Meanist thing you have done.

Post » Fri Dec 16, 2011 12:33 am

Only flaw with that plan I see is that it could backfire very easily. Horde of pissed of muties? I say if you take the trouble to herd them together just blast 'em with a Fatman. Game over, mutie freaks.

Not if you destroy their freakishly mutated spirits and give them a sense of purpose in your ranks. Maybe fit them with Ejiah styled collers.
"What? Youur misbehaving!"
:bomb_ie:
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GabiiE Liiziiouz
 
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Post » Thu Dec 15, 2011 6:02 pm

So if someone isn't useful for humanity one should be killed?

They are simply dangerous. The Super Mutants tried to exterminate humanity once already, and forcibly transform them into sterile and possibly stupid hulks. They failed and super mutants are sterile, and especially Nightkin are very dangerous to any non-mutant around them, not to mention Master's Army Remnants patrolling California killing anyone who comes to them.

How is it a necessity? There are more raider and fiends then there are hostile Super Mutants. And there's an entire town of friendly ones, who do you no harm unless you attack first (except three Nightkin if you fail a relatively low speech check).

So how the [censored] is it necessary? They are immune to radiation? Ugh, scum. They're bigger and a different colour? Ugh, freaks. They are more adapt to survive the conditions of a post-nuclear Wasteland? Ugh, I'm doing a service by shooting them in the back.

Raiders and Fiends deserving to be exterminated is obvious. They are a pest, nothing more.
Of course there are more raiders than mutants. Humans are undoubtedly the most common humanoid on the planet, I doubt there are more than a few thousand Super Mutants left (not counting V87 muties)

The Super Mutants claimed they were superior. They weren't. They're sterile, mostly stupid and susceptible to mental instability, and a single crazy mutant can do a lot of damage on a human community, let alone several heavily armed ones.
And yes, they are basically just freaks. They are more harm than they are worth.

Thanks for prooving my point.

Nazis exterminated so-called inferior races because of paranoia, ignorance and political value coming from blaming everything on a specific group. Whoever died in concentration camps, shot in the neck by Einsatzgruppen, did not deserve it. Harmless people trying to get on with their lives. Unlike Super Mutants Jews, gays and the like did not plot to destroy humanity and replace it with an allegedly superior form.
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TOYA toys
 
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Post » Thu Dec 15, 2011 8:15 pm

Are you saying you wouldn't erase a species that was mentally unstable with the capablity to wipe out your species and/or turn them into Super Mutants?
Not to mention the NightKin who are far more unstable and powerful than their fellow Super Mutants.



Erase a species based on the bad apples? nope that isnt right. the ones in jacobstown are behaving civilized no reason to extermante them based on what other supermutants do.

I mean by that logic we should kill ourselves, i mean look at horrible acts the human species has done.
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Angela
 
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Post » Fri Dec 16, 2011 3:24 am

/snip

Nazis exterminated so-called inferior races because of paranoia, ignorance and political value coming from blaming everything on a specific group. Whoever died in concentration camps, shot in the neck by Einsatzgruppen, did not deserve it. Harmless people trying to get on with their lives. Unlike Super Mutants Jews, gays and the like did not plot to destroy humanity and replace it with an allegedly superior form.



This is a game and what you do I could careless about, I am talking only about the justification used.

Species extermanation wrapped up in propaganda that its better this way. Wrong no matter what.
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stevie critchley
 
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Post » Thu Dec 15, 2011 2:57 pm

This is a game and what you do I could careless about, I am talking only about the justification used.

Species extermanation wrapped up in propaganda that its better this way. Wrong no matter what.


Yeah! I'm sure there are some well-mannered cazadores and deathclaws out there as well. We shouldn't hurt them, man.

Make love not war, man.
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Anthony Santillan
 
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Post » Thu Dec 15, 2011 12:56 pm

This is a game and what you do I could careless about, I am talking only about the justification used.

Species extermanation wrapped up in propaganda that its better this way. Wrong no matter what.

