Massive mod conflict

Post » Sun Jul 03, 2011 5:14 pm

Wait a minute... there is a problem with Quest award leveller for knight of the nine? wich version?
i am currently using this one: http://www.tesnexus.com/downloads/file.php?id=5701

No, at least, that version is fine. It's clean, and I've been using it for a long time.


--Tomlong75210

Sorry it took so long here is what you asked for I think
Spoiler
Removed Masters (Save 8 - dawdad - The Valus Mountains, Level 1, Playing Time 00.02.24.ess):?  All Natural Base.esm?  Armamentarium.esm?  Artifacts.esm?  Enhanced Daedric Invasion.esm?  Hemingweys Capes Improved.esm?  TamrielTravellers.esm?  1em_Vilja.esp?  Alluring Potion Bottles v3.esp?  Alluring Wine Bottles.esp?  ArmamentariumArtifacts.esp?  ArmamentariumLL4OOO.esp?  ArmamentariumLLMagicOOO.esp?  ArmamentariumLLVendors.esp?  Armamentium female.esp?  Artifacts - ArmaCompleteAddon.esp?  Artifacts.esp?  ArtifactsFemaleArmor.esp?  Automagic Bags.esp?  Better Redguard v2.esp?  Camping.esp?  Crowded Cities 30.esp?  Crowded Roads Advanced less crowded.esp?  Display Stats.esp?  DropLitTorchOBSE.esp?  Dynamic Map.esp?  EM_CompInnsleeping.esp?  Enhanced Daedric Invasion.esp?  Enhanced Hotkeys.esp?  EVE_KhajiitFix.esp?  EVE_ShiveringIslesEasterEggs.esp?  EVE_StockEquipmentReplacer.esp?  EVE_StockEquipmentReplacer4FCOM.esp?  FCOM_EnhancedDaedricInvasion.esp?  FCOM_TamrielTravelers.esp?  FormID Finder4.esp?  Fransfemale.esp?  GrimbotsSpellTomes.esp?  Hemingweys Capes for EDI.esp?  Hemingweys Capes for FCOM_FrancescosNamedBosses.esp?  Hemingweys Capes for NRB.esp?  Hemingweys Capes Improved for FCOM.esp?  Hemingweys Capes Improved Merchants.esp?  Hemingweys Capes.esp?  Hemingweys FCOM Boss Chest Cape Loot.esp?  Hemingweys FCOM NPC Capes Improved Bosses Only.esp?  Hemingweys FCOM NPC Capes Improved Citizens.esp?  Hemingweys FCOM NPC Capes Improved Enemies.esp?  Hemingweys FCOM NPC Capes Improved IC Guards.esp?  Hemingweys FCOM NPC Capes Improved Legion Forester.esp?  Hemingweys FCOM NPC Capes Improved Regional City Guards.esp?  Hemingweys FCOM OOO Cape Patch.esp?  Hemingweys FCOM Show Amulets.esp?  HUD Status Bars.esp?  MaleBodyReplacerV4.esp?  Map Marker Overhaul - SI additions.esp?  Map Marker Overhaul.esp?  MiniMap.esp?  NRB4 Standard Road Record.esp?  P1DseeYouSleep - DLCVileLair.esp?  P1DseeYouSleep.esp?  Quest Log Manager.esp?  RAEVWD Cities.esp?  RAEVWD Imperial City.esp?  RAEVWD New Sheoth.esp?  road+bridges.esp?  Scathe.esp?  Scouter.esp?  Shads Water Bucket Plus.esp?  ShiveringIslesTransportationNetwork.esp?  TamrielTransportationNetwork.esp?  TamrielTravellerAdvScript.esp?  TamrielTravellers4OOO.esp?  TamrielTravellersItemsCobl.esp?  TamrielTravellersItemsNPC.esp?  TamrielTravellersItemsVendor.esp


No problem. That's exactly what we need to look at.

Okay, did you see my earlier comment about TT? You need to choose between 'ItemsNPC' and 'ItemsVendor'.

Add back the following:
TT, minus one of the two you need to choose between
New Roads and Bridges
RAEVWD
Map Marker Overhaul
Robert's Male Body
EVE
FCOM add-ons that are part of FCOM
FormID Finder
Enhanced HotKeys
Display Stats
Vilja
Armamentarium

These should work fine, but only running the game will tell...


