Meet the Devs #2

Post » Wed Aug 19, 2009 1:30 pm

Just want to say thanks for doing a great job on your previous bethesda games and my question is have you been working on this game since the release of TES IV or Fallout 3?
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Kelly James
 
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Post » Wed Aug 19, 2009 11:40 pm

As a European, who is not even able to buy, much less subscribe to, Game Informer I really want to know this:

Are we going to get any information before Game Informer starts covering the game, and will the information covered in the actual magazine be available to the public when the issue is released in the US?
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cheryl wright
 
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Post » Wed Aug 19, 2009 5:23 pm

Does anyone think that Todd Howard looks sort of like Lionel Messi? :tongue:


Haha! He really does! That man can do EVERYTHING lol
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Joe Alvarado
 
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Post » Wed Aug 19, 2009 11:18 pm

Haha! He really does! That man can do EVERYTHING lol


:-)
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He got the
 
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Post » Wed Aug 19, 2009 11:43 am

Just want to say to the developers how much I appreciate all the hard work you all put into making such great games! It was about time you announced TES V though.... :P Thought my head was going to explode!

My question is; what was THE game that made you want to go into the video game industry or did it just happen by chance?

Also what's your favourite movie of all time?

Thanks again and keep up the great work!!
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Steve Fallon
 
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Post » Thu Aug 20, 2009 4:00 am

when do we see a sequel for where's waldo?
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Céline Rémy
 
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Post » Thu Aug 20, 2009 1:44 am

Edit: I wholeheartedly agree with AtomicAndy. Brunettes are my bread, blondes my butter, and - of course - redheads are my cinnamon.


That would make some tasty cinnamon toast. :hubbahubba:

Is there an official Skyrim abbreviation that devs use?


1) I thought this was intriguing for as simple of a question as it was! What is the abbreviation if we may know?
2) What is your favorite beer? Mine is Guinness.
3) Have any of you ever brewed your own beer and if so, what type? I've done a hefeweizen and a pale ale myself.
4) Does anyone like Scotch? I love Scotch (with a piece of dark chocolate). :liplick:

P.S.: I am extremely grateful for all the replies you've made to us forum-goers so far and for any you continue to make. Every small gesture to the community makes me smile!
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Wayne W
 
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Post » Wed Aug 19, 2009 4:57 pm

How do you like your steak?
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Anne marie
 
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Post » Wed Aug 19, 2009 9:54 pm

What did you think of The Infernal City?

That's a nice question! :)
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jess hughes
 
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Post » Wed Aug 19, 2009 7:18 pm

WHat is your favourite type of chocolate? Dark? White? Milk? With nuts?
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suniti
 
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Post » Wed Aug 19, 2009 12:44 pm

Too many nerd questions here, so I'll ask something sports related. I know some of you are football (NFL) fans, so how about you share your excitement or frustration with your teams' season. Maybe some opinions on the upcoming playoffs?

Btw, Redskins fans like Ashley Cheng are excluded because this forum would just censor their whole post anyway...

Which team has the most fans in the office? I'm guessing Redskins or the Steelers.

Also, if anyone wants to vent about how much they hate Patriots, I won't stop you...
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Shiarra Curtis
 
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Post » Wed Aug 19, 2009 2:14 pm

Guys remember to ask questions to those who haven't spoken in that meaning ( for their proffession ) like if you ask or say that they should do nice mountains, you have talked with a modeller/level designer.

Here is some questions:

What challenge do you guys at betheseda have?

If you could choose between Oblivion and Morrowind what would you choose and why?

If you would pop out of the world and see yourself in a third person perspective, from a far distance how would your legs react to the surface? Would you walk correctly, or would the friction be diffrent and cause a sliding motion? Would you fix this, by any means possible? And would you or anyone else notice this?

