Mermaids!

Post » Fri Jun 11, 2010 8:03 pm

Mermaids don't have to be bare chested hotties. In fact, I imagine them as somewhat grotesque fish monsters. They have a lithe, womanly shape and a beautiful song that calls sailors to them. When you get closer, you spot their luscious form through the early morning fog. As you approach, the last thing you see is their terrible visage; yellow, snake-like eyes and teeth as sharp and long as daggers.

Their song is the essence of beauty, but even beauty has its noxious, spitting, repulsive side.
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Marine Arrègle
 
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Post » Fri Jun 11, 2010 7:23 pm

Your sarcasm is amuzing for everyone I'm sure, but my point still stands. The only stories I've read/heard with mermaids in them were in Tropic waters where they dragged men off their boats. I'm not sure how they would handle the cold northern ocean waters. Their top half is just skill and bone, like us. Unless you got an example of them surviving such waters or a reason on how they could, I would find it odd if there were here in Skyrim.

Summerset Isles would be a much more likely place to find such things, in my opinion.

thank you for that. we all appreciate it. much needed. really.
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sam
 
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Post » Fri Jun 11, 2010 5:22 pm

TO CLOSE THIS THREAD OFF:
i think we've come to the conclusion that bethesda should consider mermaids because done well they can be good, but done poorly they can be indeed a stupid addition to the game.
they don't have to be sixy items just there for the sake of staring at and drooling all over your keyboard, but they can be fightable and vicious. and honestly...WHO CARES ABOUT LORE?
so what if mermaids aren't in lore........

and no i didn't post this because of the mermaids in Pirates of the Caribbean.
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Emily Rose
 
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Post » Fri Jun 11, 2010 5:39 pm

Maybe sirens along the coast who lure travellers/sailors to the death, those things are cool
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Tiffany Carter
 
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Post » Fri Jun 11, 2010 3:34 pm

Is this a young advlt romance simulator to some people? We obviously need playable fairies, a princess faction, and either a sparkling vampire or a naughty werewolf companion.
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Cat Haines
 
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Post » Fri Jun 11, 2010 2:46 pm

As you approach, the last thing you see is their terrible visage; yellow, snake-like eyes and teeth as sharp and long as daggers.
I made an RPG creature once where the 'mermaid' was a large stone/rock-like animal ~like a giant http://farm1.static.flickr.com/146/398032677_dfab408834.jpg, and its tongue was a lure to get the boats close enough, and get sailors to swim to the "island".
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Courtney Foren
 
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Post » Sat Jun 12, 2010 3:12 am

[quote name='Shuumbar' timestamp='1306103625' post='17736968']
Is this a young advlt romance simulator to some people? We obviously need playable fairies, a princess faction, and either a sparkling vampire or a naughty werewolf companion.
[/quotes/]
mermaids are not cute they are evil sirens who lure sailors to their deaths, learn you stuff [censored]
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Jonny
 
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Post » Fri Jun 11, 2010 11:12 pm

Not in Skyrim. It is not a suitable geographical location. It's too cold. I could maybe see them in some place warm though like Summerset Isle.
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Dina Boudreau
 
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Post » Fri Jun 11, 2010 2:44 pm

I made an RPG creature once where the 'mermaid' was a large stone/rock-like animal ~like a giant http://farm1.static.flickr.com/146/398032677_dfab408834.jpg, and its tongue was a lure to get the boats close enough, and get sailors to swim to the "island".

That's almost exactly what I imagined them as, but their angler is instead their song.
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Silencio
 
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Post » Fri Jun 11, 2010 10:08 pm

...where would you put them?

I mean, I've never heard of mermaids in a river, only oceans and bays. And the only ocean and bay's out there happen to be to the north. Ya know...where the icebergs are. Do these mermaids not care about the cold?


In Norwegian folklore we have merMEN(havmenn, merm?le), in the ocean along the coast, the cold isnt a problem for them.

