I'm planning a melee build for my second playthrough and find that a lot of high level perks would be really helpful, such as Blacksmith (to make them weapons), Demolition Expert (to soften up the victims), Nerd Rage, Blitz and Ricochet.
That means I'd need a SPECIAL of:
S: 4 (Higher would be better for that DMG)
P: 5 (this could be a 1 I guess, since demolition isn't technically necessary)
E: 4 (for Lifegiver and Chem Resistant since I anticipate a lot of Buffout and Jet)
C: not important, so probably a 2 just for the Lady Killer perk, or 3 for Lone Wanderer
I: 10 (for Nerd Rage) or at least 7 for Chemist
A: 9 (for Blitz and Ninja)
L: 10 (for Ricochet) < I'm very doubtful of the whole Luck tree and may actually just do a 1 here, but it could be fun with Grim Reaper's Sprint and Four Leaf Clover
So that's 43 total. Not exactly a low number of perks to invest in SPECIAL since we only start with 28. Melee characters seem to be extremely SPECIAL intensive, which means less fun perks.
Does anyone have a good recipe, or input on the above?
Edit: Should mention that I will not be using power armor, but going for a sneaky approach.