Could any of the artists tell me a little bit about whats involved in their daily jobs/ whats involved in being hired? Id love to learn more about being a Character Artist or Level designer for example, but dont know much about the specifics, or what studies id need to pursue in school in order to be qualified..
Practice, practice, practice. Quite honestly you have to continuously learn and keep an open mind so that you can improve your craft constantly. I am self taught 3d artist for the most part but I did go to school to supplement my 3d with traditional arts. Part of the grind is actually looking at what other people and studios are doing and drawing inspiration from that. I am personally very inspired by the work many studios have done such as the awesomely talented guys at Bioware, Naughty Dog, and id software. There is always something to learn, which is one of my favorite part of the job. The moment you dont think you have anything else to learn, improve or change, is the moment you should get out of the industry and art in general.
Without specifics, are you ever inspired by other gaming worlds or popular culture (movies) in the creation of your games? Not direct knockoffs or plagiarism, just inspired or sparked by another source of fiction your love or admire.
Absolutely, I think that probably goes for every one in the field. In my opinion nothing is truly original, its just an original take on something that has already been done in some fashion.
I second that question, though I am more the ESP-guy instead of Jackson... but nonetheless guitars, bass and drums ROCK!!!
So...
1. Do any of you Devs play any Instruments?
2. (Has nothing to do with instruments) How do you devs stay in touch with the other departments of Bethesda? Do you have a lot of meetings with other departments?
3. Do you often have activities with the whole Bethesda team after work?
1. I do not sorry..
2. Meetings tend to be department related, but we do crossover quite a bit at time, and we are constantly throwing ideas around to each other.
3. Sometimes. We do tend to hang out and see movies or go out to eat, and avery couple of months we get to do happy hour at the studio and the whole team gets together and causes trouble :celebration:
You don't happen to have a thing for redheads do you?
Questions for Art/Design people:
Did you get where you are today, skill wise, by practicing it by yourself, or taking classes?
Can you show us a work you're proud of?
nope not a redhead
Practicing all the time. Still practicing to this day. and when I get home I try to squeeze in some personal art when I can.
For some of those that have asked for some examples of our work and are also interested in the industry in general, here is a link to some stuff I have done before and one of the biggest hubs for all sorts of cg. You can also see tons of even more amazing artists
http://vsions.cgsociety.org/gallery/