I am attempting to make the merchants' chests lock-pickable, but I am running into a problem...
I'm just experimenting with Agnete the Pickled's chests in Hammer and Tongs, now I've made them visible in the shop, but no matter what I amend in the chest entity in the shop space, two of them always say "need a key" even if we have Agnete's key, and/or the chests are set to not requiring a key and/or the chests are set to very hard lockpick.
Is there any way round this at all?
Cheers,
Phon