Thanks Darin :foodndrink:
Yes, Kroot there is a lot to do and some exciting times ahead. Its a very much blank canvas with a rough undercoat at the minute. NPC makers are enormously welcome. I'm working on the main city at present and could do with some advice and NPC's to drop into the plugin.
Apart from that there is such scope in the mod for doing NPC's and settlemens all over the place that the work is as varied and exciting as you want to make it.
What would be ideal would be someone to make up some NPC's in vanilla that can be dropped into places where people are doing exterior and interiors, as like me some of us svck at NPCs, AI and packages etc.
Also as the NPC's are being made now, voice files are being sent in etc, we need to have some locations and NPC's outside the main city and currently built other locations so that we can weave them into plot lines to take the player outside the cities and maybe into other locations.
So far as changing of the guard, eating, sleeping etc and so on. Yes, definately help is needed. We will need to talk to work out how to get you involved in the work I'm doing. There are sections of the main city I want to hive off, to block with walls and section so that moving from one part of the city to the other will seem very fluid but actually take place across some small worlds, much like the Imperial city but of course so much better lol.
I could very easily snap off a section of the city so to speak and put it into a plugin of its own small world. You could then develop the interior and exterior and get some crowds milling etc.
Ultimately its your choice how you want to help and with what. I dont like limiting people to set tasks I have set, as I prefer people to jump in and do what interests them, that way we keep things flowing. Many have leapt in, worked for a while when it excites them, send the content to me then drop out for a while until the urge takes them again.
Yes, lots to do and hugely appreciative of the help offered.
Thanks Darin :foodndrink:
Yes, Kroot there is a lot to do and some exciting times ahead. Its a very much blank canvas with a rough undercoat at the minute. NPC makers are enormously welcome. I'm working on the main city at present and could do with some advice and NPC's to drop into the plugin.
Apart from that there is such scope in the mod for doing NPC's and settlemens all over the place that the work is as varied and exciting as you want to make it.
What would be ideal would be someone to make up some NPC's in vanilla that can be dropped into places where people are doing exterior and interiors, as like me some of us svck at NPCs, AI and packages etc.
Also as the NPC's are being made now, voice files are being sent in etc, we need to have some locations and NPC's outside the main city and currently built other locations so that we can weave them into plot lines to take the player outside the cities and maybe into other locations.
So far as changing of the guard, eating, sleeping etc and so on. Yes, definately help is needed. We will need to talk to work out how to get you involved in the work I'm doing. There are sections of the main city I want to hive off, to block with walls and section so that moving from one part of the city to the other will seem very fluid but actually take place across some small worlds, much like the Imperial city but of course so much better lol.
I could very easily snap off a section of the city so to speak and put it into a plugin of its own small world. You could then develop the interior and exterior and get some crowds milling etc.
Ultimately its your choice how you want to help and with what. I dont like limiting people to set tasks I have set, as I prefer people to jump in and do what interests them, that way we keep things flowing. Many have leapt in, worked for a while when it excites them, send the content to me then drop out for a while until the urge takes them again.
Yes, lots to do and hugely appreciative of the help offered.
Sorry it took me so long to get back.
Sounds good to me. Just send me a plugin and I'll work on it. I'm kinda busy right now, but I'll put some time in. Right now, I'm thinking guards, commoners, shopkeepers, beggars, and nobles.
Anyway, I have a few questions about this whole NPC design thing.
1. Do I get to choose inventories, clothes, and faces?
2. I have no idea how to mod clothes and weapons. Is it required that I know how to do this?
Oh and as advice goes, well, I guess a few things would probably liven up a city.
1. Background stories: Every NPC need an easter egg or two. Something that doesn't make them Mr. Nobody.
2. Training: This works well for guards or armed civilians. Having people train in a barracks can liven up a place (and it looks cool too). For example, you could try adding in a civilian militia that secretly trains at night.
3. Romances: Seems pretty lame right? Well, I agree, but it does make NPCs seem more lifelike. Have two NPCs secretly meet in a garden or behind a store.
4. Minor thieves: Some people are outstanding citizens. Some aren't. You need at least one or two pickpockets who roam around the city. While they shouldn't pick the player, they can steal from other NPCs. Maybe some robberies at night, as well. I'll figure out how to do this.
So I guess what I'll begin doing is designing basic NPCs and then you can alter them to quest status later on. Just send me the plugin and I'd be happy to get started. Thanks!
Kevin