Thanks for making awesome games bethesda.
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sam smith
 
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Post » Thu Aug 20, 2009 3:24 am

Just wanted say thanks for keeping TES going for all of these years. I remember opening TES Arena and getting it to work on my old Tandy computer....I still have my adventuring notes from that time. Your dedication to the game is greatly appreciated and I hope to see more epics from TES. Keep going strong...

Raed

P.S. Happy Holidays to everyone. :)
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Ray
 
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Post » Wed Aug 19, 2009 2:15 pm

What do your parents think about your careers?


I belive my parents are pretty proud of my career choice. I think they are just happy that I found something I was happy doing since I was always very distracted and hyperactive as a kid till I found 3d and for some reason I can fully zone out when doing art. I was never great at scholastics.


Hmmmmmm.....
1. What do all true warriors strive for?
2.Whats for dinner?


1. To crush your enemies, see them driven before you, and to hear the lamentation of their women...

2. Bloody Steak!!


Dear Devs,do you actually read our meet the devs thread?


We do, but there are alot of questions. Im sure more devs will jump on soon to satisfy your hunger. :thumbsup::goodjob:

Vsions, a lot of people say we look like identical twins and that we were actually separated at birth. I guess my question is, how come you never called?


Because I was always afraid you would lock me up in a cellar, put a metal mask on my face and take over my life....


Did you (referring to everyone on the team) play Demon's Souls?
If so, what were your impressions on the game?


Yes I did, and I beat it. I loved it and thought it was fantastically done. That being said its definitely not for everyone and anyone interested in playing it should get into it with a certain mindset... namely thtat its freaking hard and you have to play very smart :smile:



Hey guys. Sorry I'm bit late on these meet the devs threads. I know you guys (devs) will be really sick of hearing this but I can't wait till 11-11-11. I apologize if I double up on any questions.
1. PS3 or XBOX 360? Come on you have to have a favourite.
2. Best experience ever playing TES?
3. What features currently lacking in TES would you want to include?
4. Your favourite non Bethesda game?
Thanks



1. They are both awesome, I started on the ps3, but eventually bought a 360 and now I enjoy both equally to be perfectly honest. Each one has qualities and games that I enjoy.
2.Oblivion, I was at the mages guild and an imperial guard tried to shake me down, I fought him and he got jumped by the whole mages guild ever since then they were constantly fighting each other and every time I would return there would be bodies everywhere from what I have come to cal the Mage Guild Wars... It was epic and I got tons of loot.
3. cant say... sorry
4. hmmm this is a tough one, I actually love Little Big Planet alot. Definitely one of my favorite games ever. Also on that list would have to be Mass Effect series, Demon Souls, and Uncharted series.
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Amanda Leis
 
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Post » Wed Aug 19, 2009 11:43 am

At Dan, and any other QA testers:

What part of MW/OB/FO3/FONV was the biggest pain to test?


Factions in FNV were pretty tough, as were holdout weapons. Any quest with multiple recursive paths got tricky too. There were a loooooot of test cases, flowcharts and design documents for that stuff.

1:What does your work studio/office smell like?

2:Does anyone wear a tie to work?

3:Upon entering the studio/office what is the first thing you do?

4:How much Gatorade/Poweraid have you consumed over the last working year?

5:Who has the best/worst work computer? (Post specs plox)


On Wednesdays it smells like cookies. The rest of the time it just smells like cleaning spray.

A few of the more important folks do, sure.

Log in and check email etc, then get coffee while builds pull down to my kit(s).

None, actually.

Probably the artists. We have a couple beastly machines in QA, but mostly we run on more average/low specced machines.

@Dan Ross - Congrats on the promotion, when did it happen?

@all Devs - I'm Back. :wave:

If you worked on Fallout 3 and are working on Skyrim, are you doing the same or similar job or have you moved into a different department?


I got bumped while I was on FNV. And yeah, I'm more or less doing the same job, but now I also help direct the overall testing effort.

