I'm trying to create a message box where after an option is selected, the old box will close and a new one will open. Like in the "GI Blues" quest where the bodyguard (Orris) pretends to kill the thugs.
I'm trying to make a detective quest where you study bodies and crime scenes
My scripting skills are nearly nonexistent so attempting to study other scripts just hurts my head. I got as far as having a message pop up when you interact with the body and having conditional options but I want the options to lead to new messages.
Additional question: is there anyway to edit scripts outside the GECK?
Thanks in advance