After tons of positive feedback for the release of the first version, I would like to go on with a second version of
A Matter of Time
The current version can be found here at Skyrim Nexus: http://skyrim.nexusmods.com/mods/44091/?
There are also the WIPz and RELz threads of the first versions: http://www.gamesas.com/topic/1474570-wipz-a-matter-of-time/, http://www.gamesas.com/topic/1475392-relz-a-matter-of-time-a-hud-clock-widget/
There were several requests from the community and I'll try my very best to fulfill the most of them. I would like to use this thread to collect all these requests and keep you up to date about the development.
Requests
The following requests have been made and accepted:):
- Display the current in game date in a lore friendly way.
- Display the current real life time and date.
- Display the current moonphase as well as the current season (spring, summer, ...) using an icon
- Create a new theme displaying the time of day using a bar like the compass.
- Create new themes using a slim design like the Less Intrusive HUD mod does.
Bugfixes / Improvements
Here is a list of known bugs to fix or improvements to integrate:
- The hotkey also works when a menu is open (since all widgets are hidden while the menu is open, you don't see the reaction immediately, but when you close the menu).
- Some mods change the global timescale or current time. After doing that, the time displayed by the widget can be somewhat inaccurate. Add an update after each loading screen and at the beginning and end of a combat.
- Add more translations.
- Use the global font which is used in skyrim (right now it is hard coded)
I've not decided what will be part of the next version, nor if it is version 2.0 or a smaller version like 1.1.
If you wish another feature which belongs to the mod, don't be afraid to ask for it . Any other suggestions are also very welcome!
I'll start with the first two bugfixes and add the new date and time display afterwards.
Amigo