Ok, I changed menumode to a specific menu.  Now I only get the message in the inventory screen, but It still pops up every few seconds weather i have a weapon equipped or not.
new script
	Spoiler 	scn MFQWeaponCurse1Ref EquipedWeaponBegin MenuMode 1002Set EquipedWeapon to Player.GetEquippedObject 16	IF Player.GetWeaponType EquipedWeapon != 4		MessageBox "testing 1 2 3"	EndIfEnd
 EDIT:  For some reason "!=" doesn't work.  I changed "!=" to "==", opened my inventory menu and nothing happened (I got gitty like a school girl) then I equipped a staff and boom I get the message like I'm supposed to.  This isn't exactly what i wanted, but it's a start.
EDIT 2:  Here is my newest attempt.
	Spoiler 	scn MFQWeaponCurse1Ref EquipedWeaponBegin MenuMode 1002Set EquipedWeapon to Player.GetEquippedObject 16	IF Player.GetWeaponType EquipedWeapon == 0		MessageBox "Sword"	ElseIf Player.GetWeaponType EquipedWeapon == 1		MessageBox "Big sword"	ElseIf Player.GetWeaponType EquipedWeapon == 2		MessageBox "Blunt"	ElseIf Player.GetWeaponType EquipedWeapon == 3		MessageBox "Big,,,,, Blunt?"	ElseIf Player.GetWeaponType EquipedWeapon == 5		MessageBox "Bow"	EndIfEnd
 I'm getting a similar result to one the earlier script attempts.  I get the "Sword" message whenever i'm in the inventory screen regardless if I have a sword equipped or not.
EDIT 3:  Ok for some reason "IF Player.GetWeaponType EquipedWeapon == 0" messes everything up.  It's something to do with "0", But "0" is 1hSword so I don't understand what what the problem is.  "4" works fine, when ever i equip a staff I get the message.
EDIT4: solved.
	Spoiler 	scn MFQWeaponCurse1Ref WeaponShort WeaponTypeBegin MenuMode 1002Set Weapon to Player.GetEquippedObject 16Set weapontype to GetWeaponType Weapon	IF WeaponType < 0								;probably unnecessary		return	ElseIF WeaponType == 0		If Player.GetEquippedObject 16 == 0			return		ElseIf Player.GetEquippedObject 16  != 0			MessageBox "Sword"		EndIf	ElseIF WeaponType == 4		MessageBox "Staff"	Else													;probably unnecessary		Return	EndIfEnd