» Mon Aug 23, 2010 2:31 am
Hi guys!
First of all thank you all very much for your efforts; both for the wonderful mods like MMM (I loved his Obliviıon Mod as well), FOOK (reminds me of OOO for Oblivion), FWE, WMK, etc. and your valuable advice.
I'm not a modder myself (I lack necessary skills) but I am a gamer for +20 years, and Fallout series is among my favourite games of all times.
Now, I love and use mods extensively. Although I has FO3 for some time, I did not have the time to play it (honestly, I played GTA IV and some other games); but now with the release of GotY release, I started again. I was playing with FOOK, WMK and several other mods installed; then I finally got MMM along with many other nice mods. Anyway, my game was OK (but somehow the FOOK weapons got lost after I installed MMM and the other mods. I thought maybe some other mod was overwriting it; so I reloaded my old saves with only FOOK loaded, and the weapons were still gone (I still had Vanilla 10 mm Gun instaead of FOOK's N99). I believe these problems started when I decided to use BOSS to make a good load order for so many mods.
I am thinking of starting a new game; but I'm not sure whether that will solve my problems. BTW, I even tried to make a merged patch with FO3Edit, but that option was not even available to me (I think because of the conflicting mods and resulting errors), because I got the options with much less active mods (but still FOOK weapons did not show). When I checked the mods with FO3Edit, it seemed like FOOK weapons were overwritten by FWE, which was in my list but inactive; but the problems was still there when I removed all FWE files completely.
Anyway, as far as I know, I have to change the filename of FO3Edit to "MasterUpdate" for it to work as Master Update, is that right?
Another problem is that I treated .esp files having .esm flags as .esm's (loading them before .esp's); but shoudl just ignore FOMM's message and deem these as .esp's?
I had CTD's and freezes before I stumbled upon a file on Nexus saying stating that FO3 does not work well with quad-core CPU's after the 1.5 patch, and showed a clever way to correct it; but after I used BOSS for the first time, I got them back again (also all my FOOK weapons and equipment got lost).
I wish I could my current, not working as I want, Load Order, but I am writing this message from another computer where I don't have FO3 (sorry for that).
However, my general load order philosphy is:
Fallout
all DLC's (with their release order)
Unofficial Fallout patches (for FO3 and DLC's)
CALIBR
CRAFT
important .esm's (FOOK, MMM, Destruction, etc.)
Other .esm's
Enhanced Weather
Radio files (like GNR, Conelrad, Existence, etc.)
Graphic & Animation files
FOOK .esp's
several XFO .esp's (nothing that changes weapons or NPC's)
MMM .esp's
other mod .esp's (again I try to use nothing that changes weapons or apparel so as not to overwrite FOOK, but I use some that add new weapons like "Classic Fallout Weapons" and "Unique Weapons")
Mods for perks (like UPP, VDSP, etc.)
FOIP patches
CASM
But still, it looks like I am doing something wrong. I even tried sorting all mods manually in accordance with the masterlist of BOSS for that matter; but even that did not work.
BTW, I had Project Beauty installed, but I removed it's .esp's and .esm after I read that FOOK is not compatible with that particular mod in fookunity.
I also tried having loading MMM.esm before FOOK.esm as suggested by someone in fookunity, but even that did not work.
Even the Load Order soted by FOMS did me no good.
I think I will eventually start a new game with all these installed, but I am not sure whether that will work (besides I've put a lot of effort to come that far with FOOK and MMM's IncreasedIncreasedSpawns on).
Will it be better if I just removed everything and made a clean install (which takes ages with all DLC's and so many mods); or can I just make do by changing my LO?
I am also open for suggestions for the load order.
I believe I will do much better without a merged file (thanks to Mart for the advice) since I am not sure what it will do. But I can still use the "MasterUpdate" I believe, right?
Anyway, sorry for writing so long and boring; I hate leaving out any details that might provide some insight.
Again, thanks a bunch for the mods and the time you've all put in.
And Merry Christmas!!