Maximum Skeleton, Immersive Animations and Dual Sheath

Post » Thu Dec 12, 2013 11:59 pm

I'm a bit confused as t what order these need to be installed and which "options" need to be ticked to get these 3 mods working together. I've all 3 installed but the dual sheath certainly isn't working even though I've followed the step by step instructions... I am guessing it's a conflict with immersive animations or I've not installed them in the correct order, as all 3 mods want to over-write files within one another.

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FoReVeR_Me_N
 
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Post » Thu Dec 12, 2013 10:33 pm

Check out http://www.gamesas.com/topic/1468684-duel-sheath-redux-xp32-skeleton-fnis-ia/, esp. IIrr's point by point instruction.

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Nichola Haynes
 
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Post » Fri Dec 13, 2013 5:11 am

Thanks, that has helped though still haven't gotten it entirely sorted. dual sheaths with swords not working yet, I got things like dual draw daggers off the hip, place shield on back... I probably have to read the options a bit more... One thing with Staves of Skyrim, is it possible with these 3 mods to have the staff placed on your back like a shield? The animation shows my character try to put my defensive staff on his back, but then the staff disappears... i do have the optional dual sheath staves of skyrim patch installed prior to running SkyProc.

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Justin Bywater
 
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