Species extermination as retaliation. The Master's argument of "one race, one goal, one people" works against himself as well.
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Stace
 
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Post » Thu Dec 15, 2011 11:54 pm

..ooops..
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asako
 
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Post » Thu Dec 15, 2011 5:39 pm

Yeah! I'm sure there are some well-mannered cazadores and deathclaws out there as well. We shouldn't hurt them, man.

Make love not war, man.


Cazadors and deathclaws are mindless and dangerous beasts. Regular super mutants aren't. Killing them all just because some are prone to instability or fanatically dedicated to the Master is insane particularly considering you can easily distinguish a normal super mutant from the other groups.
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Susan Elizabeth
 
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Post » Fri Dec 16, 2011 12:46 am

Species extermination as retaliation. The Master's argument of "one race, one goal, one people" works against himself as well.

Didn't the Enclave try their hand at genocide once or twice? What the Master did is morally grey in comparison. He tried to change people. The Enclave tried to kill them. How can you believe what he did was so wrong it warrants obliteration of an entire race?
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Krystina Proietti
 
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Post » Fri Dec 16, 2011 1:02 am

@Super mutant discussion: Wiping the bad mutants out wouldn't work. Don't you think that the ''good'' mutants won't have a will to fight back after killing most of them?
So, it's waiting till the bad mutants wipe the rest humanity out or kill all of the mutants.


Actually, the last thing I did to end up my RP was taking down Marcus in my shiny Enclave armor.
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Stefanny Cardona
 
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Post » Thu Dec 15, 2011 3:57 pm

Didn't the Enclave try their hand at genocide once or twice? What the Master did is morally grey in comparison. He tried to change people. The Enclave tried to kill them. How can you believe what he did was so wrong it warrants obliteration of an entire race?


One thing you have to admit about the Enclave's plot as compared to the Master's is that the Enclave's plot was a thing of horrific beauty whereas the Master's plot was a little more crazy. Wiping out everything that lives on earth aside from the Enclave would solve the vast majority of problems in the Fallout verse, ranging from Tunnelers to Radscorpions to pretty much everything else. The only threat would be robots.

The Master tried to create a super race, a master race, one that was perfectly adapted to the post-apocalyptic world. The problems? Actually more significant than the problems with the Enclave's plan. For one, Super Mutants are sterile. For two, there would still be bigger dangers out there(Tunnelers, Deathclaws, and a whole lot of messed up stuff). The Master would have created a world with no future, whereas the Enclave would have forever changed the future. If I had to pick a plot to succeed, I would pick the Enclave's first plot. The second one was just kinda stupid, IMHO.

That's just my 2 caps.

As for wiping out the Super Mutants...the V87 Super Mutants made a compelling argument for being wiped out, as did the Master's army during their heyday. Tabitha also makes most of my argument. The mutants are too susceptible to propaganda. They're a danger because they're so stupid.

And as for the smart ones...they're too smart. Insult Neil, and the only thing he does is wish you safe travels. Up the road he is supposed to be stopping humans from going up because Tabitha will kill them. Admittedly, his reasoning is understandable, but it's against his orders and doesn't help their reputation.

-Nukeknockout
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MR.BIGG
 
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Post » Thu Dec 15, 2011 11:17 pm

how did this turn into a super mutant or not super mutant fight? :/
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Danel
 
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Post » Thu Dec 15, 2011 3:22 pm

Oh come on, don't pull that Nazi crap on me. I know enough of the subject I could write several books on it. And besides, those murders were out of hate. I kill super mutants to erase a dangerous element, they have done nothing good for humanity only murder and kidnap people. It's a necessity, it just has to be done.


You know your on the internet when the Nazi card gets pulled out.

I got the same treatment not too long ago when I referred to Ghouls as Zombies....

Anyway, Mutants are not a race, just F.E.V. rejects and abortions of science.
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Mark Churchman
 
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Post » Thu Dec 15, 2011 8:41 pm

They are simply dangerous. The Super Mutants tried to exterminate humanity once already, and forcibly transform them into sterile and possibly stupid hulks. They failed and super mutants are sterile, and especially Nightkin are very dangerous to any non-mutant around them, not to mention Master's Army Remnants patrolling California killing anyone who comes to them.

