Meet the Devs #11

Post » Wed Jul 21, 2010 3:05 pm

2. Lordy no. It would be incredibly boring for the viewers and incredibly annoying for us.


Speak for yourself. No Pants Wednesdays would captivate our audience...
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Kristina Campbell
 
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Post » Wed Jul 21, 2010 5:43 pm

Speak for yourself. No Pants Wednesdays would captivate our audience...


'No pants wednesdays' you say?! Suddenly your user name takes a new meaning.
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.X chantelle .x Smith
 
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Post » Wed Jul 21, 2010 9:12 pm

Speak for yourself. No Pants Wednesdays would captivate our audience...

HA Thats funny.
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michael danso
 
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Post » Wed Jul 21, 2010 2:39 pm

Who picks the soundtracks for games?
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Angel Torres
 
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Post » Wed Jul 21, 2010 12:06 pm

'No pants wednesdays' you say?! Suddenly your user name takes a new meaning.


It's usually followed by Mandatory sixual Harassment Awareness Workshop Thursdays.
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Curveballs On Phoenix
 
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Post » Wed Jul 21, 2010 7:16 pm

"Here we are at Bethesda HQ watching SJML work on one of the new Skyrim quests! This is going to be amazing! So let's see what he's doing now...

*camera zooms in shakily on his hands*

Yes, yes, SJML... is TYPING! And what's that he's typing...

*camera pans up to the screen showing huge pixels spelling out 'THE' before zooming out too far and blurring the text*

Dialogue! Yes! It says... no, wait... he's changed his mind... he's hitting backspace...

*camera quickly angles back down to SJML's finger holding down the backspace key*

Oh wait, now he's... yes... he's moving his hand to the mouse! What amazing thing are we going to see next, folks?! He's clicking... he's dragging! Yes, dragging!

*camera goes back to the screen and shakily focuses on a bucket being moved*

Exciting stuff here, folks! You're seeing it with your own eyes! Skyrim being made! Oh... wait... he just hit undo...

*fade to black*

*title*

SKYRIM - The Makening
will return after these messages"


http://www.youtube.com/watch?v=ogPZ5CY9KoM
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Yonah
 
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Post » Wed Jul 21, 2010 4:55 pm

'No pants wednesdays' you say?! Suddenly your user name takes a new meaning.

I almost laughed out loud from reading that, but I did hiccup...


But I have a new question (shocker, right?).
Do you call eacher by the forum names they have, or is it mostly real names (overrated) and not-related-to-the-forum-alias nicknames?
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Tanya Parra
 
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Post » Wed Jul 21, 2010 10:45 am

It's usually followed by Mandatory sixual Harassment Awareness Workshop Thursdays.

MS HAWT? Sweet subliminal messaging batman! :batman:
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BRIANNA
 
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Post » Wed Jul 21, 2010 2:50 pm

Katy Perry or Jessica Beil?
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jaideep singh
 
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Post » Wed Jul 21, 2010 6:11 pm

If a hardcoe Elder Scrolls fan came to the studio would he be told to go away, or would you let him in? and has something like this ever happen?
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Jordan Moreno
 
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Post » Wed Jul 21, 2010 6:14 pm

What mods did you particularly enjoy, when you personally played Oblivion ? ( Provided you did play Oblivion )
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Carys
 
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Post » Wed Jul 21, 2010 8:43 pm

Katy Perry or Jessica Beil?

Is this really the choice that people are asked to make these days? I weep for the future.

If a hardcoe Elder Scrolls fan came to the studio would he be told to go away, or would you let him in? and has something like this ever happen?

I've been told that people do show up pretty regularly. Sadly (for them) we don't give tours or anything so it's not the most productive visit. You could get the same experience from Google Street View + watching the studio tour video on the Game Informer website.
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Marie
 
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Post » Wed Jul 21, 2010 11:03 pm

What mods did you particularly enjoy, when you personally played Oblivion ? ( Provided you did play Oblivion )

BTMod, some stuff that made the map bigger and colorized, some high-res texture stuff. I generally wouldn't load stuff that affected the gameplay itself, but loved messing around with the interface. I also played Nehrim for a bit.
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Facebook me
 
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Post » Wed Jul 21, 2010 2:17 pm

Rolls Royce or $250,000?
(that is the equivalent price of a Rolls Royce Ghost)
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Da Missz
 
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Post » Thu Jul 22, 2010 1:08 am

Ever play Dungeons and Dragons?

