MGE Screenshot Thread No. 6

Post » Mon Feb 07, 2011 3:08 am

A few screens to celebrate the resurrection of my computer and getting my shaders and texture packs all set up the way I like them :P

http://img337.imageshack.us/img337/5834/morrowind20100813165420.jpg
http://img251.imageshack.us/img251/4755/morrowind20100814163912.jpg
http://img691.imageshack.us/img691/2053/morrowind20100814164134.jpg
http://img12.imageshack.us/img12/1921/morrowind20100814164328.jpg
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Saul C
 
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Joined: Wed Oct 17, 2007 12:41 pm

Post » Mon Feb 07, 2011 12:08 am

A few screens to celebrate the resurrection of my computer and getting my shaders and texture packs all set up the way I like them :P

http://img337.imageshack.us/img337/5834/morrowind20100813165420.jpg
http://img251.imageshack.us/img251/4755/morrowind20100814163912.jpg
http://img691.imageshack.us/img691/2053/morrowind20100814164134.jpg
http://img12.imageshack.us/img12/1921/morrowind20100814164328.jpg

That last shot is amazing! :D
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Rude_Bitch_420
 
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Post » Mon Feb 07, 2011 2:35 am

http://s1012.photobucket.com/albums/af249/gaving673/?action=view¤t=ScreenShot0.jpg

My first screenie :3
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Rhiannon Jones
 
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Post » Mon Feb 07, 2011 5:47 am

Kudos to all!

I'm spending my second vacation week and decided to install morrowind once again. It has been more than three years since i last played this game so i thought it would be kind of a "fresh start". Well i was and am pretty familiar with the modding scene. So i came straight to these forums without playing the vanilla thing. And oh my have you guys been productive! This mge-thingy is the best thing ever happened to this game. Took only about an hour to get all the bells and whistles running by following instructions found this morning here on the forums =).

But once i had my game in playable condition i couldn't resist doing some sight-seeing first. Recorded with Fraps and glued together with Magix video editor. Hope you guys enjoy this video as much as i did doing it!

http://www.youtube.com/watch?v=rWW7-wRVy10

I just hope it would rain this evening so i would have an excuse to play all night long!

ps. Hmph the best stuff (at least in my opinion) comes in the end of the video. I was pretty amazed to see how long this old beast of a game stretched! I just had to watch that fly-by from my 40" Sony. Looks great in fullHD =P
pps. had forgotten my old account from years ago so had to make a newbie one 8(
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Camden Unglesbee
 
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Post » Sun Feb 06, 2011 8:38 pm

Wonderful video, as you said, the better comes to its end, impressing sunset and global landscape scenes there!

Some screenies :3

http://i217.photobucket.com/albums/cc189/Zimnel_Redoran/Morrowind/MGE%20Morrowind%202010/Morrowind2010-08-1300-23-30-13.jpg
http://i217.photobucket.com/albums/cc189/Zimnel_Redoran/Morrowind/MGE%20Morrowind%202010/Morrowind2010-08-1300-23-18-77.jpg
http://i217.photobucket.com/albums/cc189/Zimnel_Redoran/Morrowind/MGE%20Morrowind%202010/Morrowind2010-08-1318-36-53-23.jpg
http://i217.photobucket.com/albums/cc189/Zimnel_Redoran/Morrowind/MGE%20Morrowind%202010/Morrowind2010-08-1601-01-28-81.jpg
http://i217.photobucket.com/albums/cc189/Zimnel_Redoran/Morrowind/MGE%20Morrowind%202010/Morrowind2010-08-1601-06-12-87.jpg
http://i217.photobucket.com/albums/cc189/Zimnel_Redoran/Morrowind/MGE%20Morrowind%202010/Morrowind2010-08-1601-09-31-52.jpg
http://i217.photobucket.com/albums/cc189/Zimnel_Redoran/Morrowind/MGE%20Morrowind%202010/Morrowind2010-08-1601-07-05-82.jpg
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Francesca
 
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Post » Mon Feb 07, 2011 3:51 am

Awesome video, especially the part at 5:00. :)

http://i217.photobucket.com/albums/cc189/Zimnel_Redoran/Morrowind/MGE%20Morrowind%202010/Morrowind2010-08-1300-23-30-13.jpg
http://i217.photobucket.com/albums/cc189/Zimnel_Redoran/Morrowind/MGE%20Morrowind%202010/Morrowind2010-08-1300-23-30-13.jpg

http://i217.photobucket.com/albums/cc189/Zimnel_Redoran/Morrowind/MGE%20Morrowind%202010/Morrowind2010-08-1601-01-28-81.jpg
http://i217.photobucket.com/albums/cc189/Zimnel_Redoran/Morrowind/MGE%20Morrowind%202010/Morrowind2010-08-1601-01-28-81.jpg

Identical shots, I think something went wrong there. :P
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Sweets Sweets
 
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Post » Sun Feb 06, 2011 9:52 pm

http://i34.photobucket.com/albums/d149/tehmadbluebear/Morrowind/MGEScreenshot6.png

MGE using PolikGronaks BlurBloomHDR v1 shader, with slightly reduced bloom brightness, Vurt's Groundcover, Morrowind Visual Pack 3.0.

