Master Load order

Post » Thu Aug 19, 2010 12:52 am

Is there an up to date site that has an up to date load order from Wrye Bash? Reason I ask is I updated a mod and I wasn't paying too much attention to it before and I think something changed. I'm not too sure but I think before the plugin had a + in the box and now it has a *

Here's my load order. The mod in question is WarCry

Spoiler
Active Mod Files:00  Oblivion.esm01  Cybiades.esm  [Version 2.0]02  EnhancedWeather.esm  [Version 1.3.5]03  Francesco's Leveled Creatures-Items Mod.esm04  Francesco's Optional New Items Add-On.esm05  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]06  Mart's Monster Mod.esm  [Version 3.7b3p3]07  FCOM_Convergence.esm  [Version 0.9.9MB3]08  Armamentarium.esm  [Version 1.35]09  Artifacts.esm0A  Better Cities Resources.esm0B  bookplacing.esm  [Version 1]0C  Unofficial Oblivion Patch.esp  [Version 3.2.7]0D  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]0E  Oblivion Citadel Door Fix.esp0F  DLCShiveringIsles.esp10  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]11  Better Cities .esp12  Francesco's Optional Chance of Stronger Bosses.esp13  Francesco's Optional Chance of Stronger Enemies.esp14  Francesco's Optional Chance of More Enemies.esp15  Francesco's Optional Leveled Guards.esp++  FCOM_Francescos.esp  [Version 0.9.9]++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]16  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]++  LoadingScreens.esp17  Natural_Habitat_by_Max_Tael.esp18  EnhancedWeather.esp  [Version 1.3.5]19  All Natural - Real Lights.esp  [Version 0.9.9.5]1A  Enhanced Water v2.0 HD.esp1B  LightningStrikes.esp**  SnakeLightningSpeed.esp1C  WindowLightingSystem.esp1D  Akatosh Mount By Saiden Storm.esp1E  Book Jackets Oblivion.esp1F  aaaBorsBedrolls.esp20  ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp21  SwampGrass.esp22  Reznod_Mannequin.esp23  Landmarks, w Wells.esp  [Version 1.11]24  DLCHorseArmor.esp25  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]26  DLCOrrery.esp27  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]28  DLCVileLair.esp29  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]2A  DLCMehrunesRazor.esp2B  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]2C  DLCSpellTomes.esp++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]++  MaleBodyReplacerV4.esp2D  Alluring Potion Bottles.esp2E  DLCThievesDen.esp2F  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]30  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]31  Bob's Armory Oblivion.esp32  FCOM_BobsArmory.esp  [Version 0.9.9]33  Loth's Blunt Weapons for Npcs.esp++  FCOM_LothsBluntWeapons.esp  [Version 0.9.9]34  Oblivion WarCry EV.esp  [Version .]**  FCOM_WarCry.esp  [Version 0.9.9MB5]35  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]++  OOO-Water_Weeds.esp  [Version 1.33]36  OOO-No_Guild_Ownership.esp  [Version 1.33]**  OMOBS.esp  [Version 1.0]**  OMOBS_SI.esp  [Version 1.0]++  ArmamentariumLL.esp  [Version 1.35]++  ArmamentariumLLVendors.esp  [Version 1.35]37  ArmamentariumArtifacts.esp  [Version 1.35]38  Mart's Monster Mod - Additional Enemy NPC Vars.esp  [Version 3.7b3p3]39  FCOM_Convergence.esp  [Version 0.9.9Mb3]++  FCOM_EntropicOrderRebalance.esp  [Version 0.9.9beta2]3A  FCOM_RealSwords.esp  [Version 0.9.9]3B  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]++  FCOM_SaferRoads.esp  [Version 0.9.9]++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]3C  Mart's Monster Mod - Safer Quest Locations.esp  [Version 3.7b3p3]3D  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]3E  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]3F  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]40  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3f]++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Diverse Runeskulls Loot.esp  [Version 3.7b3p3]++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]**  FCOM_FriendlierFactions.esp  [Version 0.9.9]41  FCOM_MoreRandomSpawns.esp  [Version 0.9.9]42  FCOM_MoreRandomItems.esp  [Version 0.9.9]++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]++  ArmamentariumLL4OOO.esp  [Version 