Master support build

Post » Sun Jan 23, 2011 7:40 pm

Medic's fleet of foot - Boosts teammate's running speed. It's rank 3.


I considered this but it seems situational at best and better medic abilities.

This statement makes no sense seeing as a Heavy body type will have alot more pips to continually buff and resupply there team if you were going to compose a complete support class I think you would want to be a heavy for the extra pips getting to an objective before anyone doesnt really matter if your focused on support only.



I believe they changed it to all bodytypes have the same pips and pip regen rate awhile ago.


Precisely.

Really Horses wiki still has it saying that from what I was just reading just read a few quotes talking about it. Anyways why would they do that it completely negates one of the biggest benefits to being a heavy over a light or medium.


It was unbalanced that is why it was changed.
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flora
 
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Post » Sun Jan 23, 2011 11:50 pm

Here's what I came up with

1) Supplies Max increase
2) Battle hardened
3) Combat Intuition
4) Nerves of Steel (Engineer)
5) Transfer Supplies (medic)
6) Kelvar plate (engineer)
7) Firewall (operative)
8) Adrenaline (medic)
9) Armor piercing ammo (Soldier)
10) Upgrade command post (Engineer)
11) Scavenger (Soldier)
12) Incendiary ammo (Soldier)
13) Fleet of Foot (medic)
14) Silent Running
15) Improved life boost (Medic)
16) Improved damage boost (Engineer)
17) Self resurrection (Medic)
18) Comms Hack (Operative)
19) EMP Grenade (Operative)
20) Lazarus Grenade (medic)
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Kathryn Medows
 
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Post » Sun Jan 23, 2011 10:38 am

Or perhaps.....turrets are fast enough to dodge lights!

mind = blown :o
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Luna Lovegood
 
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Post » Sun Jan 23, 2011 10:51 am

I guess I feel like while you could play a purely support based role, there would be a lot of time spent doing nothing because you have limited supplies to help others. If you use all of your supplies buffing health or setting up a turret, then what do you do? You can play a support role to it's maximum effectiveness and still shoot enemies while you are waiting for your supplies to recharge. I'd say you would actually be degrading your effectiveness were you to never fire a shot, as you are essentially throwing away 2 fully loaded guns which could be used to ward off, pin down, and kill the enemy.

I'm sure it's doable, I just see no reason why you would.
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FirDaus LOVe farhana
 
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Post » Sun Jan 23, 2011 1:28 pm

I guess I feel like while you could play a purely support based role, there would be a lot of time spent doing nothing because you have limited supplies to help others. If you use all of your supplies buffing health or setting up a turret, then what do you do? You can play a support role to it's maximum effectiveness and still shoot enemies while you are waiting for your supplies to recharge. I'd say you would actually be degrading your effectiveness were you to never fire a shot, as you are essentially throwing away 2 fully loaded guns which could be used to ward off, pin down, and kill the enemy.

I'm sure it's doable, I just see no reason why you would.


Well I always advocating killing the enemy. Just playing of the concept of playing without killing.
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Alycia Leann grace
 
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