Does anyone know any shaders to stop the sun from being indistinguishable when looking at/near it?
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anna ley
 
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Post » Mon Feb 07, 2011 7:14 am

Thanks for pointing it out, Povuholo, I've changed the bad linkies :3

Good shot, Bluebear!
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Louise
 
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Post » Mon Feb 07, 2011 2:14 am

Thanks for pointing it out, Povuholo, I've changed the bad linkies :3

Good shot, Bluebear!


Thankyou!

Been doing a bit of updating here and there, now running MGE 3.8 SVN178, with Vurts excellent Ascadian Isles (have yet to try out the others), and a shader chain consisting of:

PolikGronak's BlurBloomHDR v1 (reduced bloom brightness from 1.50 to 1.30)
vtastek's HLSLbleachbypass and HLSLvignette
phal's sunshaft v2a (Wanted to get v3, but couldn't find it.)
knx_DoF_v12

http://i34.photobucket.com/albums/d149/tehmadbluebear/Morrowind/MGEScreenshot7.png
http://i34.photobucket.com/albums/d149/tehmadbluebear/Morrowind/MGEScreenshot11.png
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Stacyia
 
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Post » Sun Feb 06, 2011 6:50 pm

http://www.tesnexus.com/imageshare/images/57416-1281621922.jpg
http://www.tesnexus.com/imageshare/images/57416-1281636214.jpg
http://i18.photobucket.com/albums/b120/iamerik/MW%20and%20Oblivion/MGEScreenshot99-1.jpg http://i18.photobucket.com/albums/b120/iamerik/MW%20and%20Oblivion/MGEScreenshot67-1.jpg
http://www.tesnexus.com/imageshare/images/57416-1280740226.jpg
http://www.tesnexus.com/imageshare/images/57416-1281635917.jpg ;)



http://i049.radikal.ru/1008/56/1b59097c6260.jpg


This sea foam is very exciting to me. How may I also acquire this?
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Alkira rose Nankivell
 
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Post » Mon Feb 07, 2011 5:26 am

-snip-
phal's sunshaft v2a (Wanted to get v3, but couldn't find it.)
-snip-

Phal's sunshaft_v003cloud.fx shader comes bundled with his latest test/dev patch d3d8 mge382 rev186 scatter+cloud (which is required for the shader to work - it installs over the mge382-rev0178 build). Check the bottom of the OP FAQ on the MGE thread.
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Cody Banks
 
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Post » Sun Feb 06, 2011 7:55 pm

http://www.tesnexus.com/imageshare/images/57416-1283349596.jpg
http://www.tesnexus.com/imageshare/images/57416-1283349273.jpg
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Laura Mclean
 
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Post » Mon Feb 07, 2011 3:19 am

http://www.tesnexus.com/imageshare/images/57416-1283349596.jpg


This looks so damn awesome!
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Jaylene Brower
 
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Joined: Tue Aug 15, 2006 12:24 pm

Post » Mon Feb 07, 2011 6:13 am

http://www.tesnexus.com/imageshare/images/57416-1283362544.jpg

http://www.tesnexus.com/imageshare/images/57416-1283518275.jpg

http://www.tesnexus.com/imageshare/images/57416-1283356531.jpg
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BEl J
 
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Post » Mon Feb 07, 2011 8:19 am

http://img705.imageshack.us/f/screenshot6ju.jpg/ test on new helm and shield(actually slightly edited models with retextures, but w/e).
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Melung Chan
 
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Post » Mon Feb 07, 2011 4:53 am

Some shots taken at various places of http://www.moddb.com/mods/arktwend-the-forgotten-realm (a 'Total Conversion' for Morrowind), using the experimental MGE XE 0.7.2 testing release, and featuring real-time shadows... ^_^

http://a.imageshack.us/img442/3420/mgescreenshot22.png

http://a.imageshack.us/img13/9092/mgescreenshot13.png

http://a.imageshack.us/img227/6949/mgescreenshot18.png

http://a.imageshack.us/img843/1691/mgescreenshot21.png
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jesse villaneda
 
Posts: 3359
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Post » Sun Feb 06, 2011 11:38 pm

Some shots taken at various places of http://www.moddb.com/mods/arktwend-the-forgotten-realm (a 'Total Conversion' for Morrowind), using the experimental MGE XE 0.7.2 testing release, and featuring real-time shadows... ^_^

http://a.imageshack.us/img442/3420/mgescreenshot22.png

http://a.imageshack.us/img13/9092/mgescreenshot13.png

http://a.imageshack.us/img227/6949/mgescreenshot18.png

http://a.imageshack.us/img843/1691/mgescreenshot21.png


ooh thats great! one day i swear i'll get that mod :D but whats the FPS like in aktwend compared to MW?
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JD FROM HELL
 
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Post » Mon Feb 07, 2011 4:30 am

ooh thats great! one day i swear i'll get that mod :D but whats the FPS like in aktwend compared to MW?