And regarding Draugr, there are two catogory of draugr in Norwegian folklore, one land-version, and one sea-version. The sea-version are draugr who used to the fishermen, sailors etc. they stand on tiny isles in the ocean, or on shipwrecks who hasnt sunk. The sea-version has especially been sighted a lot in north Norway, where there are a lot of fishermen. Its only a few years since the previous sighting.
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electro_fantics
 
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Post » Sat Jun 12, 2010 12:01 am

Your sarcasm is amuzing for everyone I'm sure, but my point still stands. The only stories I've read/heard with mermaids in them were in Tropic waters where they dragged men off their boats. I'm not sure how they would handle the cold northern ocean waters. Their top half is just skill and bone, like us. Unless you got an example of them surviving such waters or a reason on how they could, I would find it odd if there were here in Skyrim.

Summerset Isles would be a much more likely place to find such things, in my opinion.

On the contrary, pretty much every coastal dwelling society in history has had legends of mermaids, including the Vikings and Inuit, both of whom live in very cold places.
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Nauty
 
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Post » Sat Jun 12, 2010 12:04 am

Perhaps a tight knit group of all female Weresharks that live on the coast?
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J.P loves
 
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Post » Fri Jun 11, 2010 5:25 pm

Perhaps a tight knit group of all female Weresharks that live on the coast?

And you'll have to bring them a offering of imported chocolate, to get allowed to swim in their waters.
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jenny goodwin
 
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Post » Sat Jun 12, 2010 12:33 am

TO CLOSE THIS THREAD OFF:
i think we've come to the conclusion that bethesda should consider mermaids because done well they can be good, but done poorly they can be indeed a stupid addition to the game.

Um, what? No one ever said anything close to that. Are you even reading these posts?

they don't have to be sixy items just there for the sake of staring at and drooling all over your keyboard, but they can be fightable and vicious.

Again, wtf?

and honestly... WHO CARES ABOUT LORE?
so what if mermaids aren't in lore........

Obviously not you. Lore shouldn't dictate what can and can't be in a TES game but to add an entirely new race of mer (because they are MERmaids after all) is rediculous this far into the series. It just wouldn't be right unless they swam to Tamriel from some far off land or just now decided to join the world for whatever reason. The point is, it would have to be explained. That's the Bethesda way and you can bet if these things were included, they'd have a pretty lengthy back story. Far too much effort to be placed in something that's not even mildly interesting. Come on, mermaids? Who honestly wants a new race called mermaids in Skyrim? Something close to mirelurks in Fallout 3 would be the only acceptable way to go but even then it doesn't make much sense for this province. It's too cold and I'd rather have fitting sea creatures for the climate.
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Astargoth Rockin' Design
 
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Post » Sat Jun 12, 2010 12:06 am

Any fan of the series would care about lore ~and that goes for almost any RPG, and possibly even RTS.
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Peter P Canning
 
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Post » Fri Jun 11, 2010 7:42 pm

Obviously not you. Lore shouldn't dictate what can and can't be in a TES game but to add an entirely new race of mer (because they are MERmaids after all) is rediculous this far into the series. It just wouldn't make sense unless they swam to Tamriel from some far off continent or just now decided to join the world for whatever reason. The point is, it would have to be explained. That's just the Bethesda way and you can bet if these things were included, they'd have a pretty lengthy back story. Far too much effort to be placed in something that's not even mildly interesting. Come on, mermaids? Who honestly wants a new race called mermaids in Skyrim? Something close to mirelurks in Fallout 3 would be the only acceptable way to go but even then it doesn't make much sense for Skyrim. It's too cold and I'd rather have fitting sea creatures for the climate.

You haven't read a single idea I or others have posted in this thread. Stop proping up false arguments only to knock them down. They don't HAVE to be a race, they don't HAVE to be like classical mermaids, and lore doesn't HAVE to explain them. We didn't even HAVE lore on the kind of creatures present in Morrowind before we finally GOT Morrowind. We didn't have any lore that said that Dreugh looked like they did in Oblivion, only that they had different forms.