--Tomlong75210
User avatar
Alexx Peace
 
Posts: 3432
Joined: Thu Jul 20, 2006 5:55 pm

Post » Sun Jul 03, 2011 11:09 pm

Well its still working :celebration:
Active Mod Files:
Spoiler
00  Oblivion.esm01  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]02  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]03  Cobl Main.esm  [Version 1.73]04  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]05  Mart's Monster Mod.esm  [Version 3.7b3p3]06  Enhanced Daedric Invasion.esm07  TamrielTravellers.esm  [Version 1.39c]08  FCOM_Convergence.esm  [Version 0.9.9MB3]09  Armamentarium.esm  [Version 1.35]0A  Artifacts.esm  [Version 1.1]0B  Kvatch Rebuilt.esm0C  Better Cities Resources.esm  [Version 4.9.5]0D  Unofficial Oblivion Patch.esp  [Version 3.2.0]0E  Oblivion Citadel Door Fix.esp0F  DLCShiveringIsles.esp10  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]11  Better Cities .esp  [Version 4.7.0]12  Francesco's Optional Chance of Stronger Bosses.esp13  Francesco's Optional Chance of Stronger Enemies.esp14  Francesco's Optional Chance of More Enemies.esp15  Francesco's Optional Leveled Guards.esp16  FCOM_Francescos.esp  [Version 0.9.9]17  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]18  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]19  ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp1A  RAEVWD Cities.esp  [Version 1.9]1B  RAEVWD New Sheoth.esp  [Version 1.7]1C  RAEVWD Imperial City.esp  [Version 1.9]1D  Enhanced Economy.esp  [Version 5.3]1E  Display Stats.esp  [Version 2.0.1]1F  FormID Finder4.esp20  Streamline 3.1.esp21  Map Marker Overhaul.esp  [Version 3.9]22  Map Marker Overhaul - SI additions.esp  [Version 3.5]23  Enhanced Hotkeys.esp  [Version 2.2]24  DLCHorseArmor.esp25  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]26  Mart's Monster Mod - DLCHorseArmor+Slofs .esp  [Version 0.91]27  DLCOrrery.esp28  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]29  DLCVileLair.esp2A  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]2B  DLCMehrunesRazor.esp2C  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]2D  DLCSpellTomes.esp2E  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]2F  EVE_StockEquipmentReplacer.esp30  MaleBodyReplacerV4.esp31  Armamentium female.esp32  DLCThievesDen.esp33  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]34  MMM_Runeskull_Rebalance_BETA2.esp  [Version Beta]35  Cobl Glue.esp  [Version 1.73]36  Cobl Si.esp  [Version 1.63]37  Bob's Armory Oblivion.esp38  FCOM_BobsArmory.esp  [Version 0.9.9]39  Oblivion WarCry EV.esp  [Version 1.09]3A  FCOM_WarCry.esp  [Version 0.9.9MB5]3B  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]3C  OMOBS_SI.esp  [Version 2.0]3D  ArmamentariumLLVendors.esp  [Version 1.35]3E  ArmamentariumArtifacts.esp  [Version 1.35]3F  OOO 1.32-Cobl.esp  [Version 1.72]40  FCOM_Convergence.esp  [Version 0.9.9Mb3]41  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]42  FCOM_RealSwords.esp  [Version 0.9.9]43  FCOM_DurabilityAndDamage.esp  [Version 0.9.9]44  FCOM_SaferRoads.esp  [Version 0.9.9]45  Mart's Monster Mod - Safer Quest Locations.esp  [Version 3.7b3p3]46  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]47  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]48  Mart's Monster Mod - Diverse Runeskulls Loot.esp  [Version 3.7b3p3]49  TamrielTravellerAdvScript.esp  [Version 1.39c]4A  TamrielTravellers4OOO.esp  [Version 1.39c]4B  TamrielTravellersItemsCobl.esp  [Version 1.39c]4C  TamrielTravellersItemsVendor.esp  [Version 1.39c]4D  FCOM_TamrielTravelers.esp  [Version 0.9.9]4E  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]4F  FCOM_BobsGuardUnity.esp  [Version 0.9.9]50  FCOM_HungersUnitySI.esp  [Version 0.9.9]51  FCOM_FriendlierFactions.esp  [Version 0.9.9]52  FCOM_MoreRandomSpawns.esp  [Version 0.9.9]53  FCOM_MoreRandomItems.esp  [Version 0.9.9]54  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]55  ArmamentariumLL4OOO.esp  [Version 2.01]56  ArmamentariumLLMagicOOO.esp  [Version 1.35]57  Fransfemale.esp58  MMM-Cobl.esp  [Version 1.73]59  EVE_StockEquipmentReplacer4FCOM.esp5A  TamrielTransportationNetwork.esp5B  Artifacts.esp  [Version 1.1]5C  ArtifactsFemaleArmor.esp5D  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]5E  BrotherhoodRenewed.esp  [Version 1.0.12]5F  Kragenir's Death Quest.esp  [Version 2.1]60  KDQ - Rural Line Additions.esp61  Kvatch Rebuilt.esp62  Kvatch Rebuilt - Oblivion XP Patch.esp63  Kvatch Rebuilt - OOO Compatibility.esp64  Kvatch Rebuilt - Leveled Guards - FCOM.esp65  Kvatch Rebuilt Weather Patch.esp66  GlenvarCastle.esp67  DLCFrostcrag.esp68  Kvatch Rebuilt_Frostcrag Reborn.esp69  FrostcragRebornCobl.esp6A  Knights.esp6B  Knights - Unofficial Patch.esp  [Version 1.0.9]6C  EVE_KnightsoftheNine.esp6D  HoarfrostCastle.esp6E  AFK_Weye.esp  [Version 2.2.COBL]6F  FCOM_Knights.esp  [Version 0.9.9Mb3]70  Enhanced Daedric Invasion.esp71  FCOM_EnhancedDaedricInvasion.esp  [Version 0.9.9]72  road+bridges.esp  [Version 4.6.1]73  Faregyl.esp  [Version 2.0.3]74  Feldscar.esp  [Version 1.0.9]75  Molapi.esp  [Version 1.0.1]76  Frostcrag Village.esp  [Version 1.0.3]77  Salmo the Baker, Cobl.esp  [Version 3.08]78  Better Cities - House price patch.esp  [Version 1.0]79  Harvest [Flora].esp  [Version 3.0.0]7A  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]7B  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]7C  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]7D  EVE_ShiveringIslesEasterEggs.esp7E  Enhanced Economy - House prices.esp  [Version 1.0]7F  Quest Award Leveller.esp  [Version 2.0.1]80  Quest Award Leveller - Vile Lair.esp  [Version 2.1.0]81  Quest Award Leveller - Mehrunes Razor.esp  [Version 2.1.0]82  Alternative Beginnings.esp  [Version 1.2.1]83  1em_Vilja.esp  [Version 3.1]84  EVE_KhajiitFix.esp85  Better Cities Full.esp  [Version 4.9.5]86  Better Cities - VWD of the IC.esp  [Version 4.7.0]87  Better Imperial City.esp  [Version 4.9.5]88  Better Clocks for Better Cities.esp89  Better Cities Full FPS Patch.esp  [Version 4.9.5]8A  Better Cities - COBL.esp  [Version 2.1]8B  Better Cities - No LEYAWIIN Flooding.esp  [Version 4.9.0]8C  FCOM_Archery.esp  [Version 0.9.9]8D  NRB4 Standard Road Record.esp8E  Cobl Silent Equip Misc.esp  [Version 01]

