Meet the Devs # 3

Post » Tue Aug 25, 2009 9:41 pm

With Skyrim's announcement on Saturday, we're excited to open up our latest Bethesda Game Studios' Meet The Devs thread. This thread is your opportunity to get to know the developers working on Skyrim. Should be fun as you'll run into some familiar friends, as well as plenty of new folks to the team.

Please keep in mind this thread is NOT for asking questions to the developers related to Skyrim. There will be a time to ask questions, but not yet, and not in this series of threads. Our amazing forum moderators will keep an eye on posts that aren't in line with the theme of the thread.


Just wanted to post a quick hello to everyone on the forums. Thanks for being here and keeping TES going. Yes, we read a lot of it, and have been for a long time. It's great to finally see a "V - Skyrim" section on here along with Morrowind and Oblivion. Like you, we're fans too, and we're just as excited about this game. The whole team at BGS has been giving this their all for the last several years. The next 11 months should be fun, and this is a great place for the team to hear from you. No, we can't give away info early, so don’t bait us into trouble!

Thanks again for all your support, not just now, but for the last 16 years.

todd



http://www.gamesas.com/index.php?/topic/1148935-meet-the-devs-2/
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Natalie Harvey
 
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Post » Wed Aug 26, 2009 9:37 am

Whats your favorite cheese?
Whats your favorite type of cuisine?
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Ymani Hood
 
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Post » Wed Aug 26, 2009 6:49 am

Quote
If this has been asked, please disregard, but a burning question for me is... Will there be calipers in Skyrim? If so, how many? :wink:



All of them. All the calipers. So many. Forever.


Love you xD haha Lmao

Btw do someone provide 'Cheese for everyone' at your office?
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Tracy Byworth
 
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Post » Wed Aug 26, 2009 11:39 am

Which person/group of people came up with Skooma and Moondust?
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Rowena
 
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Post » Wed Aug 26, 2009 4:52 am

What are your workhours?
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Jason White
 
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Post » Wed Aug 26, 2009 8:52 am

How much does it cost to develop this game, for 12 seconds?
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latrina
 
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Post » Wed Aug 26, 2009 4:22 am

How much does it cost to develop this game, for 12 seconds?

XD +1 internets to you
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Miss Hayley
 
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Post » Tue Aug 25, 2009 9:05 pm

What is your favorite part of the development cycle?
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Fam Mughal
 
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Post » Wed Aug 26, 2009 1:07 am

So a couple of members have left Bethesda in the last few years (Gavin Carter, Ken Rolston, Mark Nelson, etc..) Do you guys still keep in touch? Share company secrets? :P

Would you guys consider making a video tour of Bethesda HQ? :hehe:

How connected are you to Zenimax's other studios? (Machine,Arkane, ID, ZOS, etc..)
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Wayland Neace
 
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Post » Wed Aug 26, 2009 5:30 am

Will you guys be doing development vids like SD did for Brink?
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Laura-Jayne Lee
 
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Post » Wed Aug 26, 2009 7:38 am

Do http://www.umbrasoftware.com/ do good work?
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Toby Green
 
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Post » Tue Aug 25, 2009 8:36 pm

Hello Devs!
1) How did you (either if you were in Bethesda from Arena, or just heard from the others) create the lore? How did you create this whole universe? Language, Bestiary, everything? I find it amazing how people just create new worlds (Tolkein, George Martin etc.) with languages and all!

2) Also what have you got (or still do) inspired from?

3) Were there any hilarious moments while making Morrowind, Oblivion or FO3? If yes (probably you did), what were they, or what was one of them?

4) What is a regular day at the office for you?

I think that's all for now! ^^


Reposting my questions :)
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flora
 
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Post » Wed Aug 26, 2009 3:06 am

Will you guys be doing development vids like SD did for Brink?

I was wondering the same thing.
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Penny Courture
 
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Post » Tue Aug 25, 2009 11:32 pm

hey devs! TES:3 got me hooked on rpg's. TES:4 stole my life. fallout is....ok. TES:V will surely be the best game ive ever played. and i would like to thank you all for making the only games worth buying. none can compare.i love TES to death. they're the only games i buy now. but after a few years i do start to get bored. although the time put into your games shows in the quality, and quantity. so i would not agree with rushing them. but i would very much like to see them just a little bit more often. meaning that its my wish that a main TES team be formed to only concentrate on TES titles.

my question is this(sorry if its against the rules, or un-answerable): now that your studio is huge. both in personnel, and rep. are there any plans to split into separate teams to work on different projects? or does the number of personnel now, already let people move onto the next more quickly, once they're finished with they're part.

another question: how often do you guys/gals sleep at the office?
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Soku Nyorah
 
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Post » Tue Aug 25, 2009 11:59 pm

another question this one isnt about skyrim im just asking if its possible. Could you create like an online thing like halo did where you could download peoples forge maps and pics ect but make it where you could download someones character? and when they need a voice you have the player say 3 different lines using his/her microphone before they upload their character? and use them as a companion or download a bunch and make them a marauding squad or army where you can loot their bodies
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Robert
 
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Post » Wed Aug 26, 2009 10:10 am

1. are there only americans in the skyrim-team? (just out of pure curiosity)

2. what are your normal working-hours?

3. do you get a free copy of skyrim when its done?(stupid queston??) :wink:
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Marion Geneste
 
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Post » Wed Aug 26, 2009 10:48 am

There's only one thing I reeeeeally wanna' know 'bout from you dudes:

Has you or your bosses over at Zenimax ever thought of putting out an ES tabletop game, either as a basic PDF you can download from the ES/Bethesda site or as a full book/boxed deal with all the bells and whistles? Considerin' how the franchise's so deeply rooted in the things, it seems like something that would've come up as the series' popularity increased.
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Kelvin Diaz
 
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Post » Wed Aug 26, 2009 7:38 am

1. are there only americans in the skyrim-team? (just out of pure curiosity)

2. what are your normal working-hours?

3. do you get a free copy of skyrim when its done?(stupid queston??) :wink:


1. There are many people from different places.

2. I typically work a 9-10 hour day. That said, if you want something "Special" to make it into the game you have to take the initiative and do it on your own accord. The studio has been very good about not requiring frantic hours. If people do work more than expected(most do), it's for their love of the project and because they want to make it the best it can be in the time we have left. There are usually people here at all hours, even on weekends.

3. We do get a copy for free, the trick is trying to get everyone to sign it ;)
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Yvonne Gruening
 
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Post » Tue Aug 25, 2009 10:03 pm

Dear Devs, tell us, please, about your computers:
- current specification
- what was your ifrst computer
- do you wish to upgrade your comp now?

Thanks,
GK.

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Victoria Bartel
 
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Post » Wed Aug 26, 2009 4:27 am

What kind of character do you play yourselves?
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Red Sauce
 
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Post » Wed Aug 26, 2009 7:34 am

Which construction set do you prefer: Morrowind's, Oblivion's, FO3's GECK, or your new one? Any particular reason?
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Haley Merkley
 
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Post » Tue Aug 25, 2009 8:28 pm

Repost from last thread:

I've heard from a lot of small-studio designers that working in small, tight groups leads to improved creativity. What's it like working as part of a large team? Obviously the team will be broken down into groups working on particular aspects of development - how far does this breakdown structure go? How many people are you immediately involved with in your day-to-day work, and how much interaction is there between different groups in the team?


And a couple of new ones:

What are your opinions on delayed release dates? Do you see the specified release date (such as Skyrim's 11/11/11) as something which MUST be reached, or an ideal that should be aspired to? Do you see postponing a release as letting down the fans or your own ambitions, or something which has to be done to ensure a quality product is put out? Have you ever put out something you believe to be "100% done", or is there always something more you want to do?

How do you feel when you see someone has made a mod which changes a part of the game that you designed?
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louise hamilton
 
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Post » Wed Aug 26, 2009 1:51 am

Who's gonna win the Stanley Cup this year? (Hint... STL Blues)

Coke or Pepsi?

McDonalds or Burger King?

Domino's or Papa Johns?

Qdoba or Chipotle?

Sam's Club or Costco?

Morrowind or Oblivion?

Internet or TV?

Beer or wine?

Stealth, Combat, or Magic?

Obama or Palin?

Have you ever drunk Baileys from a shoe?
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CORY
 
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Post » Wed Aug 26, 2009 12:49 pm

Do any of you watch horror movies and if so what are some of your favorites?
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Rob Smith
 
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Post » Wed Aug 26, 2009 10:04 am

Just out of curiosity are their any Britons working on Skyrim?
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CYCO JO-NATE
 
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