Your realy gonna bash me because I want to play the most important role in the game without switching? You will always need a medic, no matter what. Me switching to something else not only takes time but takes away a critical part of the game. If i'm the only medic and I switch to engineer we now have no medics on our team. I WILL be the most important role in any game I walk into and I guarantee not a single person will be complaining that I play medic exclusively.
Now you are adding other variables, like, "if I was the only medic." Your original statement was:
"I plan on playing medic full time through an entire game without switching
no matter how the battle is going."You also don't need to lecture me on the importance of Medics - I've been playing them for around 10 years now. Here is my philosophy -
IF I am the only Medic on the team, (which happens a lot) I will be reluctant to change class. But if my team just cannot seem to complete the objective, I may switch to the needed class and attempt to do it myself. Fortunately, Medics are the most underused, under-appreciated class, so playing one for the entire mach, is usually not a problem.
Also, this scenario is not strictly restricted to completing objectives. Sometimes your team may need to open up that side route, or place some turrets, or even distribute ammo - and changing classes to address these situations is perfectly normal and expected - you can always go back to medic when you're done.
I'm curious, did you play RTCW MP or any previous SD games? Because I've played them all. I have, even if just a small, sense of how, at least some of the gameplay mechanics are going to work out in Brink.