» Fri May 27, 2011 10:05 pm
Im pretty sure that the Extra Health Buff has been confirmed, and the interview made it sound like medic buffs help keep people alive and on the move.
What else? Perhaps these:
Damage Resistance Buff - not from all damage but from certain types (Explosive, Bullet, Splash, Trap)
Trap Dodging Buff - it lets you evade a certain number of traps or makes turrets take longer to spot you
TeamKill Off Buff - makes you immune to team fire for a limited time or damage amount, because we all know someone who cant aim a RL correctly.
Faster Running Buff - upgrades Heavies to medium speed, mediums to light, and makes light get a double jump? (Might be game breaking unless its properly balanced, meaning time/distance limit.
Thick Skull Buff - makes crits on head do normal or less damage.
"PIP" Buff - You sacrafice one of your "PIP"s and give it to someone else on your team till you or they die.
Last Stand Buff - Any large damage that would kill them would instead leave them with like 1 health.
Thats a few i came up with. Maybe you can put more into one buff to make it stronger or last longer.