User avatar
Keeley Stevens
 
Posts: 3398
Joined: Wed Sep 06, 2006 6:04 pm

Post » Mon Jul 04, 2011 1:09 am

Wait a minute... there is a problem with Quest award leveller for knight of the nine? wich version?
i am currently using this one: http://www.tesnexus.com/downloads/file.php?id=5701


Yep, that's the bad one. Just checked it. It's got corrupted cell entries - NOT the kind of thing you can clean using the normal procedures.

Two different spellings of "leveler". This is the good one: http://www.tesnexus.com/downloads/file.php?id=13536
User avatar
T. tacks Rims
 
Posts: 3447
Joined: Wed Oct 10, 2007 10:35 am

Post » Sun Jul 03, 2011 2:57 pm

Yep, that's the bad one. Just checked it. It's got corrupted cell entries - NOT the kind of thing you can clean using the normal procedures.

Two different spellings of "leveler". This is the good one: http://www.tesnexus.com/downloads/file.php?id=13536

Thanks for that link, I knew there was a bad one but didnt know which one.

@Tom
I added in Item interchange, cobl filter late, and bash patch. Will see how the game likes me after this then move on to big stuffs?

Thank you everyone for the help, I always get the weird problems.
User avatar
Ann Church
 
Posts: 3450
Joined: Sat Jul 29, 2006 7:41 pm

Post » Sun Jul 03, 2011 7:33 pm

Well its still working :celebration:
Active Mod Files:
Spoiler
00  Oblivion.esm01  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI]02  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI]03  Cobl Main.esm  [Version 1.73]04  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]05  Mart's Monster Mod.esm  [Version 3.7b3p3]06  Enhanced Daedric Invasion.esm07  TamrielTravellers.esm  [Version 1.39c]08  FCOM_Convergence.esm  [Version 0.9.9MB3]09  Armamentarium.esm  [Version 1.35]0A  Artifacts.esm  [Version 1.1]0B  Kvatch Rebuilt.esm0C  Better Cities Resources.esm  [Version 4.9.5]0D  Unofficial Oblivion Patch.esp  [Version 3.2.0]0E  Oblivion Citadel Door Fix.esp0F  DLCShiveringIsles.esp10  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]11  Better Cities .esp  [Version 4.7.0]12  Francesco's Optional Chance of Stronger Bosses.esp13  Francesco's Optional Chance of Stronger Enemies.esp14  Francesco's Optional Chance of More Enemies.esp15  Francesco's Optional Leveled Guards.esp16  FCOM_Francescos.esp  [Version 0.9.9]17  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]18  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]19  ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp1A  RAEVWD Cities.esp  [Version 1.9]1B  RAEVWD New Sheoth.esp  [Version 1.7]1C  RAEVWD Imperial City.esp  [Version 1.9]1D  Enhanced Economy.esp  [Version 5.3]1E  Display Stats.esp  [Version 2.0.1]1F  FormID Finder4.esp20  Streamline 3.1.esp21  Map Marker Overhaul.esp  [Version 3.9]22  Map Marker Overhaul - SI additions.esp  [Version 3.5]23  Enhanced Hotkeys.esp  [Version 2.2]24  DLCHorseArmor.esp25  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]26  Mart's Monster Mod - DLCHorseArmor+Slofs .esp  [Version 0.91]27  DLCOrrery.esp28  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]29  DLCVileLair.esp2A  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]2B  DLCMehrunesRazor.esp2C  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]2D  DLCSpellTomes.esp2E  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]2F  EVE_StockEquipmentReplacer.esp30  MaleBodyReplacerV4.esp31  Armamentium female.esp32  DLCThievesDen.esp33  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]34  MMM_Runeskull_Rebalance_BETA2.esp  [Version Beta]35  Cobl Glue.esp  [Version 1.73]36  Cobl Si.esp  [Version 1.63]37  Bob's Armory Oblivion.esp38  FCOM_BobsArmory.esp  [Version 0.9.9]39  Oblivion WarCry EV.esp  [Version 1.09]3A  FCOM_WarCry.esp  [Version 0.9.9MB5]3B  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]3C  OMOBS_SI.esp  [Version 2.0]3D  ArmamentariumLLVendors.esp  [Version 1.35]3E  ArmamentariumArtifacts.esp  [Version 1.35]3F  OOO 1.32-Cobl.esp  [Version 1.72]40  FCOM_Convergence.esp  [Version 0.9.9Mb3]41  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]42  FCOM_RealSwords.esp  [Version 0.9.9]43  FCOM_DurabilityAndDamage.esp  [Version 0.9.9]44  FCOM_SaferRoads.esp  [Version 0.9.9]45  Mart's Monster Mod - Safer Quest Locations.esp  [Version 3.7b3p3]46  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]47  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]48  Mart's Monster Mod - Diverse Runeskulls Loot.esp  [Version 3.7b3p3]49  TamrielTravellerAdvScript.esp  [Version 1.39c]4A  TamrielTravellers4OOO.esp  [Version 1.39c]4B  TamrielTravellersItemsCobl.esp  [Version 1.39c]4C  TamrielTravellersItemsVendor.esp  [Version 1.39c]4D  FCOM_TamrielTravelers.esp  [Version 0.9.9]4E  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]4F  FCOM_BobsGuardUnity.esp  [Version 0.9.9]50  FCOM_HungersUnitySI.esp  [Version 0.9.9]51  FCOM_FriendlierFactions.esp  [Version 0.9.9]52  FCOM_MoreRandomSpawns.esp  [Version 0.9.9]53  FCOM_MoreRandomItems.esp  [Version 0.9.9]54  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]55  ArmamentariumLL4OOO.esp  [Version 2.01]56  ArmamentariumLLMagicOOO.esp  [Version 1.35]57  Fransfemale.esp58  MMM-Cobl.esp  [Version 1.73]59  EVE_StockEquipmentReplacer4FCOM.esp5A  TamrielTransportationNetwork.esp5B  Artifacts.esp  [Version 1.1]5C  ArtifactsFemaleArmor.esp5D  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]5E  BrotherhoodRenewed.esp  [Version 1.0.12]5F  Kragenir's Death Quest.esp  [Version 2.1]60  KDQ - Rural Line Additions.esp61  Kvatch Rebuilt.esp62  Kvatch Rebuilt - Oblivion XP Patch.esp63  Kvatch Rebuilt - OOO Compatibility.esp64  Kvatch Rebuilt - Leveled Guards - FCOM.esp65  Kvatch Rebuilt Weather Patch.esp66  GlenvarCastle.esp67  DLCFrostcrag.esp68  Kvatch Rebuilt_Frostcrag Reborn.esp69  FrostcragRebornCobl.esp6A  Knights.esp6B  Knights - Unofficial Patch.esp  [Version 1.0.9]6C  EVE_KnightsoftheNine.esp6D  HoarfrostCastle.esp6E  AFK_Weye.esp  [Version 2.2.COBL]6F  FCOM_Knights.esp  [Version 0.9.9Mb3]70  Enhanced Daedric Invasion.esp71  FCOM_EnhancedDaedricInvasion.esp  [Version 0.9.9]72  road+bridges.esp  [Version 4.6.1]73  Faregyl.esp  [Version 2.0.3]74  Feldscar.esp  [Version 1.0.9]75  Molapi.esp  [Version 1.0.1]76  Frostcrag Village.esp  [Version 1.0.3]77  Salmo the Baker, Cobl.esp  [Version 3.08]78  Better Cities - House price patch.esp  [Version 1.0]79  Harvest [Flora].esp  [Version 3.0.0]7A  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]7B  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]7C  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]7D  EVE_ShiveringIslesEasterEggs.esp7E  Enhanced Economy - House prices.esp  [Version 1.0]7F  Quest Award Leveller.esp  [Version 2.0.1]80  Quest Award Leveller - Vile Lair.esp  [Version 2.1.0]81  Quest Award Leveller - Mehrunes Razor.esp  [Version 2.1.0]82  Alternative Beginnings.esp  [Version 1.2.1]83  1em_Vilja.esp  [Version 3.1]84  EVE_KhajiitFix.esp85  Better Cities Full.esp  [Version 4.9.5]86  Better Cities - VWD of the IC.esp  [Version 4.7.0]87  Better Imperial City.esp  [Version 4.9.5]88  Better Clocks for Better Cities.esp89  Better Cities Full FPS Patch.esp  [Version 4.9.5]8A  Better Cities - COBL.esp  [Version 2.1]8B  Better Cities - No LEYAWIIN Flooding.esp  [Version 4.9.0]8C  FCOM_Archery.esp  [Version 0.9.9]8D  NRB4 Standard Road Record.esp8E  Cobl Silent Equip Misc.esp  [Version 01]


Thought so.

Add Artifacts, Hemenway and Automatic Bags next. Then do another Diff Masters with the save with the bad LO and post that (instead of the working LO) so that we can remember what's left to pick with.

Yep, that's the bad one. Just checked it. It's got corrupted cell entries - NOT the kind of thing you can clean using the normal procedures.

Two different spellings of "leveler". This is the good one: http://www.tesnexus.com/downloads/file.php?id=13536

I thought I saw Battlehorn Castle in the title. (Getting a little tired here, but also really wired working on lots of stuff at the same time, hee-hee...)


Thanks for clarifying Arthmoor!
--Tomlong75210


Edit: Dude, I've been all over weird problem land, but that helps me learn more things. ^___^
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Beast Attire
 
