To the devs:
1) Did you play modded Oblivion? (I think Gstaff might have, he was certainly keeping up with PES and their monthly awards).
2) Did you look at a Morrowind/Oblivion mod and think - yeah, this should be in the next game!
3) Did you read (and hopefully incorporate) some ideas from the "What should TES V have" threads we had on this forum?
4) Does the entire dev team meet and discuss the project everytime, or is it smaller groups (programmers/ artists etc. have their own meetings with the project manager)?
1) I have not played modded Oblivion, but not because I don't care to, just hadn't had the chance.
2) I think that we kick around ideas in design meetings of things the community did or didn't like in previous games and go from there.
3) That would be more of a question for Bruce

4) We do both. We have a team meeting, where we all get together to look at things as a whole. We have department meetings where we go over specific topics and relevant issues. We even have smaller meetings for particular features and spaces. So yes, lots of groups of all sizes!