MechWarrior

Post » Sat Nov 13, 2010 10:13 am

So if BV limit would be around 9000?

That sounds about right.

And about the battlemechs: Yeah, I know they are fielding widely, but some more so than others, so I was going to try to keep it "realistic".

Then again, I might just end up running around with Axemen and Urbies (delicious, cute trash cans). :P
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Sunny Under
 
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Post » Sat Nov 13, 2010 12:09 am

That sounds about right.

And about the battlemechs: Yeah, I know they are fielding widely, but some more so than others, so I was going to try to keep it "realistic".

Then again, I might just end up running around with Axemen and Urbies (delicious, cute trash cans). :P


Too bad Axeman is 3050 design. But there is his little brother Hatcheman which was introduced right before 4th Succession War

Davion uses alot of Valkyries, Enforcers and Wasps (who doesn't)

edit: also Wolfhound was popular new design at the time
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Zach Hunter
 
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Post » Fri Nov 12, 2010 9:44 pm

I'd like to be AFFS, but if there's too many on that side, I'm fine with either.
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Josephine Gowing
 
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Post » Sat Nov 13, 2010 12:22 am

I'd like to be AFFS, but if there's too many on that side, I'm fine with either.



Capellans have Marion's Highlanders House mercenary company on planet, which is part of Northwind Highlanders.
But if you want to be part of AFFS, you sure can. This means that I'll be on Capellan camp then.
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Gaelle Courant
 
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Post » Fri Nov 12, 2010 9:07 pm

Oh, didn't know that. I'd like to be Capellans then. Thanks for informing me.
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u gone see
 
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Post » Sat Nov 13, 2010 2:01 am

Alrighty, I just downloaded and installed MTX, since I kind of forgot about the free MW4 for a while, so I just decided to get it now. Now, I'm at college, so I have to go through their network and quarantine, which is a pretty big hassle, but no biggie. However, now my MTX says the servers are under heavy load or whatever, and I can't see any option to download MW4. Their network is pretty picky about downloading/P2P, so I'm not sure if they're letting this program through, even though it's legal. Could that be the case as to why I can't see anything when I start up MTX, or are the servers actually too busy right now?
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Suzie Dalziel
 
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Post » Sat Nov 13, 2010 4:11 am

Campaign setting: http://www.sarna.net/wiki/4th_Succession_War - http://www.sarna.net/wiki/Operation_Rat#The_Capellan_Front_.3D.3E_Operation_Rat_.28Fedsun_offensive.29
Factions: http://www.sarna.net/wiki/Armed_Forces_of_the_Federated_Suns and http://www.sarna.net/wiki/Capellan_Confederation_Armed_Forces
Force size: 9000 BV Maximum of two lances of Mechs + Support units
Objectives: Added soon. Give suggestions.

Players:
Saurok - AFFS (Can switch as CCAF is needed)
Orzorn - AFFS
Ewoklord - CCAF (Northwind Highlanders)

One more player we should be ready to roll.

GM:
???



So if you want to join, just say so, and tell your faction of choice. Also do we need GM, and who would that be?
What version of MegaMek we are using? Better decide now so everyone have time to get the right one.


Edit:

If we go lore wise, this would be nice setup for campaign:

From wiki:

Planet:Ningpo
Attackers: 3rd Davion Guards RCT
Defender: First Battalion of McCrimmon's Light Cavalry, Marion's Highlanders (part of Northwind Highlanders)
Outcome: The Cavalry were no opponent for the elite Guards, only the Highlanders were equal in size and expierence. The fight came to a standstill and a truce were negotiated.








Alrighty, I just downloaded and installed MTX, since I kind of forgot about the free MW4 for a while, so I just decided to get it now. Now, I'm at college, so I have to go through their network and quarantine, which is a pretty big hassle, but no biggie. However, now my MTX says the servers are under heavy load or whatever, and I can't see any option to download MW4. Their network is pretty picky about downloading/P2P, so I'm not sure if they're letting this program through, even though it's legal. Could that be the case as to why I can't see anything when I start up MTX, or are the servers actually too busy right now?


I'm not sure.

But there should be mirror download option.
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Donatus Uwasomba
 
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Post » Sat Nov 13, 2010 12:57 am

Should I be using Solaris Skunk Werks to make my army, or just the in game mechs?

Also, is there a way to load up a specific mech chassis in SSW? I don't see an option anywhere.

Edit: I'll try out MegaMek Lab. It seems to be more in tune with what MegaMek does, although I do realize that SSW allows for exports into MegaMek.

