So Im flip flopping between two Melee PVP builds, and was hoping to get some input from you guys.
Both classes will be using 2h/bow, Full Medium Armour, Redgaurd. Essentially Im making a high burst damage, high crit/stamina monster who relies mostly on stuns, very quick & hard hitting light and heavy attacks, with self healing & survivability skills that keep him in the fight.
Dragon Knight 2hander
-Burning Embers (Searing Strike) – Strong Melee Range DOT with a self heal.
-Obsidian Shard (Stonefist) – Powerful PVP knockdown with a 15m range in case they are slippery.
-Rally (Momentum) – Increased weapon damage with a self heal at the end.
-Stampeded (Critical Charge) – Fantastic gap closer with an immobilize
-Wrecking Blow (Uppercut) – Hard hitting and incapacitates the opponent, which is everything in PVP.
-Ultimate; Flawless Dawnbreaker, passively increases weapon damage by 13%
Dragon Knight Bow
-Green Dragon Blood (Dragon Blood) – Great emergency heal and stamina regen is boosted even further as a Redgaurd
-Dragon Fire Scale (Reflective Scale) - Incredible PVP counter move that reflects spells back.
-Razor Armor (Spiked Armor) – Great defensive spell to be used as an Armour boost right before switching back to the 2hander and charging in.
-Lethal Arrow (Snipe) – Long range snipe with a poison arrow
-Venom Arrow (Poison Arrow) – Another poison arrow that can interrupt a caster
-Ultimate: Magma Shell (Molten Armour) – Awesome damage shield that could change the course of any fight.
VS
Night Blade 2hander
-Focused Attacks (haste) – Attack speed + 30% + a stamina recovery, which could be extremely useful when paired with a 2hander, momentum, and a high crit.
-Shadowy disguise (Shadow cloak) – Vanish which is godly for PVP, and it gives a free crit.
-Rally (Momentum) – Increased weapon damage with a self heal at the end.
-Stampeded (Critical Charge) – Fantastic gap closer with an immobilize
-Wrecking Blow (Uppercut) – Hard hitting and incapacitates the opponent, which is everything in PVP.
-Ultimate; Flawless Dawnbreaker, passively increases weapon damage by 13%
Night Blade Bow
-Swallow Soul (Strife) – Life Leeching attack with a 28m range
-Debilitate (cripple) – Speed Leaching attack with a good DOT, 28m range.
-Piercing Mark (Mark Target) -Marks target and Ignores 75% of their armor (and they ignore 75% of yours) with a heal for killing the mark.
-Lethal Arrow (Snipe) – Long range snipe with a poison arrow
-Venom Arrow (Poison Arrow) – Another poison arrow that can interrupt a caster
Ultimate: Soul Siphon
My thoughts are that the Nightblade is going to have better damage, with lesser survivability. The DK seems weaker with the bow, and more reliant on melee, but I would wager it would excel in the 1 v 1 type fights because of the better self healing (all in theory of course). I really think the DK would be nasty to go up against, especially with the reflect and added armor.