If so, favorite "realm" (i.e. Forgotten Realms, DragonLance, Ravenloft, Greyhawk, etc)?

Favorite class?
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Austin Suggs
 
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Post » Wed Jul 21, 2010 11:21 am

1. I heard that the team enjoys wearing T-51b Power Pajamas. Is this statement true?

2. During the development cycle, is the game cycle broken down into sections. Such as, in the beginning there's brainstorming. Then, does the team go into artistic design or do they experiment with programming before actually going into overall design?

3. Is there a certain focus the team takes? During brainstorming, do you think about which land area to go or do you already know?

4. How exactly would you say the team manages their design cycles? Is there time deadlines or a central "we want this to happen no matter how long it takes" philosophy?

5. Do Elder Scrolls fans seem a little too obsessed or are you guys even more excited than us?
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JD bernal
 
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Post » Wed Jul 21, 2010 8:19 pm

Is this really the choice that people are asked to make these days? I weep for the future.

Agreed. Personally neither of them would make my top 30ish list. So instead I ask you: Mila Kunis or Emma Stone
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sarah simon-rogaume
 
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Post » Thu Jul 22, 2010 12:27 am

Since the Mass Effect vs Draogn Age question was answered now we have to know:

Favorite over all squad mates; Mass Effect 1 or Mass Effect 2? And who is your favorite squad mate? (Mine would be Mass Effect 1. And Garrus)

I second that answer, Garrus is badass.
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Christine Pane
 
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Post » Wed Jul 21, 2010 9:07 pm

Hello ye old brainiacs of gaming!

Without further adieu, my questions:

1. How do you keep track of your code? In some kind of a Code Vault that you index? Do you separate each block of code into "this can be re-used in the future" from "this will only work with this engine" so that down the road, on your next engine, you can quickly recall all the "re-usable" code from the stuff you won't be able to use?

2. From the moment you have one idea, say the idea of making bad guys laugh at the player to mock them (to create an emotional roleplaying impact prior to a big battle) to seeing that idea brought to life in your game, how long does that actually take? The reason I ask is because all of us have tons of ideas to offer you to be put into the game, and often you have to say no due to time restrictions. So please just give us an idea why it works like that, by a few examples of the timeline on an idea to reality.

3. If you were to poll the world and ask every PC gamer to go out now and reserve a copy of your game, and if the money gauranteed by that were high enough, would you abandon the consoles in favor of making the PC game you want to make without such restrictions as 512 MB RAM and other inferior roadblocks to releasing this game at full level ... or do you stand by creating wide market appeal? I guess my question boils down to this: Do you venerate your vision for the game more, or reaching more people but by having to sacrifice something of your artistic vision? (I apologize if this question is tough, I'm not even sure *I* could answer it myself, hahaha)....

Thank you for creating these wonderful distractions from what (at least in my case) would be an ordinary life without people like you, hahaha.
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Carolyne Bolt
 
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Post » Wed Jul 21, 2010 4:04 pm

It's usually followed by Mandatory sixual Harassment Awareness Workshop Thursdays.


I will safely assume that you have a 90% male ratio in the work space!!

this just keeps getting better and better :whistling:
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Antony Holdsworth
 
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Post » Wed Jul 21, 2010 11:20 pm

Can you guy's go back and play an elder scrolls game and have the same enjoyment as any of the fans of the series? I would imagine outlooks and perspectives are different since you actually made the game.
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Rowena
 
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Post » Wed Jul 21, 2010 3:20 pm

Did any of you play Planescape: Torment, what did you think of it?

Which PGE did you like more 1st or 3rd edition?
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Calum Campbell
 
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Post » Wed Jul 21, 2010 10:49 pm

I almost laughed out loud from reading that, but I did hiccup...


But I have a new question (shocker, right?).
Do you call eacher by the forum names they have, or is it mostly real names (overrated) and not-related-to-the-forum-alias nicknames?


No one calls me "Thunderjunk"

Todd lovingly calls me "Who?"
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Tessa Mullins
 
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Post » Wed Jul 21, 2010 6:09 pm

Would you like us to start calling you "Thunderjunk"? I could send an e-mail.
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Britta Gronkowski
 
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Post » Wed Jul 21, 2010 3:30 pm

Umm... Did you ever killed yourself whit Arrow of Slaying?

Did you ever killed Rollie???
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Chris BEvan
 
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