2.01]++  ArmamentariumLLMagicOOO.esp  [Version 1.35]43  OOO-WaterFish.esp  [Version 1.34]44  Artifacts.esp++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]45  BravilSeaDomesixpanded.esp46  eyja.esp47  LetThePeopleDrink.esp  [Version 2.5]48  Museum.esp49  Septim Mansion.esp4A  VaultsofCyrodiilBC.esp4B  DLCBattlehornCastle.esp4C  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]4D  BattlehornCastleEnhanced.esp4E  DLCFrostcrag.esp4F  Knights.esp50  Knights - Unofficial Patch.esp  [Version 1.0.9]51  Cybiades.esp  [Version 2.1]52  CybiadesDungeon.esp  [Version 2.1]++  cybCrashFix.esp53  TOTF.esp54  The Lost Spires.esp55  Shadowcrest_Vineyard.esp56  Mart's Monster Mod - City Defences.esp  [Version 3.7b3p3]++  FCOM_Knights.esp  [Version 0.9.9Mb3]57  xuldarkforest.esp  [Version 1.0.5]58  LostSpires-DarkForest patch.esp59  xulStendarrValley.esp  [Version 1.2.2]5A  xulTheHeath.esp5B  XulEntiusGorge.esp5C  xulFallenleafEverglade.esp  [Version 1.3.1]5D  LostSpires-Everglade patch.esp  [Version 1.2]5E  xulColovianHighlands_EV.esp  [Version 1.2.1]5F  xulChorrolHinterland.esp  [Version 1.2.2]60  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]61  xulBravilBarrowfields.esp  [Version 1.3.2]62  xulLushWoodlands.esp  [Version 1.3]63  xulAncientYews.esp  [Version 1.4.2]64  xulAncientRedwoods.esp  [Version 1.6]65  xulCloudtopMountains.esp  [Version 1.0.3]66  xulArriusCreek.esp  [Version 1.1.3]67  xulPatch_AY_AC.esp  [Version 1.1]68  xulRollingHills_EV.esp  [Version 1.3.2]69  xulPantherRiver.esp6A  xulRiverEthe.esp  [Version 1.0.2]6B  xulBrenaRiverRavine.esp  [Version 1.0.2]6C  xulImperialIsle.esp  [Version 1.6.5]6D  xulBlackwoodForest.esp6E  xulCheydinhalFalls.esp  [Version 1.0.1]6F  xulAspenWood.esp  [Version 1.0.1]70  xulSkingradOutskirts.esp71  xulSnowdale.esp  [Version 1.0]72  FrostcragReborn-Snowdale patch.esp73  Millstone_Farm.esp74  Natural_Vegetation_by_Max_Tael.esp++  Book Placement v2.esp  [Version 2.0]75  Dungeon Actors Have Torches 1.6 DT.esp76  Exterior Actors Have Torches 1.3 DT.esp77  Oblivifall - Ambiant Dungeon SFX.esp  [Version 1.2]++  ScriptIcon_Replacer.esp78  Quest Award Leveller.esp++  Quest Award Leveller - Battlehorn Castle.esp++  Quest Award Leveller - Vile Lair.esp++  Quest Award Leveller - Mehrunes Razor.esp++  Quest Award Leveller - Knights of the Nine.esp79  Carry_all_you_want-5118.esp7A  RealisticForceHigh.esp7B  Telekinetic Mastery.esp  [Version 2]7C  MidasSpells.esp7D  EnchantmentRestore.esp++  EnchantmentRestore_Wells.esp7E  StealthOverhaul.esp7F  No psychic guards v1.2.esp80  Oblivion XP.esp  [Version 4.1.5]81  CTAddPose_osr1.esp82  CTAddPose_osr2.esp83  CTAddPose_osr3.esp84  actors_in_charge.esp85  77_Umpa_Animation.esp86  Moonshadow Elves - NoSc.esp87  KT_CustomRaceFix.esp88  Better Cities Full.esp89  BCBravilFULL-Barrowfields patch.esp8A  Better Cities - Unique Landscape Barrowfields.esp8B  BCChorrol-ChorrolHinterland fix.esp8C  Better Cities - Unique Landscape Chorrol Hinterland.esp8D  Better Cities - Tears of the Fiend.esp8E  BCCheydinhalFULL-CheydinhalFalls patch.esp8F  Better Cities - Unique Landscape Cheydinhal Falls.esp90  BCSkingrad-SkingradOutskirts patch.esp91  Better Cities - Unique Landscape Skingrad Outskirts.esp92  Better Cities - VWD of the IC.esp93  Better Imperial City.esp94  Better Imperial City FPS Patch.esp95  Better Cities Full FPS Patch.esp++  Visually Enchanted Damage and Absorb with Particles.esp++  Visually Enchanted Fire 1.esp++  Visually Enchanted Frost 1.esp++  Visually Enchanted Shock 1.esp96  Bashed Patch, 0.esp97  FormID Finder4.esp98  Streamline 3.1.esp99  Slof's Nightmare.esp

User avatar
Richard Dixon
 
Posts: 3461
Joined: Thu Jun 07, 2007 1:29 pm

Post » Wed Aug 18, 2010 3:24 pm

You installed the updated FCOM_WarCry plugin, right? Maybe it has different tags... If it now has the NoMerge tag, then that change makes sense.
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Peter lopez
 
Posts: 3383
Joined: Mon Sep 10, 2007 5:55 pm

Post » Thu Aug 19, 2010 12:01 am

You installed the updated FCOM_WarCry plugin, right? Maybe it has different tags... If it now has the NoMerge tag, then that change makes sense.