Yes! Every year at the Maryland Renaissance festival. This past year, I attempted to brew my own... It was... somewhat drinkable, but convinced me I'm better off buying the professionally fermented stuff until I can get the proper set up.


I found one... now to convince my wife that spending $100 to have buckets of fermenting liquids in the living room for weeks on end is a good idea...

What did you think of The Infernal City?
Chevrolet or Ford?


I liked it.

I have a Ranger, but I think Mazda makes those now? :shrug:



Were you all born in maryland?


I'm from California actually. I moved out here to try to get this job.

What were your favorite subjects in HS/college?


I actually really took a liking to ancient history in college. Not enough to change my major at the time, but if I could have a do-over I probably would.


2) What is your favorite beer? Mine is Guinness.
3) Have any of you ever brewed your own beer and if so, what type? I've done a hefeweizen and a pale ale myself.
4) Does anyone like Scotch? I love Scotch (with a piece of dark chocolate). :liplick:

P.S.: I am extremely grateful for all the replies you've made to us forum-goers so far and for any you continue to make. Every small gesture to the community makes me smile!



Too many to count really. I tend to prefer the pilsners and lagers, but I'll take a Guinness from the tap any day. I had a really good beer at Gordon Biersch awhile back... "Blonde Bock" I think? Went great with the garlic fries anyway. :D

Not yet...

I do, and you're right; it goes great with dark chocolate.
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Claire Jackson
 
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Post » Wed Aug 19, 2009 3:10 pm

I don't know if this will be allowed since its not like I am asking about whats in the game really....

Ok so question is



When will we be able to preorder the game other than getting a "soon" date on it, can we get a estimated month in when we should look out to start preordering it for 360/PS3/PC?
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Franko AlVarado
 
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Post » Thu Aug 20, 2009 4:12 am

Dear Devs, tell us, please, about your computers:
- current specification
- what was your ifrst computer
- do you wish to upgrade your comp now?

Thanks,
GK.
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Elisabete Gaspar
 
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Post » Wed Aug 19, 2009 12:50 pm

I've heard from a lot of small-studio designers that working in small, tight groups leads to improved creativity. What's it like working as part of a large team? Obviously the team will be broken down into groups working on particular aspects of development - how far does this breakdown structure go? How many people are you immediately involved with in your day-to-day work, and how much interaction is there between different groups in the team?
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Sarah Knight
 
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Post » Wed Aug 19, 2009 10:41 pm

What is the one complaint about TES IV you hear the most?
What is the one compliment about TES IV you hear the most?
Are you planning to implement more cowbell within future TES installments?
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Kristian Perez
 
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Post » Wed Aug 19, 2009 7:45 pm

Todd, would you have any advice for someone aspiring to be a concept artist in the industry?
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quinnnn
 
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Post » Thu Aug 20, 2009 12:19 am

OK, that's a lot of questions. Too many to answer properly. But, I think I have a foolproof system here:

What do you wish for christmas?

How did you guys get to be so awesome?

Dear Devs,do you actually read our meet the devs thread?

As a Developer and Employee I was wondering if BGS studios employs a system like Kaizen which translates to "continuous improvement". To quote:
Kaizen, which in Japanese means good (zen) change (kai) is a philosophy that motivates people to constantly improve their surroundings.

For the devs who have worked on more than one TES game;
- What has been the most challenging one and why?
- What was the most fun to work on?
- Which one do you personally prefer? (This in to all the devs in general. :))

So: what is it actually like on the inside, devs?

How do you feel about Ninja Gaiden?

Specifically, the enjoyable ones (not 2).

I've heard from a lot of small-studio designers that working in small, tight groups leads to improved creativity. What's it like working as part of a large team? Obviously the team will be broken down into groups working on particular aspects of development - how far does this breakdown structure go? How many people are you immediately involved with in your day-to-day work, and how much interaction is there between different groups in the team?


YES


Question: Have any of the devs ever done any sort of illegal drug before, either while you were maken a game,TES or otherwise or when you first got started with them?

