In Memory Mod Help Plz..

Post » Sat Feb 19, 2011 2:36 am

I was looking into extending some of the functionality I can use with my mod by playing with modification of in memory value.. but I'm having a bit of trouble and just wondered if anyone else knows a thing or two about these items...

What sort of method could I use to find the in memory buffer where it stores a command to be executed.. for example player.placeatme 111111111 or wtver... clearly when you submit this via the console that value it stored somewhere in memory. I'd like to be able to "inject" a command string... to be able to basically submit console commands without the console pause.

For the most simple example imagine fo3 running in a window.. and a lil custom app next to it with 1 button. Everytime you click the button it submits player.placeatme 111111111.. (or wtver)

I know this can be done. I've no doubt. I managed to inject other stuff like health/stats type values with no real trouble.. but I can't find or figure out how.. the game puts that console string together and stores it to be executed.
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electro_fantics
 
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Post » Fri Feb 18, 2011 9:42 pm

No no one here has ever turned cheat engine or artmoney or similar loose on fo3.exe to figure such as this out? I can find just about any damn value stored in memory.. except the one holding a command sting to be executed.

I know it's there...
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Stephanie Nieves
 
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