Posts: 3456
Joined: Tue Oct 09, 2007 5:33 am

Post » Mon Jul 04, 2011 2:52 am

Well it works again here is the difference

Removed Masters (Save 8 - dawdad - The Valus Mountains, Level 1, Playing Time 00.02.24.ess):
Spoiler
?  All Natural Base.esm?  Alluring Potion Bottles v3.esp?  Alluring Wine Bottles.esp?  Camping.esp?  Crowded Cities 30.esp?  Crowded Roads Advanced less crowded.esp?  DropLitTorchOBSE.esp?  Dynamic Map.esp?  EM_CompInnsleeping.esp?  GrimbotsSpellTomes.esp?  HUD Status Bars.esp?  MiniMap.esp?  P1DseeYouSleep - DLCVileLair.esp?  P1DseeYouSleep.esp?  Quest Log Manager.esp?  Scathe.esp?  Scouter.esp?  Shads Water Bucket Plus.esp?  ShiveringIslesTransportationNetwork.esp?  TamrielTravellersItemsNPC.esp?  FCOM_Francescos.esp?  FCOM_FrancescosItemsAddOn.esp?  Mart's Monster Mod - DLCHorseArmor+Slofs .esp?  DLCSpellTomes - Unofficial Patch.esp?  EVE_StockEquipmentReplacer.esp?  MaleBodyReplacerV4.esp?  Armamentium female.esp?  MMM_Runeskull_Rebalance_BETA2.esp?  Hemingweys FCOM Boss Chest Cape Loot.esp?  Hemingweys FCOM OOO Cape Patch.esp?  Hemingweys FCOM NPC Capes Improved Citizens.esp?  Hemingweys FCOM NPC Capes Improved Enemies.esp?  Hemingweys FCOM NPC Capes Improved Bosses Only.esp?  Hemingweys FCOM NPC Capes Improved Legion Forester.esp?  Hemingweys FCOM NPC Capes Improved Regional City Guards.esp?  Hemingweys FCOM Show Amulets.esp?  Hemingweys FCOM NPC Capes Improved IC Guards.esp?  Hemingweys Capes for EDI.esp?  Hemingweys Capes for FCOM_FrancescosNamedBosses.esp?  OMOBS_SI.esp?  ArmamentariumLLVendors.esp?  FCOM_EntropicOrderRebalance.esp?  FCOM_SaferRoads.esp?  Mart's Monster Mod - Slof Horses Complete.esp?  Mart's Monster Mod - Diverse Runeskulls Loot.esp?  TamrielTravellerAdvScript.esp?  TamrielTravellersItemsVendor.esp?  FCOM_TamrielTravelers.esp?  FCOM_DiverseGuardUnity.esp?  FCOM_BobsGuardUnity.esp?  FCOM_HungersUnitySI.esp?  FCOM_FriendlierFactions.esp?  Mart's Monster Mod - Shivering Isles.esp?  ArmamentariumLL4OOO.esp?  ArmamentariumLLMagicOOO.esp?  Fransfemale.esp?  MMM-Cobl.esp?  EVE_StockEquipmentReplacer4FCOM.esp?  ArtifactsFemaleArmor.esp?  Artifacts - ArmaCompleteAddon.esp?  Kvatch Rebuilt - OOO Compatibility.esp?  EVE_KnightsoftheNine.esp?  FCOM_Knights.esp?  FCOM_EnhancedDaedricInvasion.esp?  Hemingweys Capes for NRB.esp?  Harvest [Flora] - Shivering Isles.esp?  Harvest [Flora] - DLCVileLair.esp?  Quest Award Leveller - Mehrunes Razor.esp?  EVE_KhajiitFix.esp?  Better Redguard v2.esp?  FCOM_Archery.esp?  NRB4 Standard Road Record.esp Added Masters (Active Masters):?  Bashed Patch, 0.esp

User avatar
Alyce Argabright
 
Posts: 3403
Joined: Mon Aug 20, 2007 8:11 pm

Post » Sun Jul 03, 2011 10:55 pm

Well it works again here is the difference

Removed Masters (Save 8 - dawdad - The Valus Mountains, Level 1, Playing Time 00.02.24.ess):
Spoiler
?  All Natural Base.esm?  Alluring Potion Bottles v3.esp?  Alluring Wine Bottles.esp?  Camping.esp?  Crowded Cities 30.esp?  Crowded Roads Advanced less crowded.esp?  DropLitTorchOBSE.esp?  Dynamic Map.esp?  EM_CompInnsleeping.esp?  GrimbotsSpellTomes.esp?  HUD Status Bars.esp?  MiniMap.esp?  P1DseeYouSleep - DLCVileLair.esp?  P1DseeYouSleep.esp?  Quest Log Manager.esp?  Scathe.esp?  Scouter.esp?  Shads Water Bucket Plus.esp?  ShiveringIslesTransportationNetwork.esp?  TamrielTravellersItemsNPC.esp?  FCOM_Francescos.esp?  FCOM_FrancescosItemsAddOn.esp?  Mart's Monster Mod - DLCHorseArmor+Slofs .esp?  DLCSpellTomes - Unofficial Patch.esp?  EVE_StockEquipmentReplacer.esp?  MaleBodyReplacerV4.esp?  Armamentium female.esp?  MMM_Runeskull_Rebalance_BETA2.esp?  Hemingweys FCOM Boss Chest Cape Loot.esp?  Hemingweys FCOM OOO Cape Patch.esp?  Hemingweys FCOM NPC Capes Improved Citizens.esp?  Hemingweys FCOM NPC Capes Improved Enemies.esp?  Hemingweys FCOM NPC Capes Improved Bosses Only.esp?  Hemingweys FCOM NPC Capes Improved Legion Forester.esp?  Hemingweys FCOM NPC Capes Improved Regional City Guards.esp?  Hemingweys FCOM Show Amulets.esp?  Hemingweys FCOM NPC Capes Improved IC Guards.esp?  Hemingweys Capes for EDI.esp?  Hemingweys Capes for FCOM_FrancescosNamedBosses.esp?  OMOBS_SI.esp?  ArmamentariumLLVendors.esp?  FCOM_EntropicOrderRebalance.esp?  FCOM_SaferRoads.esp?  Mart's Monster Mod - Slof Horses Complete.esp?  Mart's Monster Mod - Diverse Runeskulls Loot.esp?  TamrielTravellerAdvScript.esp?  TamrielTravellersItemsVendor.esp?  FCOM_TamrielTravelers.esp?  FCOM_DiverseGuardUnity.esp?  FCOM_BobsGuardUnity.esp?  FCOM_HungersUnitySI.esp?  FCOM_FriendlierFactions.esp?  Mart's Monster Mod - Shivering Isles.esp?  ArmamentariumLL4OOO.esp?  ArmamentariumLLMagicOOO.esp?  Fransfemale.esp?  MMM-Cobl.esp?  EVE_StockEquipmentReplacer4FCOM.esp?  ArtifactsFemaleArmor.esp?  Artifacts - ArmaCompleteAddon.esp?  Kvatch Rebuilt - OOO Compatibility.esp?  EVE_KnightsoftheNine.esp?  FCOM_Knights.esp?  FCOM_EnhancedDaedricInvasion.esp?  Hemingweys Capes for NRB.esp?  Harvest [Flora] - Shivering Isles.esp?  Harvest [Flora] - DLCVileLair.esp?  Quest Award Leveller - Mehrunes Razor.esp?  EVE_KhajiitFix.esp?  Better Redguard v2.esp?  FCOM_Archery.esp?  NRB4 Standard Road Record.esp Added Masters (Active Masters):?  Bashed Patch, 0.esp