Then how about luring them, manipulating them, capturing them and then brainwash them?
There's no reason to exterminate them completely, they can be exploited.
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Cheryl Rice
 
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Post » Thu Dec 15, 2011 3:59 pm

Cazadors and deathclaws are mindless and dangerous beasts. Regular super mutants aren't. Killing them all just because some are prone to instability or fanatically dedicated to the Master is insane particularly considering you can easily distinguish a normal super mutant from the other groups.


I agree with half of this.

I would hardly say that cazadors and deathclaws are mindless beasts. They are simply animals trying to survive in the wasteland. At Quarry Junction you see a mother deathclaw being followed by four baby ones. Hardly mindless killing machines. It's only when us stupid humans get too close and invade their territory that they attack...Bleed Me Dry, anyone?

As for super mutants, I do not believe that they are all mindless beasts, either. So I agree with you here. They are sentient beings that form their own communities; Black Mountain mutants are hostile, but only when invaders appear on the path. Jacobstown is completely different, a peaceful community that isolates itself and causes no trouble with anyone. Hardly a prime case for extermination.
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Angela Woods
 
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Post » Thu Dec 15, 2011 4:31 pm

Species extermination as retaliation. The Master's argument of "one race, one goal, one people" works against himself as well.


You do understand saying that means that all species should wipe out all other species in retalliation. I mean just about all species has killed or attacked another. Ghouls, supermutants, cazdore, deathclaws, boatflies.. the least gets quite long.


To the person about love not war, if you think about deathclaws and cazedores the only time they attack you is when you invade thier home. Self defense man, self defense. :wink_smile:


back on topic....

Attacking the alpha male deathclaw in quarry junction and having it follow me to that khan encampent and when the khans attack popping a stealthboy while the khans die. :whistling:

In primm on my 10th run thru and feeling a tad "not again" ish about clearing out the bison steve, i just went in and killed the deputy while he was tied up for the quest advance.
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nath
 
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Post » Thu Dec 15, 2011 9:03 pm

Not unslaving the weathers, they deserve to be slaves :)
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Carlos Vazquez
 
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Post » Fri Dec 16, 2011 2:11 am

Getting Boone to snipe Ranger Andy and then laughing in his face when I said I just dragged someone out there for no reason, promptly shooting him in the head afterwards for trusting a stranger!

Felt bad though. I can't really do the "bad guy" in RPGs, so it was only once.
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Juan Cerda
 
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Post » Thu Dec 15, 2011 4:24 pm

Getting Boone to snipe Ranger Andy and then laughing in his face when I said I just dragged someone out there for no reason, promptly shooting him in the head afterwards for trusting a stranger!

Felt bad though. I can't really do the "bad guy" in RPGs, so it was only once.


Always thought that quest was a tad odd.
boone- put on this cap when someone is next to you and ill kill it and dont talk to me till after.
Leaves me going ok, so i cant talk to him again and no matter who is next to me he will kill it? Sounds like a good pet to have :hubbahubba:

Course its just as odd as the npcs that go stand in front of the dino when a stranger asks them too....
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Logan Greenwood
 
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Post » Thu Dec 15, 2011 11:12 pm

Didn't the Enclave try their hand at genocide once or twice? What the Master did is morally grey in comparison. He tried to change people. The Enclave tried to kill them. How can you believe what he did was so wrong it warrants obliteration of an entire race?

The Master thought he could make the world a better place by "elevating everyone to his level". Utter hogwash. Super Mutants were stupid, sterile and eventually not much better than humans, just bigger and stronger. Of course if FEV-2 had not been such a dud I would have a lot more respect to the Master but still every Super Mutant is - once again - sterile and proven to be dangerous with only a handful of exceptions.


Yes the Enclave attempted genocide at least once and more or less allegedly twice, and I see no objection for someone opposing them for that. However, I consider them a better candidate (East Coast branch, mind you) as they have a truckload of other benefits, real plans and technology. The Master didn't have much plan besides converting everyone to big green hulks and roam the Wastes. Sterile and stupid mutants.

Then how about luring them, manipulating them, capturing them and then brainwash them?
There's no reason to exterminate them completely, they can be exploited.

If only it was possible. Only once we have seen a super mutant blindly serving humans, and that mutant was Frank Horrigan who was most likely blindly serving his masters before his mutation.
Super Mutants, especially Nightkin are hostile to humans and dangerous. Nobody willing to spare them is strong enough to approach them.

The Super Mutants have over and over again proven they are a liability. NV is the first time we see peaceful Super Mutant communities, free of conflict, and that's because they don't allow humans to live there. Humans and mutants just don't get along with each other. One has to go.
You do understand saying that means that all species should wipe out all other species in retalliation. I mean just about all species has killed or attacked another. Ghouls, supermutants, cazdore, deathclaws, boatflies.. the least gets quite long.

Cazadors, Deathclaws and the like are not sentient and thus their violence is somewhat justified. But of course, I see no problem with eradicating them, as they are highly dangerous and human engineered mutant freaks just like Super Mutants.
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Stacy Hope
 
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Post » Thu Dec 15, 2011 8:22 pm

Cazadors, Deathclaws and the like are not sentient and thus their violence is somewhat justified. But of course, I see no problem with eradicating them, as they are highly dangerous and human engineered mutant freaks just like Super Mutants.

It has been proven that at least deathclaws can be 'tamed' through tech, so I say instead of obliterating them use them on the battlefield. Yes getting their eggs will be difficult, but it's happened before (though by the Enclave in their prime). Maybe the NCR can build machines like that, or the Lyons BoS (not only because of the Enclave tech they now have, but the fact that they can jam/override the signal shows that they already have the technological means).
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Kelly Osbourne Kelly
 
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Post » Thu Dec 15, 2011 12:17 pm

It doesn't affect karma but I feel bad when I kill the coyote pups, mole rat pups, and baby deathclaws.
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meg knight
 
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Post » Fri Dec 16, 2011 1:17 am

It has been proven that at least deathclaws can be 'tamed' through tech, so I say instead of obliterating them use them on the battlefield. Yes getting their eggs will be difficult, but it's happened before (though by the Enclave in their prime). Maybe the NCR can build machines like that, or the Lyons BoS (not only because of the Enclave tech they now have, but the fact that they can jam/override the signal shows that they already have the technological means).

Enclave's "Domestication Units" (that's the official name) are a good option and I support Deathclaw military use 100%. However, the people of the Wasteland should work on destroying any loose Deathclaws at once. Their numbers grow too quickly considering how much effort is needed to take them down.

However I think only advanced factions like the Enclave are suitable for using Deathclaws as beasts of war, since as their original creators they know the risks. The Enclave takes great care when dealing with Deathclaws, quoting a terminal entry from Raven Rock:
* Regarding Recent Delivery *

The new creatures need transport to Bio-Lab. A request has been sent to the scientists regarding the immediate delivery and attachment of two Domestication Units for the subjects. My men have taken enough risks bringing these creatures in. There is no excuse for the tardiness regarding the Domestication Units.

J.J. Black
Commanding Officer, Fauna Detail Charlie, Northwest Sector


I can't expect a faction like the Legion could use Deathclaws responsibly. They would let them breed in great numbers and the day the Deathclaws break loose, it's all hell to anyone around. Same for any faction too small to maintain such beasts and the technology needed to control them. The NCR, I'm not sure. They have the resources but whatever the NCR touches breaks up sooner or later. They are the black cat of the Wasteland.
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Ronald
 
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Post » Fri Dec 16, 2011 12:44 am

Working for the legion. I got Lindsay Mr.Cuddles back and asked if she could give me something for him, when she said she didn't have anything I ripped him in two and just assumed that would be a good punishment for trying to hide something from the legion. :angel:
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michael flanigan
 
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On my less reputable cowboy character I wanted the unique cowboy repeater off of First Recon soldier. To get it I decided to have the First Recon set up for an ambush on Driver Nephi and then drew 30 some odd fiends and other stuff onto their hiding spot... only the soldier with the gun I wanted survived so I snuck up behind and shot his head.

No more First Recon for the NCR, but I gots me a shiny new peashooter.
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