Hey guys,
Let me start by saying that I'm not going to make anything up or trick you into believing in a hoax mod. I've read about the other medieval mod, and that is just a shame. I've made plenty of mods before this one, and I have no intention of giving up my good name.
What I have planned is totally different. It may take a while, and it may not be an exact replica, but it will be pretty darn close.
Sneak Peek of the Thames District (London Bridge): http://www.youtube.com/watch?v=S1q3BOioI-4
Official Trailer for the mod: http://www.youtube.com/watch?v=GeUPMb2jA44
What is this mod?
I'm planning to build London, just London, as it was in 1250. You'll find London Bridge, as it was in 1250, Westminister Abbey, and even the Tower of London. I've done extensive research, and it seems feasible. The only problems being the specific architecture of the cathedrals and Houses of Parliment. But, this can be worked out somehow. The vanilla meshes for cathedrals can be edited, and I'm sure there is a building that can be used for the H.P.
I'll have castle walls around the whole city, so all you can see is the city, and all I'll have to build is the city. This way, the mod doesn't become this huge project that turns into a hoax. Also, smaller sections of wall will section off the city into seven areas.
Military buildings will be near the north side of London. You'll be able to watch knights practice with swords, ride horses, and shoot arrows.
Finally, I've incorporated the cities of Southwark and Westminster into the London city walls. This is a little inaccurate, but it will give the player more area to explore.
Why make this mod?
Well, first off, I love the city of London. I also love the idea of putting a real world place into oblivion. How much fun would it be to walk around a real world city inside a game? Finally, it's a shame that the other mod went to waste. So I want to resurrect a part of it, just a part, and make it reality.
Do you have a release date in mind?
Not at the moment. This is really just a casual project. It may take a while due to school and real life.
New Section: Interior Designing (Your chance to participate!)
Ok, what I'm going to do is open the mod up to the public. If you want to (I'm not forcing you), and if you have the time, go ahead and make an interior that you would like to see in the mod. You may use any interior from the following list:
HouseLowerinterior01
HouseLowerinterior02
HouseLowerinterior03
ChorrolHouseMiddle03Interior
ChorrolHouseMiddle07Interior
Now, if I think the interior will fit in with London, I'll add it. I may tweak it to make it historically accurate, so sorry if it ends up a little different.
Rules:
You may make up to four NPCs for the house, but do not give them any packages please.
Please do not put any books in the house. Oblivion books will be replaced later on.
There must be at least one bed in the house.
No more than one weapon per house! The weapons must be either a dagger, shortsword, or war axe. NO weapons can be placed on an NPC! If you feel that more than one weapon or an armed NPC is necessary, tell me your reason and I'll decide.
Armor cannot be used in any context. If you feel that the armor is necessary, tell me your reason and I'll decide.
Do not pathgrid the house. It just gives me a headache, because sometimes, people might mess up and make an extra path point somewhere way outside the interior, and I have to delete these. I don't like doing that. Please leave pathgriding to me.
Do not put any hostile NPCs or creatures inside the house. It's a house, not a I want to eat your face gorefest.
Please refrain from attaching the interior to an outside cell. It's a pain to delete, and there's that risk that I might dirty the mod. Ugh...
To send the interior, just attach it to an email and send it to me at tau434@gmail.com
Prizes
At the end of the contest, I will pick an interior submitted by a user that I found to be creative, funny, good, or whatever. I will only choose one though, so try to make something stand out in your interior. From there you'll win the following perks. Like I said, not much, just want to get you pumped for the mod.
1. I have set aside several upper class houses in some of the districts. The winner will be able to take one of these houses, throw all the rules out the door, and customize it however they want. (Well, as long as it doesn't include something inappropriate or just outright unacceptable).
2. The winner will get a pre-release version of the mod before anyone else. How long before everyone else? About a week or two. I'll discuss this further with the winner when the time comes.
So, please submit some interiors and get some big perks.
Thanks!
Screenshots:
http://i623.photobucket.com/albums/tt317/Kaw434/ScreenShot88.jpg
http://i623.photobucket.com/albums/tt317/Kaw434/ScreenShot86.jpg
http://i623.photobucket.com/albums/tt317/Kaw434/ScreenShot92.jpg
http://i623.photobucket.com/albums/tt317/Kaw434/ScreenShot94.jpg
http://i623.photobucket.com/albums/tt317/Kaw434/ScreenShot93.jpg
http://i623.photobucket.com/albums/tt317/Kaw434/ScreenShot96.jpg
http://i623.photobucket.com/albums/tt317/Kaw434/ScreenShot97.jpg
http://i623.photobucket.com/albums/tt317/Kaw434/ScreenShot98.jpg
http://i623.photobucket.com/albums/tt317/Kaw434/ScreenShot99.jpg
http://i623.photobucket.com/albums/tt317/Kaw434/ScreenShot100.jpg
http://i623.photobucket.com/albums/tt317/Kaw434/ScreenShot107.jpg
Progress:
District 1 (Residential w/ Military): Being Planned (0%)
District 2 (Residential w/ Military): Built; Working on interior, cluttering, and exterior building placing. (55%)
District 3 (Residential w/ St Paul's): Working on St Paul's and surroundings (5%)
District 4 (Banks of Thames w/ Tower of London): Basic Landscaping and Planning (2%)
District 5 (London Bridge): Finished (100%)
District 6 (Southwark): Finished (100%)
District 7 (Westminster): Being Considered for Elimination (0%)
Progress Report 5/18
Section 1 (Residential/Military Area): Cancelled for the moment and will only be reopened if time allows.
Section 2 (Residential/Military Area): Section 2 is the largest section of Medieval London. However, it is also one of the two sections to house military bases. Purely residential, Section 2 boasts a nice town square where you can shop or simply walk around. Other than that, feel free to explore the countless churches lining its streets. Done except for the majority of the interiors and the NPCs.
Section 3 (St. Paul's): This district houses an iconic landmark in English history: St. Paul's Cathedral. It is also home to the only other military base in London. Mostly residential, Section 3 boasts much of the same offerings of Section 2 with a little more shopping added in.
Horror and thrill seekers hold your breath no longer, for Section 3 is also notorious for its "Forbidden Section". This walled off part of London has been evacuated by royal decree, and is vigilantly guarded by the city watch. What secrets and mysteries lie beyond that great wall? Beware the Forbidden Section, for those who enter are trapped forever. Landscaping and exterior building in progress.
Section 4 (Tower of London/Waterfront): This lively district is situated on the banks of the Thames. Make sure you visit the famous Tower of London, or wander the docks and shipyards. Section 4 is also home to the only Alchemist in London; those of you looking for a little "magic" should definitely drop by for some interesting potions and ingredients. Landscaping and exterior building in progress.
Section 5 (The London Bridge): Once a densely populated structure, the old London Bridge houses several houses and lots of street vendors. The inns lining the sides of the bridge are also famous for good service and food. Section 5 is completely done.
Section 6 (Southwark): If you were expecting another peaceful district, think again. Southwark has been overrun by Welsh Sympathizers angry over Henry III recent hostility with Wales. Aided by French advisors, these brutes have sacked and burned the city, leaving it in flames. Journey into the ruins and help the remaining guards eliminate the threat before it is too late. All enemies and allies respawn in three days, so you can continue the battle as long as you want to. Section 6 is nearly done, with some final NPCs needing placement.
Section 7 (Westminster): Temporarily on hold; the district is still up-in-the-air.