Okay. Here's my list.
First group:
1 flea
1 Urbanmech
1 Hatchetman
1 Jump Platoon
Second Group:
2 Catapults
1 Flea
1 Urbanmech
1 Raven
I put quite a few points in skill. Look good?
After I took second look on this, I really see that your unit lacks real firepower. Catapults sure add nice punch, but thats about it. Jump Platoons make
excellent indirect fire spotters. But Urbies and Fleas are odd combination. I'm not complaining, but Fleas are extremely rare during this era, and Hatchetman is
AFFS made design just before the 4th Succession War. Not that any of these mechs would have been taken as salvage and patched for own use.
I would really consider to adding more "trooper" mechs. Such as Wolverine WVR-6M or Vindicator VND-1R which is used in great numbers on Capellan forces.
If you want Cheap Capellan Assault Mech, pick Charger CGR-1A9. It is fast and mounts several Medium Lasers and single LRM20. Another
Charger variant CGR-1A5, is great for close range combat.
Damn... These sale speeches made me want to add Charger or two to my unit.
How good pilots you are using on those Mechs?
Ok, here is the revised list of my Unit:
Note: I don't aim to counter opponents force by this. I just wanted to use Mechs I don't use so often, as well as making more lore friendly unit.
Total BV: 8919
Striker Lance:Spider SDR-5V - 4/5 Pilot
Vindicator VND-1R - 4/5 Pilot
Vindicator VND-1R - 4/5 Pilot
Phoenix Hawk PXH-1D - 4/5 Pilot
Cavalry Lance:Charger CGR-1A5 - 4/5 Pilot
Cataphract CTG-1X - 4/5 Pilot
Cataphract CTG-1X - 4/5 Pilot
Rifleman RFL-3C - 4/5 Pilot
I might swap CGR-1A5 to CGR-1A9... I'm not sure yet.