You don't need lore to do everything, especially with creatures. You can't expect to have books in Morrowind or Cyrodiil describing every creature present in Skyrim. What about salmon? Have you EVER read a book in TES, or heard an NPC in TES, say that salmon exist? I know I haven't.
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JERMAINE VIDAURRI
 
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Post » Fri Jun 11, 2010 11:21 pm

They don't HAVE to be a race

If they were called MERmaids in Skyrim, yes they most definitely would.
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Krystina Proietti
 
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Post » Fri Jun 11, 2010 10:00 pm

maybe if they were part seal with alot of blubber deposite being skyrim is cold.... but then again that would kill alot of the six appeal with the whole mermaid thing :sadvaultboy:

How bout they wear a fur coat with the [censored] cut out?
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Nany Smith
 
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Post » Sat Jun 12, 2010 3:40 am

If they were called MERmaids in Skyrim, yes they most definitely would.

Its funny, because all the mer races have MER occuring at the END of their names. DunMER, AltMER, BosMER, etc.

Just because it has mer in it doesn't mean its a mer race. What about sound-a-likes? Can't have myr in TES. Definitely can't have gossamer, otherwise we'd have spools of silk cloth talking and walking and doing all sorts of things!
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Samantha Wood
 
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Post » Sat Jun 12, 2010 3:20 am

Its funny, because all the mer races have MER occuring at the END of their names. DunMER, AltMER, BosMER, etc.

Um, that's what I'm saying. If they have 'Mer' in their name, they're a race. If a MERmaid is completely mer or part mer (which they would be), it'd have to be a race.
Don't kid yourself. It has a human torso; of course it would. If it didn't, it wouldn't be a mermaid. End of story.

Stop acting all pissy. One would think you'd be more even tempered with all those posts under your belt.
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gemma
 
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Post » Fri Jun 11, 2010 4:15 pm

It has a human torso, of course it would. If it didn't, it wouldn't be a mermaid. End of story.
I've seen depictions where the body halves were reversed.
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jennie xhx
 
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Post » Fri Jun 11, 2010 2:47 pm

If they were called MERmaids in Skyrim, yes they most definitely would.

If things in real life can be etymologically unrelated, things in TES can be too. I don't assume any person I meet named "Stan" is necessarily from Central Asia, for example. Mer in "mermaid" comes from an Indo-European root meaning "ocean," and cane be seen in the Latin word mare; mer in Dunmer is presumably an Elvish word that means "elf" or maybe "person." I would assume most players are intelligent enough to know the difference.
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megan gleeson
 
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Post » Fri Jun 11, 2010 6:14 pm

I've seen depictions where the body halves were reversed.

There are different versions of every mythical creature. I'm talking about the http://dictionary.reference.com/browse/mermaid.

If things in real life can be etymologically unrelated, things in TES can be too. I don't assume any person I meet named "Stan" is necessarily from Central Asia, for example. Mer in "mermaid" comes from an Indo-European root meaning "ocean," and cane be seen in the Latin word mare; mer in Dunmer is presumably an Elvish word that means "elf" or maybe "person." I would assume most players are intelligent enough to know the difference.

People try to avoid this as much as possible when creating videogames, making movies, or writing books on fictional information. Do it enough and you confuse your audience. Besides, it would only be right for a half-human creature to be considered mer in the Elder Scrolls sense unless it were some sort of Daedra...
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Melanie
 
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Post » Sat Jun 12, 2010 6:15 am

People try to avoid this as much as possible when creating videogames, making movies, or writing books on fictional information. Do it enough and you confuse your audience. Besides, it would only make sense for a half-human creature to be considered mer in the traditional Elder Scrolls sense unless they were some sort of Daedra...

Actually, some sort of Daedra, like golden saints or winged twilights, would make sense.
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Joanne
 
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Post » Sat Jun 12, 2010 5:28 am

Actually, some sort of Daedra, like golden saints or winged twilights, would make sense.

I said if it were a Daedra, it wouldn't have to make sense. Not Daedra aren't allowed to make sense... if that's what you were implying.
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Ann Church
 
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