Yeah I updated that too. It was pretty easy to do too. I had less trouble with the update then the last version.
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R.I.p MOmmy
 
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Joined: Wed Sep 06, 2006 8:40 pm

Post » Wed Aug 18, 2010 2:46 pm

Get Bookplacement v2 and drop the KT Race Fix (already included in the UOP.) I do not see anything wrong with your FCOM setup...


Edit: Use MMM Diverse Runeskulls Loot OOO.
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Sasha Brown
 
Posts: 3426
Joined: Sat Jan 20, 2007 4:46 pm

Post » Thu Aug 19, 2010 2:42 am

Get Bookplacement v2 and drop the KT Race Fix (already included in the UOP.) I do not see anything wrong with your FCOM setup...


Edit: Use MMM Diverse Runeskulls Loot OOO.

Updated the book placement. I all ready had the download. But for some reason I used the old one by mistake.

You know I thought I had the race fix all ready because in the description of the mod it says it fixes the jail scene in the beginning. And this latest play through I did before installing the race fix I noticed that he did ask who my character was because he's never seen my kind before.

Is there a way to add Just the MMM Diverse Runeskulls Loot OOO with out having to deactivate things in OBMM? Does just switching out the files in the Data folder work?
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Rinceoir
 
Posts: 3407
Joined: Thu Jun 29, 2006 1:54 am

Post » Wed Aug 18, 2010 11:54 pm

Updated the book placement. I all ready had the download. But for some reason I used the old one by mistake.

You know I thought I had the race fix all ready because in the description of the mod it says it fixes the jail scene in the beginning. And this latest play through I did before installing the race fix I noticed that he did ask who my character was because he's never seen my kind before.

Is there a way to add Just the MMM Diverse Runeskulls Loot OOO with out having to deactivate things in OBMM? Does just switching out the files in the Data folder work?

OBMM will complain at you because of the mismatched plugin list, but the game won't care.
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Lily
 
Posts: 3357
Joined: Mon Aug 28, 2006 10:32 am

Post » Wed Aug 18, 2010 12:04 pm

OBMM will complain at you because of the mismatched plugin list, but the game won't care.

I don't know why it didn't install the other plug in. I thought I had answered everything right when setting it up. It asked if i wanted o use rune skulls and i said yes so it should of installed the right one I thought.
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DarkGypsy
 
Posts: 3309
Joined: Tue Jan 23, 2007 11:32 am

Post » Wed Aug 18, 2010 9:57 pm

I don't know why it didn't install the other plug in. I thought I had answered everything right when setting it up. It asked if i wanted o use rune skulls and i said yes so it should of installed the right one I thought.

That is certainly what I would expect. Are you sure you were doing the (MMM) OOO install? Anyway, it would definitely be simpler if you just swap out that plugin for the correct ESP.
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Adrian Powers
 
Posts: 3368
Joined: Fri Oct 26, 2007 4:44 pm

Post » Thu Aug 19, 2010 1:57 am

That is certainly what I would expect. Are you sure you were doing the (MMM) OOO install? Anyway, it would definitely be simpler if you just swap out that plugin for the correct ESP.

well I was pretty certain at the time. Anyways things are working good nothing missing or strange. Only problem I'm having and have been having is random CTDs after playing for long periods.
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*Chloe*
 
Posts: 3538
Joined: Fri Jul 07, 2006 4:34 am

Post » Wed Aug 18, 2010 9:27 pm

well I was pretty certain at the time. Anyways things are working good nothing missing or strange. Only problem I'm having and have been having is random CTDs after playing for long periods.

If long means well over an hour, that is normal. If you are running a 64-bit OS and at least 4GB RAM, the LAA patch should extend that period, if successfully applied.
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chinadoll
 
Posts: 3401
Joined: Tue Aug 22, 2006 5:09 am

Post » Wed Aug 18, 2010 2:11 pm

I think the shortest I've played with the LAA patch applied and stutter remover and what ever else is around 30 minutes. But during those times I was either riding a horse or using Akatosh dragons and traveling fast and I think the system couldn't load things fast enough. As long as I don't go too fast I'm good though.

EDIT: longest has about 2 hours once. But normally I try not to play longer then an hour.
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Cesar Gomez
 
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