I thought you added the FCOM and MMM plugins, NRB and AN. Well, if you haven't, add those and the race mods at the end there. Also, switch to the update Quest Award Leveler with the clean KoTN add-on if you haven't already. No need to keep a buggy mod around with a clean, updated alternative. Remember to switch the one MMM plugin to Loot OOO as well.


--Tomlong75210
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Mizz.Jayy
 
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Post » Sun Jul 03, 2011 11:48 pm

I thought you added the FCOM and MMM plugins, NRB and AN. Well, if you haven't, add those and the race mods at the end there. Also, switch to the update Quest Award Leveler with the clean KoTN add-on if you haven't already. No need to keep a buggy mod around with a clean, updated alternative. Remember to switch the one MMM plugin to Loot OOO as well.


--Tomlong75210

I do have all the FCOM, MMM, and NRB activated. I'm not really sure why they show up in the diff masters, maybe because in that save I didnt use a bash patch so they were actually activated unlike now. But I will add the other stuff.
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Michelle Serenity Boss
 
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Post » Sun Jul 03, 2011 11:38 pm

I do have all the FCOM, MMM, and NRB activated. I'm not really sure why they show up in the diff masters, maybe because in that save I didnt use a bash patch so they were actually activated unlike now. But I will add the other stuff.

Maybe you called the function on the wrong save file...? :/


--Tomlong75210
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Add Me
 
Posts: 3486
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Post » Sun Jul 03, 2011 1:17 pm

Maybe you called the function on the wrong save file...? :/


--Tomlong75210

I did it on the right save, but who knows what I broke now lol. Current load order works I added AN, Natural Environments, RBP, Lame, Integration, Storms & Sounds, Animated Windows and chimneys, Immersive Interiors, and the non bork quest leveler.
Oh and changed the runeskull plugin.

Edit
did you know you have been helping me with this for almost 7 hours and I luv you for that.

Removed Masters (Save 8 - dawdad - The Valus Mountains, Level 1, Playing Time 00.02.24.ess):
Spoiler
?  Alluring Potion Bottles v3.esp?  Alluring Wine Bottles.esp?  Camping.esp?  Crowded Cities 30.esp?  Crowded Roads Advanced less crowded.esp?  DropLitTorchOBSE.esp?  Dynamic Map.esp?  EM_CompInnsleeping.esp?  GrimbotsSpellTomes.esp?  HUD Status Bars.esp?  Mart's Monster Mod - Diverse Runeskulls Loot.esp?  MiniMap.esp?  P1DseeYouSleep - DLCVileLair.esp?  P1DseeYouSleep.esp?  Quest Log Manager.esp?  Scathe.esp?  Scouter.esp?  Shads Water Bucket Plus.esp?  ShiveringIslesTransportationNetwork.esp?  TamrielTravellersItemsNPC.esp?  FCOM_Francescos.esp?  FCOM_FrancescosItemsAddOn.esp?  Mart's Monster Mod - DLCHorseArmor+Slofs .esp?  DLCSpellTomes - Unofficial Patch.esp?  EVE_StockEquipmentReplacer.esp?  MaleBodyReplacerV4.esp?  Armamentium female.esp?  MMM_Runeskull_Rebalance_BETA2.esp?  Hemingweys FCOM Boss Chest Cape Loot.esp?  Hemingweys FCOM OOO Cape Patch.esp?  Hemingweys FCOM NPC Capes Improved Citizens.esp?  Hemingweys FCOM NPC Capes Improved Enemies.esp?  Hemingweys FCOM NPC Capes Improved Bosses Only.esp?  Hemingweys FCOM NPC Capes Improved Legion Forester.esp?  Hemingweys FCOM NPC Capes Improved Regional City Guards.esp?  Hemingweys FCOM Show Amulets.esp?  Hemingweys FCOM NPC Capes Improved IC Guards.esp?  Hemingweys Capes for EDI.esp?  Hemingweys Capes for FCOM_FrancescosNamedBosses.esp?  OMOBS_SI.esp?  ArmamentariumLLVendors.esp?  FCOM_EntropicOrderRebalance.esp?  FCOM_SaferRoads.esp?  Mart's Monster Mod - Slof Horses Complete.esp?  TamrielTravellerAdvScript.esp?  TamrielTravellersItemsVendor.esp?  FCOM_TamrielTravelers.esp?  FCOM_DiverseGuardUnity.esp?  FCOM_BobsGuardUnity.esp?  FCOM_HungersUnitySI.esp?  FCOM_FriendlierFactions.esp?  Mart's Monster Mod - Shivering Isles.esp?  ArmamentariumLL4OOO.esp?  ArmamentariumLLMagicOOO.esp?  Fransfemale.esp?  MMM-Cobl.esp?  EVE_StockEquipmentReplacer4FCOM.esp?  ArtifactsFemaleArmor.esp?  Artifacts - ArmaCompleteAddon.esp?  Kvatch Rebuilt - OOO Compatibility.esp?  EVE_KnightsoftheNine.esp?  FCOM_Knights.esp?  FCOM_EnhancedDaedricInvasion.esp?  Hemingweys Capes for NRB.esp?  Harvest [Flora] - Shivering Isles.esp?  Harvest [Flora] - DLCVileLair.esp?  Quest Award Leveller - Vile Lair.esp?  Quest Award Leveller - Mehrunes Razor.esp?  EVE_KhajiitFix.esp?  Better Redguard v2.esp?  FCOM_Archery.esp?  NRB4 Standard Road Record.esp Added Masters (Active Masters):?  Natural_Habitat_by_Max_Tael.esp?  All Natural.esp?  All Natural - SI.esp?  Immersive Interiors.esp?  Natural_Water_by_Max_Tael.esp?  Storms & Sound.esp?  All Natural - Real Lights.esp?  WindowLightingSystem.esp?  Natural_Vegetation_by_Max_Tael.esp?  Storms & Sound - AFK_Weye.esp?  Storms & Sound - Better Cities.esp?  bgBalancingEVCore.esp?  bgMagicEV.esp?  bgMagicBonus.esp?  bgMagicEVPaperChase.esp?  bgMagicAlchemy.esp?  bgMagicPotionNumberSoulGemValue.esp?  bgBalancingOptionalNPCDiversityKvatchRebuilt, for Wrye Bash.esp?  bgBalancingEVLAMEAddition.esp?  bgIntegrationEV.esp?  Better Cities - All Natural.esp?  bgMagicLightningbolt.esp?  Bashed Patch, 0.esp

