If you right-click on that list in the editor and click on "Info", you can see all the places where it is used.
It only shows West Gash when I right clicked the leveled creatures "_MCA_ex_bandit_attacks_random" as for" _MCA_ex_bandits_towns", nothing shows up when I right clicked it, so I guessed the "_MCA_ex_bandit_attacks_random" are for West Gash only?
i use it together with fliggertys protecting guards. they re-whack the bandits in towns and you are safe as long as you have no bounty and run where guards are.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=6006
Yep Sister, I used that mod too, and it was great having the guards helping me out, but sometimes when they had already killed those buggers, the combat music won't stop, I had to console clicked stopcombat on the guards to make them sheath their weapons in order to stop the combat music. Though standing there watching the guards taking them out was fun, I decided to try to edit these town attacks out, but still keeping those caves and wilderness attacks.
Great! But..what should I do with 'MCA - Guards Patch.ESP' then? Is it supposed to be in the load order along with Fliggerty's or they conflict with each other?
From the readme, Fliggerty said that it is compatible, but I only used Fliggerty's mod as I felt activating two mods doing the same thing is kinda dangerous.