Edit2: I didn't modify any mechs. I just decided to use vanilla configs. Should I keep my list SEEEECREEET or post it here?
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brian adkins
 
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Post » Fri Nov 12, 2010 10:04 pm

Should I be using Solaris Skunk Werks to make my army, or just the in game mechs?

Also, is there a way to load up a specific mech chassis in SSW? I don't see an option anywhere.

Edit: I'll try out MegaMek Lab. It seems to be more in tune with what MegaMek does, although I do realize that SSW allows for exports into MegaMek.

Edit2: I didn't modify any mechs. I just decided to use vanilla configs. Should I keep my list SEEEECREEET or post it here?


You can post it, It will make no difference.





My Force Lists:

I'll pick one of these, Depends which side 4th player takes.

AFFS Force: BV: 8937

Striker Lance:
Valkyrie VLK-QA – Pilot: 4/5
Valkyrie VLK-QA – Pilot: 4/5
Wolfhound WLF-1 – Pilot: 4/5
Javelin JVN-10N – Pilot: 4/5

Command Lance:
Warhammer WHM-6R – Pilot: 3/5
Grasshopper GHR-5N – Pilot: 3/4
Griffin GRF-1N – Pilot: 4/5
Enforcer ENF-4R – Pilot: 4/5


CCAF Force: BV: 8944

Striker Lance:
Vindicator VND-1R – Pilot: 4/5
Vindicator VND-1R – Pilot: 4/5
Wolverine WVR-6M – Pilot: 4/5
Spider SDR-5V – Pilot: 4/5

Cavalry Lance:
Cataphract CTF-1X – Pilot: 4/5
Cataphract CTF-1X – Pilot: 4/5
Catapult CPLT-A1 – Pilot: 4/5
Rifleman RFL-3C – Pilot: 4/5
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Chloe Botham
 
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Post » Sat Nov 13, 2010 9:38 am

I don't have a commander or separate lances. Should I?

BV: 8820

"JagerMech" model="JM6-A"
"JagerMech" model="JM6-S"
"Centurion" model="CN9-A"
"Centurion" model="CN9-A"
"Jenner" model="JR7-D"
"Jenner" model="JR7-D"
"King Crab" model="KGC-010"
"Hornet" model="HNT-151"
"Hornet" model="HNT-151"

And yes, I am so lazy I just opened the .mul in notepad and edited it down to the names.
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Carlitos Avila
 
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Post » Sat Nov 13, 2010 8:00 am

It would help to set them in lances, for instance first mission will be recon mission, which means that we take only our light (lighter) lance in the battlefield. If we have one :P
Oh Snap! King Crab! :blink: The Rare Star league design :D

I looked up which model King Crab was. It seems to be Star League era mechs, so it mounts stuff what is not yet "found" yet (Aka Lostech)
Our current Era limits use of mechs to Introductory level. Keep that in mind when making force lists.



System Name:
Ningpo
Coordinates: 54.77, -67.29
Star Type: G2III
Position in System: 4
Time to Jump Point: 7.00 days
Population: 2,108,428,000
Percentage and Level of Native Life: Birds

http://i995.photobucket.com/albums/af80/S4urok/BGSFMegaMekCampaignMapVer1-1.png

Description:

Named after a provincial capital from the northeast Zhejiang province in China on Terra, Ningpo was a temperate world of fertile ground and beautiful seas.
The planet became a moderate supplier of many agricultural products to worlds like Pleione and Poznan.

Ningpo has two major continents and many islands that are home to many of the exotic birds on the planet. The continent of Qingyuan covers
most of the northern hemisphere, and is composed of 85 percent farmland with rolling hills and dales. Ningbo, the planetary capital, is located on the
southeast coast of the continent. Liampo, the smaller of the two continents, is located in the equatorial region, extending into the southern hemisphere.

Liampo is the more industrialized of the two, though 45 percent of it is covered by farmland, much like Qingyuan. One of the most beautiful places on the
planet is Qingyuan's Yalosha Peninsula. Located on the southwest coast, Yalosha is large peninsula flanked by a large mountain range called Yalo Rue.
The mountains and the peninsula are covered with lush green forests that the timber industry has been selectively farming and using to produce
some of the most beautiful furniture in the Inner Sphere. It is rumored that the Celestial Throne of the Capellan Confederation is made of Ningpo timber.

Operation 1.

For this operation each player splits his forces so that there is atleast 3 mechs at present at both battles.
Remember, winner takes battlefield salvage!