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Czar Kahchi
 
Posts: 3306
Joined: Mon Jul 30, 2007 11:56 am

Post » Mon Jul 04, 2011 4:39 am

This is confusing. I'm guessing those "removed" plugins are now merged/imported...??

Add See You Sleep, Camping, and the "Crowded" stuff. Did you add the capes mod yet? I forgot, sorry...


--Tomlong75210
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Milad Hajipour
 
Posts: 3482
Joined: Tue May 29, 2007 3:01 am

Post » Sun Jul 03, 2011 10:01 pm

This is confusing. I'm guessing those "removed" plugins are now merged/imported...??

Add See You Sleep, Camping, and the "Crowded" stuff. Did you add the capes mod yet? I forgot, sorry...


--Tomlong75210

Yeah they are merged now, in the last broken save I didnt have a bash patch for them to merge with. I didnt add the bash patch till the second or third working LO. Yeah I have capes already added, its not problem its midnight here I dont blame you for being tired.
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LADONA
 
Posts: 3290
Joined: Wed Aug 15, 2007 3:52 am

Post » Mon Jul 04, 2011 3:17 am

Yeah they are merged now, in the last broken save I didnt have a bash patch for them to merge with. I didnt add the bash patch till the second or third working LO. Yeah I have capes already added, its not problem its midnight here I dont blame you for being tired.

It's about the same time here. All right, once you add those three groups, we're down too all of those little mods I don't recognize. :/

I'll point them out...


--Tomlong75210


Edit: You can add Alluring whatever as well.


Edit: Stuff I don't recognize:

? Scathe.esp

? Scouter.esp

? Shads Water Bucket Plus.esp


I think you're fine adding everything else: Quest Log Manager, Companion Inns, Drop Lit TorchOBSE, Spell Tomes, Kvatch Rebuilt compat... Maybe hold off on HUD Bars. :/

Edit: What are those three mods I listed?
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Solène We
 
Posts: 3470
Joined: Tue Mar 27, 2007 7:04 am

Post » Mon Jul 04, 2011 12:29 am

It's about the same time here. All right, once you add those three groups, we're down too all of those little mods I don't recognize. :/

I'll point them out...


--Tomlong75210


Edit: You can add Alluring whatever as well.


Edit: Stuff I don't recognize:

? Scathe.esp

? Scouter.esp

? Shads Water Bucket Plus.esp


I think you're fine adding everything else: Quest Log Manager, Companion Inns, Drop Lit TorchOBSE, Spell Tomes, Kvatch Rebuilt compat... Maybe hold off on HUD Bars. :/

Edit: What are those three mods I listed?

But we still haven't added Oblivion XP, DR6, RGO, or SDR.
Scathe is a combat text mod, MMO talk, it shows the damage/healing I do or receive on the screen as flying numbers lol. Scouter shows and NPC's health as a bar or numbers over their head. Shads Water Bucket is kind of like half of a thirst mod that is used with Skycaptain's Simple Essentials. It adds useable water buckets and canteens to the game.
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Poetic Vice
 
Posts: 3440
Joined: Wed Oct 31, 2007 8:19 pm

Post » Mon Jul 04, 2011 1:39 am

We don't need to add those because they aren't in the non-working LO, so they've already been eliminated. That was the point of this process, ha-ha. If we've been comparing against a working load order...

Scathe sounds interesting considering the nature of your problem. Remember how I mentioned UI conflict early on... Well, we'll know soon, I hope... Add those three one-at-a-time.


--Tomlong75210


Edit: We only care about things contributing to the not working LO, so if something's not in there, ignore it for the time being.
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sophie
 
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Post » Sun Jul 03, 2011 6:37 pm

Edit: double post
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Lauren Graves
 
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Post » Mon Jul 04, 2011 3:07 am

We don't need to add those because they aren't in the non-working LO, so they've already been eliminated. That was the point of this process, ha-ha. If we've been comparing against a working load order...

Scathe sounds interesting considering the nature of your problem. Remember how I mentioned UI conflict early on... Well, we'll know soon, I hope... Add those three one-at-a-time.


