I find Travel Light to rather lackluster. Rather take Medium/Heavy Armor any day. Even with Travel Light, all the nasty critters can still outrun you - Cazadors, DeathClaws, Ghoul Reapers, or Giant Rad Scorps. Now in all fairness the extra DT will help against some of those, but not all. However, a higher DT will allow you to squash anything but the big nasties. Who cares about some Fiend or Golden Gecko or Viper ganger when you have 25+ DT? Take a few scratches and crush them.
Who said Travel Light was for running away? You're rushing in there with Travel Light. :thumbsup: I find it a decent tactic to holster my melee weapon, for the speed boost when you holster a weapon, and then VATS it to draw and lock onto the target. What's the # for this... right.
So with Travel Light and Holstering your weapon you get the following equation (I assume): 1.10(4.00 x 1.1), which is 4.84, or more than 20% faster than default. That's pretty damn fast believe me.
Don't Golden Geckos go through more than 25+ DT? I swear I've never seen the armor icon pop up before on them. They seriously do big damage, though obviously not the level of Deathclaws.
This is why I like Light Armor in general. It provides enough protection so that NPCs with low-tier / low-damage weapons can't get through yet still retaining the speed of being naked. Sure, beasting my way through mobs with Heavy Armor is neat and all, but if I ever run into an NPC that can break the DT, I most likely die before I can reach them. Opinions are opinions I suppose. I've been through hell in mods so I kinda know how effective I am with different things. Probably why I suggest stuff like I do.
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I don't have anymore tips outside of the ones I already suggested as the rest are purely based off the fact that I sneak melee with no DT... which no one ever does these days. :rolleyes: