» Sat May 28, 2011 1:17 am
So many of you are new to Elder Scrolls games. It makes me worry, since in my head the best possible TES game would be a blend of every single good side of every single TES game. Re-invention is good, unless you try to re-invent something that already is perfect.
The idea behind Daggerfall was near perfect, and while the sequels really improved in some aspects, I consider it the best sandbox game there is. After all, it has way more replay value than others (still play it now and then). With today's tehcnology and budget, and with the ambition (and near unrealistic visions of the 90's), it would have been something awesome.
Battlespire succeeded in portraying the Daedra as intelligent beings, with clashing motives and unrest among their own ranks. After that they've mostly been "the bad guys", generic evil even.
Redguard didn't really make a huge impact on me, but it's a good example how even a pretty standard adventure game can get really interesting if it offers enough lore. (Dwemer airships, huge golems and ruins, Sload necromancer, fire drake etc)
Morrowind wins every poll when asking for the best TES game, and I don't wonder. One thing in particular pleases me: the player is presented with two or more sides of the story, and there's certain uncertainty of the truth behind it all. The aspects of good and evil are presented not as facts, but opinions that change according to whom you ask. Just like in real life. I also like the critical approach to religion, and the whole story behind The Tribunal.
You really should try to get old timers as beta-testers.
I wish you good LUCK, along with other attributes, improvement on your coding-skills, if possible, and increased karma for pleasing a huge amount of people with your games again.