--Tomlong75210

Oh no that LO we are comparing against crashes once I hit this random guy in the back of the head. have to say it feels good when it doesnt crash though. Come to think of it you could have something there, because when i hit something a number is suppose to scroll down the screen showing what i hit whatever for and the game crashes when that is suppose to happen. Cross fingers!!!!
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stevie critchley
 
Posts: 3404
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Post » Mon Jul 04, 2011 1:03 am

Oh no that LO we are comparing against crashes once I hit this random guy in the back of the head. have to say it feels good when it doesnt crash though. Come to think of it you could have something there, because when i hit something a number is suppose to scroll down the screen showing what i hit whatever for and the game crashes when that is suppose to happen. Cross fingers!!!!

Wait, that's a good thing, whew. As long as we're comparing against an LO with your original problem in it, we've been doing something meaningful.

Geez, don't scare me like that, ha-ha.


--Tomlong75210


Edit: Are you using a UI overhaul (i.e., DarN)?
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Etta Hargrave
 
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Post » Mon Jul 04, 2011 12:36 am

Wait, that's a good thing, whew. As long as we're comparing against an LO with your original problem in it, we've been doing something meaningful.

Geez, don't scare me like that, ha-ha.


--Tomlong75210


Edit: Are you using a UI overhaul (i.e., DarN)?

Yes Dark darn
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Alan Whiston
 
Posts: 3358
Joined: Sun May 06, 2007 4:07 pm

Post » Sun Jul 03, 2011 8:05 pm

Yes Dark darn

Okay. I'm just keeping possible UI conflict to investigate. Anyway, what's your status? Were all of those mods I pointed out that are related to damage loading on top of everything without issue or have we found the bug?


--Tomlong75210
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Andrew Perry
 
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Joined: Sat Jul 07, 2007 5:40 am

Post » Mon Jul 04, 2011 2:47 am

Okay. I'm just keeping possible UI conflict to investigate. Anyway, what's your status? Were all of those mods I pointed out that are related to damage loading on top of everything without issue or have we found the bug?


--Tomlong75210

We found the bug yay! I think, I think I forgot what all I added heh. But I did add all the UI mods.
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Amysaurusrex
 
Posts: 3432
Joined: Wed Aug 09, 2006 2:45 pm

Post » Sun Jul 03, 2011 9:08 pm

We found the bug yay! I think, I think I forgot what all I added heh. But I did add all the UI mods.

You can do Diff Masters to find out what you added. So which mod is causing the issue? Check the docs for it to see if there are any recognized bugs or conflicts.


--Tomlong75210


Edit: typo
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yessenia hermosillo
 
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Post » Sun Jul 03, 2011 9:01 pm

You can do Diff Masters to find out what you added. So which mod is causing the issue? Check the docs for it to see if there are any recognized bugs or conflicts.


--Tomlong75210


Edit: typo

The only bug with scathe is sometimes the numbers will stick on screen, but it runs a cleaner to take them off once you leave combat. I was just reading that. Here are the mods I added in. I checked scouters readme and it has no listed bugs or compatibility issues.

Added Masters (Active Masters):
Spoiler
?  Idle Dialogue.esp?  Book Jackets Oblivion.esp?  ImprovedSigns.esp?  More_Vegetables.esp?  personality_idles3b_nc.esp?  Quest Log Manager.esp?  Scathe.esp?  Dynamic Map.esp?  Alluring Potion Bottles v3.esp?  Alluring Wine Bottles.esp?  EM_CompInnsleeping.esp?  Shads Water Bucket Plus.esp?  Scouter.esp?  RealSleepExtended.esp?  Simple Essentials beta2.esp?  EnchantmentMastery.esp?  EnchantmentRestore.esp?  Enhanced Grabbing.esp?  MiniMap.esp

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A Lo RIkIton'ton
 
Posts: 3404
Joined: Tue Aug 21, 2007 7:22 pm

Post » Mon Jul 04, 2011 3:26 am

The only bug with scathe is sometimes the numbers will stick on screen, but it runs a cleaner to take them off once you leave combat. I was just reading that. Here are the mods I added in. I checked scouters readme and it has no listed bugs or compatibility issues.

Added Masters (Active Masters):
Spoiler
?  Idle Dialogue.esp?  Book Jackets Oblivion.esp?  ImprovedSigns.esp?  More_Vegetables.esp?  personality_idles3b_nc.esp?  Quest Log Manager.esp?  Scathe.esp?  Dynamic Map.esp?  Alluring Potion Bottles v3.esp?  Alluring Wine Bottles.esp?  EM_CompInnsleeping.esp?  Shads Water Bucket Plus.esp?  Scouter.esp?  RealSleepExtended.esp?  Simple Essentials beta2.esp?  EnchantmentMastery.esp?  EnchantmentRestore.esp?  Enhanced Grabbing.esp?  MiniMap.esp


With these added the bug appears? Which one, exactly, when added causes the issue. Is it Scathe? If so, drop it for now. You can test to see which mod(s) in conflicts with ...some other time, perhaps.


--Tomlong75210
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Adam Porter
 
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Post » Sun Jul 03, 2011 2:09 pm

With these added the bug appears? Which one, exactly, when added causes the issue. Is it Scathe? If so, drop it for now. You can test to see which mod(s) in conflicts with ...some other time, perhaps.


--Tomlong75210

I just tested it. Took out minimap and scathe it worked, so I replaced minimap and it still works. Will add in Scathe to make sure it crashes. THANK YOU so much for all the time you spent on this.

Edit: Its scathe. I took out minimap and activated scathe and it crashed. I can play! :celebration:
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Jason Rice
 
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