As for drop lit torches - do they use a 'place at me' command? Recently learned that SM DLT OBSE does and would prefer not to have that if possible.
Can the armor changes be in separate esp?
I know it has been months since we talked about this and CUO and WAC, but not I really am building an unleveled (well as best as I can unlevel with mods) game. I've not yet cracked open WAC and see how badly it conflicts with TIE.
[edit] Oh yeah and I meant to ask when you say that merchants get new containers ... does that mean new separate containers that are next to the normally hidden containers buried underground, or does this replace those containers? Do you see it working with a mod that makes the normally hidden containers lootable - such as http://www.tesnexus.com/downloads/file.php?id=31530
Also, I guess I was not using what is now Enhanced Economy when this was being developed but now do. I don't think I see issues with them interacting.
Thanks again.