A message box leading to a new message box

Post » Thu Jul 09, 2015 4:37 am

I'm trying to create a message box where after an option is selected, the old box will close and a new one will open. Like in the "GI Blues" quest where the bodyguard (Orris) pretends to kill the thugs.

I'm trying to make a detective quest where you study bodies and crime scenes

My scripting skills are nearly nonexistent so attempting to study other scripts just hurts my head. I got as far as having a message pop up when you interact with the body and having conditional options but I want the options to lead to new messages.

Additional question: is there anyway to edit scripts outside the GECK?

Thanks in advance

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lolli
 
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