Melian's teleport mods question...

Post » Tue Oct 19, 2010 12:02 am

I'm using the aforementioned mod with RoHT. After leaving an area added by RoHT where teleportation is disabled, teleportation still doesn't work. I've tried "enable teleportation" or whatever the console command is, but that doesn't work. Any ideas?
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ImmaTakeYour
 
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Post » Mon Oct 18, 2010 6:32 pm

Yes: open the Console and enter set cdc_teleportation to 1. That should do the trick.
I created this bug with RoHT v1.4, and haven't found the time to correct it yet. I'll fix it in v1.42 which I hope to make in the coming weeks.
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Chris Ellis
 
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Post » Tue Oct 19, 2010 6:49 am

Thanks for the assistance. (I assume you can create an addon that causes exiting Edwinna's mind to set that variable to 1, but you might know some more simple way of doing that...)
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Motionsharp
 
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Post » Mon Oct 18, 2010 8:49 pm

I'm still pondering whether I'll make a RoHT v1.41 to 1.42 patch or if I'll make a standalone v1.42. Currently, I'm tending towards the standalone version.
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james kite
 
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Post » Mon Oct 18, 2010 11:24 pm

Either is fine by me (if you wanted an opinion.) I actually just finished the last quest. Great mod.
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Mr. Allen
 
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Post » Tue Oct 19, 2010 7:49 am

I created this bug with RoHT v1.4, and haven't found the time to correct it yet.

Yeah, I did the same with my revamp of The Underground II. I might be calling on you for help at some point if I run into difficulty implementing a fix - if that's o.k.
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Kelly Osbourne Kelly
 
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Post » Tue Oct 19, 2010 6:58 am

Sure. :) Just send me a PM when the time has come.

@Blade117: Thanks!
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Melissa De Thomasis
 
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