First off, I should point out that combat is NOT why I play Skyrim. I realize that as you dungeon delve, and travel the wilds, you're gonna have to fight a lot, but I'm more interested in the interaction with other characters, and the story line of the quests. Because of that, I like to carry a somewhat overpowered two handed weapon, so that when I run up against a boss, or particularly tough opponent, I can pull it out and finish a fight in a few blows. Dodging, blocking, jumping around, etc. just isn't something I want to do!
So I finally got the Ebony smithing perk, and decided I was going to make two Ebony swords and two handed great swords for Lydia and myself. I've never used smithing enchantments, or potions in the past, but thought I'd give it a try this time around. You can probably see where this is going! LOL!
I put on three pieces of enchanted gear, that combined should stack to 60% improvement, and made the bows and swords. I'm not sure how but I wound up with one sword, and one great sword! Somehow, I must have selected the wrong item to create, though I don't see how.
Next, I took everything over to the grind stone, drank a philter of blacksmithing that gave a 40% increase to improvements, and improved all the weapons.
Here's where things got weird! Somehow, I wound up with a great sword that weighs 22, and has a damage of 64. I also have a sword that weighs 15, with a damage of 79! Both were made and improved at the same time, so what gives?!?!?
Gonna be really curious to see how that performs against the next bandit chief I come across!