Do you like to say rawr on forums?

Did you guys ever drink real Mead? ;)

Where did you get your start in RPGs? what attracted you to them and wether you love the whole fantasy feel of games or more into other types like sci-fi or other?

Started with Tabletop?

or

Video games?

Other?

Brands of RPGs? D&D and such.

Just get an idea of where you came from I guess.

another question this one isnt about skyrim im just asking if its possible. Could you create like an online thing like halo did where you could download peoples forge maps and pics ect but make it where you could download someones character? and when they need a voice you have the player say 3 different lines using his/her microphone before they upload their character?


So, are you guys going to be supplying tissues with our copies? I understand that we're not supposed to ask questions related to Skyrim, but I just have to know now so I can start stocking them up.

have you ever thought about making a team that was solely working on mods for existing games to peak more interest in them?

Have you ever drank straight vinegar?


NO


To any of the Gods...errr Devs: What is your fav type of food?

Also does anyone enjoy Werewolves? Just in any general media or any other types that you can think of like books or video games?

Also were do you come up with different model types for your characters/creatures in your games, do you mix and match from random folk-lore?

Last question that I can think of: Do you all want fresh baked cookies?


Dear BGS,

I've had one particular question in mind ever since I came across Vivec. It may seem to be a bit strange, but, what are your thoughts on jazz-fusion metal, such as Scale the Summit and Animals as Leaders. Surely, atleast one of you should be able to appreciate the fluid but strangely powerful force of this particular style. Not to mention the badassity of 8 string guitars.

Keep me posted,
Cam


Do you love me as much as I love you?

Does being a game developer ruin your ability to get immersed in other games and truly enjoy them? Do you only see codes, scripts and textures when you play a game, or can you still get into them?



Question: do you ever wonder or does it cross your mind how much something you were part of creating affects people's (gamer's) lives all over the world?

Odd question: do you feel that you are putting too much effort or that you somehow are getting too little recognition for the fact that you make absolutely huge games that give the player 100s of gaming hours compared to "normal" games but you're being evaluated and reviewed by the same standards? (to clarify: I sometimes think to myself that these guys, Bethesda, they make these huge worlds for relatively little in return, probably being fully aware that they could much more easily make a slim and polished Uncharted or Dragon Age and release it every other year. But oh, do I admire you for this!!)




YEAH, SOMETIMES, I GUESS


Foolproof! Everybody's happy.
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Karl harris
 
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Post » Wed Aug 19, 2009 3:05 pm

OK, that's a lot of questions. Too many to answer properly. But, I think I have a foolproof system here:



YES




NO




YEAH, SOMETIMES, I GUESS


Foolproof! Everybody's happy.


Hahahah...No.... I am not happy T___T *goes and drinks her first bottle of alcohol after being so against it for 20 years*
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Paula Ramos
 
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Post » Wed Aug 19, 2009 12:17 pm

Does too many questions discourage you from answering?

Because if it does, please don't feel bad when you don't answer 99% of them.
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Jinx Sykes
 
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Post » Thu Aug 20, 2009 3:59 am

Dear Developers, I was simply wondering what the requirements are to work with you guys, like what diplomas or graduation certificates are needed?
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Cathrin Hummel
 
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Post » Wed Aug 19, 2009 3:45 pm

Does too many questions discourage you from answering?

Because if it does, please don't feel bad when you don't answer 99% of them.

Or get more devs on here to answer would help and if they can't do that they could skim read the posts to see what has been answered or asked more than 3 times to which they don't want to answer and and.....they could try answering more is what I'm getting at. none of my posts have been answered ONCE along with 98% of everyone else:(
I know I am being "mean" on this sense but just tired of this kinda crap,happened in the Fallout:NV board as well when Meed the Devs were there. :whistling:


........

hi, Todd!!! :wave:
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Mrs shelly Sugarplum
 
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