Battle 1:


Major part of 3rd Davion Guards Made planet fall into Qingyuan’s Yalosha Peninsula, where their recon elements started
securing nearby villages and towns. Same time Northwind Highlanders set their recon and hunter lances for
counter these raids. There is small set of towns near southern tip of valley. Second Battalion of Davion Guards
was assigned to clear this sector. Meanwhile Highlanders aim to flank advancing Davion armored elements.
Highlanders meet Davion recon detachment near two small timber towns. Route Davions and there is clear way
to flank Davion armor spearhead.



Objectives: (will be updated, give suggestions)
http://i995.photobucket.com/albums/af80/S4urok/BGSFMission1Map.png - I'll need to find some custom map sheets for those two villages
I'm not sure if this will be anything final...

Davion:
Capture both villages (Marked 1. and 2. on maps) - This means that Davion needs at least one mech present at both villages at the end of mission. - 3 pts per village
Keep at least 50% of forces combat effective - 2 pts

Highlanders:
Destroy/route Davion forces in the area. - 5 pts
Keep at least 50% of forces combat effective - 3 pts



Battle 2:

While main part of Davion RCT is engaged by Capellan skirmisher bands, Northwind Highlanders need to buy time for capital evacuation.
Highlanders set defensive line next to small coastal town of Dotekusa, where they hope to delay attackers. 3rd Davion Guards is forced to
deploy part of their second mech battalion for assault against Highlanders.


Objectives:

Davion:
Capture Town - 3 pts
Keep at least 50% of forces combat effective. - 2 pts
Destroy 50% of enemy forces - 3 pts

Highlanders:
Hold Davion forces atleast 10 turns. - 4 pts
Destroy 50% of enemy forces. - 4 pts


Factions Score points during campaign for completed objectives. Faction with highest score at the end of campaign wins.
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Neliel Kudoh
 
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Post » Sat Nov 13, 2010 7:15 am

Our current Era limits use of mechs to Introductory level. Keep that in mind when making force lists.

Okay, see, that was my problem. I wasn't sure which level of rules we were using, so I used Advanced.

New list:
Assault Lance:
"Victor" model="VTR-9A1"
"Centurion" model="CN9-A"
"Centurion" model="CN9-A"

Scout Lance:
"Jenner" model="JR7-D"
"Jenner" model="JR7-D"
"Hornet" model="HNT-151"
"Hornet" model="HNT-151"

Support lance:
"JagerMech" model="JM6-A"
"Rifleman" model = "RFL-3N"
"JagerMech" model="JM6-S"
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jaideep singh
 
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Post » Sat Nov 13, 2010 1:07 pm

Okay, see, that was my problem. I wasn't sure which level of rules we were using, so I used Advanced.

New list:
Assault Lance:
"Victor" model="VTR-9A1"
"Centurion" model="CN9-A"
"Centurion" model="CN9-A"

Scout Lance:
"Jenner" model="JR7-D"
"Jenner" model="JR7-D"
"Hornet" model="HNT-151"
"Hornet" model="HNT-151"

Support lance:
"JagerMech" model="JM6-A"
"Rifleman" model = "RFL-3N"
"JagerMech" model="JM6-S"



Woah, that is a lot of mechs! You can have over two lances of mechs, if you can squeeze it under 9000 BV.
I believe that all of those mechs has 4/5 pilot?

Edit:

I edited the Mission objectives. Now first two missions are shown. So players must split their forces in two parts.
How often people are willing to play? I'm ok if players are unable to play often.



We are still one player short!!!
If you are intrested about Battletech universe and wanna give a try, by all means join! I'll be happy to help.
And MegaMek is not that hard to use and understand.
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Bedford White
 
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Post » Sat Nov 13, 2010 6:18 am

Woah, that is a lot of mechs! You can have over two lances of mechs, if you can squeeze it under 9000 BV.
I believe that all of those mechs has 4/5 pilot?

Yes, they're all 4/5, I left them on the defualt.

Yup, I managed to squeeze all of those into 9000. The reason I can is two fold. First, when I got rid of the King Crab, it actually allowed me to get 2 more mechs. In addition, my light mechs are REALLY light, considering the Hornet only takes 488 BV a piece. My light lance is only 2726 BV, which left me 6274 BV for whatever else I wanted. I opted for more variety which allowed me to field more.

Also, I'm going to have fun with this build. ACs are my favorite weapon. :evil:

How often people are willing to play?

I can play every weekend.
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alyssa ALYSSA
 
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Post » Sat Nov 13, 2010 9:15 am

Also, I'm going to have fun with this build. ACs are my favorite weapon. :evil:


I can see that :D
There is nothing like a roar of autocannon.