Oh! About the framerate, I've noticed a little impact on it than a slightly modded Morrowind. Arktwend is very detailed and features various landscapes, from rocky mountains passes, ca?ons, sand desert, leafy forest, grasslands, tropical beaches, high mountains... Well, the landmass is extremely detailed and completely different than Vvardenfell!
The place which have a noticeable performance impact is probably in the capital city of Stormwend, a bit larger than Vivec. Otherwise, it run smoothly on my average computer...

Anyway, Arktwend isn't fully compatible with MGE (tested with the rev.178) and MGE XE (v.0.7.2), the trees can't be displayed at longer distance, appearing at the default Morrowind view distance, because some scripts are attached to them and make them as 'Activators' in the TES Construction Set.
I checked the distant 'Activators' while generating the distant land with MGE, but nothing else... Probably a bug on these specific new meshes introduced by this mod...


Well... So I herd u liek screenshots? Here's new ones... :P

http://a.imageshack.us/img64/1186/mgescreenshot34.png

http://a.imageshack.us/img265/6152/mgescreenshot1.png

http://a.imageshack.us/img835/7665/mgescreenshot24.png
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Scared humanity
 
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Post » Mon Feb 07, 2011 6:30 am

Impressive mod or TC fr that matter.

This TC goes straight to my TODO list!
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jessica Villacis
 
Posts: 3385
Joined: Tue Jan 23, 2007 2:03 pm

Post » Mon Feb 07, 2011 12:52 am

Repost.

http://www.tesnexus.com/imageshare/images/57416-1271714787.jpg
http://www.tesnexus.com/imageshare/images/57416-1279998435.jpg
http://www.tesnexus.com/imageshare/images/57416-1270739482.jpg
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Matt Gammond
 
Posts: 3410
Joined: Mon Jul 02, 2007 2:38 pm

Post » Mon Feb 07, 2011 7:59 am

Oh! About the framerate, I've noticed a little impact on it than a slightly modded Morrowind. Arktwend is very detailed and features various landscapes, from rocky mountains passes, ca?ons, sand desert, leafy forest, grasslands, tropical beaches, high mountains... Well, the landmass is extremely detailed and completely different than Vvardenfell!
The place which have a noticeable performance impact is probably in the capital city of Stormwend, a bit larger than Vivec. Otherwise, it run smoothly on my average computer...

Anyway, Arktwend isn't fully compatible with MGE (tested with the rev.178) and MGE XE (v.0.7.2), the trees can't be displayed at longer distance, appearing at the default Morrowind view distance, because some scripts are attached to them and make them as 'Activators' in the TES Construction Set.
I checked the distant 'Activators' while generating the distant land with MGE, but nothing else... Probably a bug on these specific new meshes introduced by this mod...


Well... So I herd u liek screenshots? Here's new ones... :P

http://a.imageshack.us/img64/1186/mgescreenshot34.png

http://a.imageshack.us/img265/6152/mgescreenshot1.png

http://a.imageshack.us/img835/7665/mgescreenshot24.png


ah cool, and in your first images i saw your FPS, not bad, not bad, just 5 down from my normal mge/modded/textured game :celebration:
though some one i know had a FPS of like 25, and when he got that it was 5... :violin: still.. i want!

i liek screenshots.
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Invasion's
 
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Post » Mon Feb 07, 2011 6:28 am

http://s852.photobucket.com/albums/ab82/elipopotam/MGE/?action=view¤t=MGEScreenshot7.jpg
http://s852.photobucket.com/albums/ab82/elipopotam/MGE/?action=view¤t=MGEScreenshot3.jpg
http://s852.photobucket.com/albums/ab82/elipopotam/MGE/?action=view¤t=MGEScreenshot9.jpg
http://s852.photobucket.com/albums/ab82/elipopotam/MGE/?action=view¤t=MGEScreenshot10.jpg
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Killah Bee
 
Posts: 3484
Joined: Sat Oct 06, 2007 12:23 pm

Post » Sun Feb 06, 2011 11:59 pm

Hi,
I would like to know if there is any way to make screenshots of my own character... :)
It would be great if I could turn the camera on my own instead of standing still and waiting until the camera starts moving around...
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Ross
 
Posts: 3384
Joined: Thu Aug 10, 2006 7:22 pm

Post » Mon Feb 07, 2011 12:26 am

Hi,
I would like to know if there is any way to make screenshots of my own character... :)
It would be great if I could turn the camera on my own instead of standing still and waiting until the camera starts moving around...

Press the tab button and move your mouse to rotate. :)
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Imy Davies
 
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Post » Sun Feb 06, 2011 6:56 pm

Wow, thx.

Now actually I'm feeling kinda dumb... :D
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Ann Church
 
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