CK messing up WorldspaceLOD height

Post » Thu Aug 15, 2013 6:27 pm

I have created a custom worldspace mod fine and I have placed a door that links it to a second custom worldspace. Now for this second worldspace I have downloaded various modders resource blank worldspaces. The problem is when I save teh new worldspace to my original mod and teleport there via COC the lod is all corrupt and/ or at the wrong height. I have tried regenerating the LOD meshses only in CK but the lod still ends up at the wrong height.

When I try to open the new downloaded worldspace in Oscape to generate the LOD. I select my worldspace ONLY from the list. click fill. Then when I click extract I get the error: There is no data for this worldspace in the active plugins list.

Tried with 3 different modders resource worldspaces and all 3 give me the same problems. Help please!!!!!!!!!!!!!!!!!!!!!!!!!

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Imy Davies
 
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