief, this could actually be used to demonstrate, for example, a high level of physical strength making him a potentially serious threat due to his unpredictability, but also a capable ally on the battlefield.

User avatar
loste juliana
 
Posts: 3417
Joined: Sun Mar 18, 2007 7:37 pm

Post » Thu Nov 26, 2015 11:38 pm

During the conference, Todd said "but you do survive and get lowered into the vault", which suggests that somebody else is doing the lowering, most likely the scientist we later see as a skeleton. This also reinforces the idea of your gaining access to the vault being outside of your control at the time; you clearly wanted to go over to your family to save them but were immobilised due to the after-effects of the blast and were unable to do so.

Next we are told "you then emerge 200 years later as the sole survivor of vault 111". This does not rule out the possibility of anyone having survived outside of the vault, but it seems to be a very specific statement. If anyone else had survived and escaped the vault earlier, Todd could have said "the only remaining survivor" and not really given anything away, but he said sole survivor. Also, if we look at the scene in the trailer where our now famous dog is walking above the vault, the lift is in the lowered position, which would suggest that the last action was somebody going in, not somebody coming out.

Finally, when we speak to Codsworth for the first time, it is clear that our protagonist is looking for his family although he has no idea how much time has really passed. When he is told that it has actually been 200 years, his first reaction seems to be one of denial. I don't think this is denial of the amount of time that has passed, but of the possibility that his family may actually be dead. He then, possibly, could have rationalised that, seeing as he has been able to survive for this long, then however unlikely, perhaps his family could also still be alive. This is similar to the sense of hope felt by somebody with a family member who has gone missing. No matter how remote the possibility, without proof of death it still remains a possibility. And being that he is standing outside of his former home, he could even find some kind of clue inside that they were there at some point after the bombs had dropped, which would give him more reason to keep looking.

User avatar
jessica robson
 
Posts: 3436
Joined: Mon Oct 09, 2006 11:54 am

Post » Fri Nov 27, 2015 12:20 am

If we get railroaded to fight the institute (and god forbid the [censored] Enclave make A THIRD comeback as a major (villain) faction, they've been obliterated in TWO GAMES already), I'm going to be disappointed with this game to say the least. We need multiple factions that each offer pluses and minuses for the wasteland. We need to be able to CHOOSE between these factions, so that we the player can decide what's best for the wasteland. Even if they ignore everything from New Vegas, I at least hope they don't scrap factions. We don't need another linear, poorly written story like fallout 3 or Skyrim.
User avatar
John N
 
Posts: 3458
Joined: Sun Aug 26, 2007 5:11 pm

Post » Fri Nov 27, 2015 10:42 am

My fear for the plot are three things:

+ The cliched 'androids are people!' storyline.

+ The storyline that reveals you to be an android this whole time.

+ We're basically re-playing Fallout 3's story, only this time we're the parent looking for the child, not the other way around.

If one of them, or all of them are included, I wouldn't know what to think.
User avatar
Conor Byrne
 
Posts: 3411
Joined: Wed Jul 11, 2007 3:37 pm

Post » Fri Nov 27, 2015 9:20 am

The first one could be interesting for moral-based quests. I remember there being a related quest like that in Fallout 3 (with a great payout too if you do it right). Imagine a quest like that only on a much larger scale.

I also saw someone post about the idea of CWBoS vs. MWBoS. As I recall from Tactics, the MW Chapter used the "Black Devil" suits that the Enclave employed in Fo3. It would explain the X-01 suits in the PA building trailer.

No matter what, all Hell is about to break loose.

User avatar
David John Hunter
 
Posts: 3376
Joined: Sun May 13, 2007 8:24 am

Post » Fri Nov 27, 2015 5:16 am

In Fallout 3's story, we eventually find our father who then dies after sacrificing himself. We then play out the rest of the story knowing that he died before our eyes.

In the case of Fallout 4, one possible outcome could be as follows: we initially search and find some clues that our family survived after the blast, but we do not know for how long, or where they went afterwards. As time goes on, it is looking more and more likely that they perhaps didn't make it in the long-term, but by this time we are also caught up in the events and goings on of those we meet in this new world. So for now, we decide that although we must never give up hope, there are other matters that require our immediate attention that affect the lives of those around us, those who need our help and support right now.

As time goes on, events begin to escalate, and the level of urgency increases. When we are deeply involved in the large-scale conflict that is beginning to transpire, the bomb-shell hits at a time that we least expect it, and we find out that our child did survive, although as a disfigured and brutal individual with a taste for murder and mayhem. We must then look beyond the obvious implications of this and remain focused on the task at hand, to bring down the Institute before they cause the destruction of what little freedom is left in the world. This is not the same thing as a father simply looking for his child.

User avatar
Kayla Oatney
 
Posts: 3472
Joined: Sat Jan 20, 2007 9:02 pm

Post » Fri Nov 27, 2015 5:07 am

I got a few predictions as well. I believe the MC, at some point in his past, had ties with Roger Maxson..the founder of the BOS. The MC is said to have been in the army at some point. No doubt Arthur Maxson will play a role in FO4, I even think his picture can be seen in the concept art. Secondly, with the reworking of Skills/Perks and the building villages seen in FO4, and the announcement of Bethesda.net, all this is giving us an introduction of what is next to come... Fallout Online.

User avatar
Alexandra Ryan
 
Posts: 3438
Joined: Mon Jul 31, 2006 9:01 am

Post » Thu Nov 26, 2015 10:00 pm

But in the gamplay you can see the player killing BOS initiates, There will probably be a choice on who to help. Good/Bad

User avatar
Robert Bindley
 
Posts: 3474
Joined: Fri Aug 03, 2007 5:31 pm

Post » Fri Nov 27, 2015 1:17 pm

Considering the development gap between The Elder Scrolls Online and Skyrim, we may be waiting quite some time before we see anything online set in the Fallout Universe.

With regards to the protagonist being in the army, I don't know how this would affect the possibility of a connection with Roger Maxson, but all indications suggest that our protagonist was a naval officer.

User avatar
Aaron Clark
 
Posts: 3439
Joined: Fri Oct 26, 2007 2:23 pm

Post » Fri Nov 27, 2015 10:15 am

Howard said at E3 they developed the story for FO4 after FO3 in 2009, this is bullsh**. Every DLC, except OA, mentions the commonwealth, then you have the Railroad and the Replicated man. Then you have Arthur Maxson, who does nothing in FO3. He is a hook to Fallout 4. That nursery rhyme in Billy Creel's house, Song of the Lightman...that's all about Arthur Maxson. "Five make one" Authur has 5 descendants thus making him one, the last survivor. They had FO4 written when they made 3.

User avatar
Natasha Callaghan
 
Posts: 3523
Joined: Sat Dec 09, 2006 7:44 pm

Post » Fri Nov 27, 2015 2:41 am

No, the leaked script states "Army"

User avatar
Marina Leigh
 
Posts: 3339
Joined: Wed Jun 21, 2006 7:59 pm

PreviousNext

Return to Fallout 4