I can play every weekend.


So can I, unless something unexpected occur.




And then something totally different.
I started MW4 campaign yet again :P
This time I got some inspiration from http://www.youtube.com/watch?v=GwVAib75aBI, which means that I only run Light Mechs!
So far so good, I'm currently kicking some Falcon butt.
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Susan
 
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Post » Sat Nov 13, 2010 2:37 am

I'll probably be able to play most weekends.How do I build a list? Is there a site I'm supposed to use?
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Natalie Harvey
 
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Post » Sat Nov 13, 2010 8:53 am

I'll probably be able to play most weekends.How do I build a list? Is there a site I'm supposed to use?

Just open up MegaMek (if you don't have it yet, you should download it).

Hit "start new game", then "add combat unit". You can separate them by many different categories, so make sure you use Inner Sphere and make sure to use the Introductory Box Set (as we are playing by Introductory rules). The units have names, battle values, and years printed by them, which you can use to sort them by as well. Make sure that all your mechs/variants come BEFORE 3030 (this basically limits you to 3025, as I do not believe I saw ANY mechs that came at 3030. It was always 3025 or 3050 for later dates).

Use http://www.sarna.net/wiki/Category:BattleMechs for searching around and find the mechs that you like most.

When you are done creating your list, hit "save unit list" and save the list. If you want to load that list up again, all you have to do is press "load unit list" and click that file you saved.

You can change your pilot's names and nick names by right clicking on the unit and hitting "configure unit". You can look at the mech by hitting "view unit".
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CxvIII
 
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Post » Sat Nov 13, 2010 8:43 am

How can you tell if the mechs are Inner Sphere or not? Can you sort by that? I don't see a filter.
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Hannah Whitlock
 
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Post » Sat Nov 13, 2010 7:52 am

How can you tell if the mechs are Inner Sphere or not? Can you sort by that? I don't see a filter.

Use "IS Introductory Box Set" under "Type:".
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Jerry Jr. Ortiz
 
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Post » Sat Nov 13, 2010 3:43 am

Oh, I'm stupid. Didn't realize that's what IS was. Thanks.

EDIT: How do you separate the mechs into lances?
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Nymph
 
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Post » Sat Nov 13, 2010 2:03 am

How do you separate the mechs into lances?

If there is a way, I don't know. Its pretty much user based to do that, and I believe the game allows you to NOT deploy units at the beginning of a match, so you can intentionally not deploy a "lance".
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Quick Draw III
 
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Post » Sat Nov 13, 2010 12:11 am

Okay, thanks. I'm sorry if my army svcks when we play, I'm still not used to so many mechs, so I'm just picking the cool ones.

EDIT: My list is done.

Light Lance:
Two Ravens, an Urban Mech and a Valkyrie.

Medium Lance:
Centurion and Trebuchet.

Heavy Lance:
Catapult.

Assault Lance:
Alliance.

Odds 'n' Ends:
Carbine Construction Mech, Loader Mech, Harvester Ant and a Flatbed Truck.
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Devin Sluis
 
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Post » Sat Nov 13, 2010 3:54 am

Okay, thanks. I'm sorry if my army svcks when we play, I'm still not used to so many mechs, so I'm just picking the cool ones.

EDIT: My list is done.

Light Lance:
Two Ravens, an Urban Mech and a Valkyrie.

Medium Lance:
Centurion and Trebuchet.

Heavy Lance:
Catapult.

Assault Lance:
Alliance.

Odds 'n' Ends:
Carbine Construction Mech, Loader Mech, Harvester Ant and a Flatbed Truck.



:P


Alliance is not canon design that for sure :D
And I'm not sure if Odd 'n Ends are used in battlefield use. And I can say that Work Mechs are getting slaughtered.


Some very common Capellan Mechs:

Vindicator
Cataphract
Catapult
Thunderbolt
Raven
UrbanMech
Phoenix Hawk
Spider
Hunchback


Not that you can't use anything you like... http://www.sarna.net/wiki/Technical_Readout:_3025
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Austin Suggs
 
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Post » Sat Nov 13, 2010 10:35 am

Woops, didn't know it wasn't canon. The odds 'n' ends I just threw in there for fun to get it as close as possible to 9000. I'll revise the list.
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Josh Sabatini
 
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Post » Sat Nov 13, 2010 9:17 am

Ok. It would be better if you remove those oddities and add some skill for your pilots. one 3/4 or 2/3 pilot can really turn tide of battle.


If we can't find 4th player. I can play on either side alone, since it will be 18000 BV force for that one.
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Chris Jones
 
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